Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 1365873396510208657 569 Yukuai the Destroyer (level 7, -2/36 HPs) Began as a Deep Elf Conjurer on Oct 29, 2024. Was an Initiate of Vehumet. Slain by an ogre ... wielding a +0 giant club (9 damage) ... on level 5 of the Dungeon. The game lasted 00:06:28 (5071 turns). Yukuai the Destroyer (Deep Elf Conjurer) Turns: 5071, Time: 00:06:28 Health: -2/36 AC: 7 Str: 3 XL: 7 Next: 11% Magic: 0/13 EV: 11 Int: 29 God: Vehumet [......] Gold: 1114 SH: 0 Dex: 12 Spells: 1/12 levels left rFire + + . h - staff of air rCold . . . (no shield) rNeg . . . a - +0 robe rPois . p - +0 helmet rElec + n - scarf {+Inv} rCorr . g - +1 pair of gloves SInv . c - +1 pair of boots Will ..... d - amulet of guardian spirit Stlth ++ l - ring of protection from fire HPRegen 0.26/turn (no ring) MPRegen 0.26/turn %: guardian spirit @: no status effects A: magic regeneration, clever 1, fire resistance 1, MP-powered wands a: Renounce Religion, Evoke Invisibility You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 1114 gold pieces. Inventory: Hand Weapons f - a +1 dagger of chaos Armour a - a +0 robe (worn) c - a +1 pair of boots (worn) g - a +1 pair of gloves (worn) n - a scarf of invisibility (worn) p - a +0 helmet (worn) Magical Staves h - a staff of air (weapon) Jewellery d - an amulet of guardian spirit (around neck) l - a ring of protection from fire (left hand) Wands o - a wand of quicksilver (10) t - a wand of roots (2) Scrolls q - a scroll of teleportation Potions b - a potion of magic e - 2 potions of curing i - 4 potions of heal wounds j - 2 potions of brilliance k - 2 potions of haste m - a potion of invisibility r - a potion of attraction s - a potion of cancellation {unknown} u - a potion of mutation Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 9.5 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 15% 3d11 11% 4 d - Iskenderun's Mystic Conj/Tloc 31% 2d8 (+2d4 11% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 16% N/A 8% 1 Ensorcelled Hibernation Hex/Ice 8% N/A 12% 2 Confusing Touch Hex 4% N/A 22% 3 Fugue of the Fallen Necr 4% N/A 22% 3 Vampiric Draining Necr 4% 2d6 22% 3 Anguish Hex/Necr 2% N/A 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (0/1) D:5 Altars: Cheibriados Vehumet Yredelemnul Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Your mind is acute. (Int +4, Str/Dex -1) Your flesh is heat resistant. (rF+) You expend magic power (3 MP) to strengthen your wands. Message History You feel your power drawn to a protective spirit. d - an amulet of guardian spirit (around neck) You climb downwards. The ogre shouts! You hear an angry hiss. You hear an angry growl. You hear a shout! Found a stone staircase leading down. There is a stone staircase leading up here. The magic dart hits the ogre! The ogre is moderately wounded. The magic dart hits the ogre! The ogre is heavily wounded. The magic dart hits the ogre. The ogre is heavily wounded. The magic dart hits the ogre but does no damage. The ogre is heavily wounded. The magic dart hits the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant club!! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the ogre! The ogre is severely wounded. You hear a shout! Casting: Iskenderun's Mystic Blast (quite dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Iskenderun's Mystic Blast (quite dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * You climb upwards. There is a stone staircase leading down here. Casting: Iskenderun's Mystic Blast (quite dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Magic courses through your body. The ogre hits you with a +0 giant club!! You die... #....#######.....#...#.....#.. #..........#.....#...#.....#.. #..........#.....#...#.....#.. #..........#.....#...+.....#.. #<.........#.....†...#.....#.. #..........#######...#.....#.. ###########......#...#.....#.. #......'...#.....#.. #..@...#...#.....#.. #..O...#...#.....#.. #......#...#.....#.. #......#...#.....#.. ####### #......#...#.)..^#.. #.....# #......#...#.....#.. #.....# #......#...#.....#.. #.....# #......#...#.....### #...>.# #......#...#........ You could see an ogre. Vanquished Creatures A black bear (D:4) An ogre (D:4) A howler monkey (D:5) A bombardier beetle (D:4) A hound (D:5) A jelly (D:4) Natasha (thrice) (D:2) An orc wizard (D:3) 5 adders A shadow imp (D:4) 2 ufetubi (D:5) 6 dart slugs 3 ribbon worms 9 orcs 5 bats 7 endoplasms 2 giant cockroaches 3 goblins 5 hobgoblins 6 jackals 3 kobolds 4 quokkas 4 ball pythons 3 frilled lizards (D:1) 9 rats 87 creatures vanquished. Vanquished Creatures (others) A fulminant prism (D:4) 1 creature vanquished. Grand Total: 88 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Yukuai the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 77 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 141 | D:1 | Reached skill level 5 in Conjurations 943 | D:1 | Identified a scroll of acquirement 943 | D:1 | Acquired 801 gold pieces 960 | D:2 | Reached XP level 3. HP: 19/19 MP: 0/9 1169 | D:2 | Noticed Natasha 1178 | D:2 | Killed Natasha 1179 | D:2 | Reached skill level 6 in Conjurations 1179 | D:2 | Reached XP level 4. HP: 7/24 MP: 3/10 1252 | D:2 | Learned a level 2 spell: Searing Ray 1257 | D:2 | Learned a level 4 spell: Fulminant Prism 1320 | D:2 | Noticed Natasha 1326 | D:2 | Killed Natasha 1643 | D:2 | Noticed Natasha 1649 | D:2 | Killed Natasha 2112 | D:2 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 2112 | D:2 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 2112 | D:2 | Gained mutation: You sometimes lose your temper in combat. | [potion of mutation] 2112 | D:2 | Lost mutation: You sometimes lose your temper in combat. | [potion of mutation] 2164 | D:3 | Reached skill level 7 in Conjurations 2164 | D:3 | Reached XP level 5. HP: 28/28 MP: 7/11 2424 | D:3 | Found a snail-covered altar of Cheibriados. 2889 | D:3 | Gained mutation: Your flesh is heat resistant. (rF+) | [hidden potential] 3562 | D:4 | Noticed a black bear 3569 | D:4 | Killed a black bear 3570 | D:4 | Reached skill level 8 in Conjurations 3570 | D:4 | Reached XP level 6. HP: 27/32 MP: 2/12 3575 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 3576 | D:4 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [hidden potential] 3576 | D:4 | Lost mutation: You have hidden genetic potential. [hidden | potential expressed] 3917 | D:4 | Reached skill level 9 in Conjurations 4133 | D:5 | Entered Level 5 of the Dungeon 4288 | D:5 | Found a radiant altar of Vehumet. 4292 | D:5 | Became a worshipper of Vehumet 4587 | D:5 | Reached XP level 7. HP: 36/36 MP: 9/13 4669 | D:5 | Found a staircase to the Ecumenical Temple. 4927 | D:5 | Found a basalt altar of Yredelemnul. 5071 | D:5 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_glassed_features, layout_basic D:2: layout_basic, nrook_mini_backslash, amcnicky_mini_corridor_feature, uniq_natasha D:3: layout_basic, kennysheep_slug_shrine, hangedman_glass_teeth D:4: layout_rooms D:5: layout_gridville, mainiacjoe_overflow_alcove_2, vehumet_crystals, minmay_temple_entry_glassed_door D:6: layout_rooms, nicolae_kikubaaqudgha_miasma_corner, uniq_blorkula_the_orcula Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 6 7 8 9 | 9.5 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 2 | 1 | || 3 Cast: Magic Dart | 61 | 154 | 17 || 232 Fulminant Prism | | 1 | || 1 Iskenderun's Myst | | | 1 || 1 Use: Scroll | 2 | 12 | 2 || 16 Potion | | 1 | 1 || 2 Armour: Robe | 5 | 13 | 4 || 22 Dodge: Dodged | 12 | 11 | 2 || 25