Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 2602913108443819153 163 Yukuai the Conjurer (level 5, 0/28 HPs) Began as a Deep Elf Conjurer on Oct 29, 2024. Slain by an orc priest ... wielding a +0 club (2 damage) ... on level 3 of the Dungeon. The game lasted 00:03:09 (2282 turns). Yukuai the Conjurer (Deep Elf Conjurer) Turns: 2282, Time: 00:03:10 Health: 0/28 AC: 2 Str: 3 (4) XL: 5 Next: 20% Magic: 3/11 EV: 11 Int: 22 (25) God: Gold: 82 SH: 0 Dex: 12 (13) Spells: 3/10 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: no passive effects @: mighty A: magic regeneration a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 82 gold pieces. Inventory: Armour a - a +0 robe (worn) Wands c - a wand of polymorph (14) k - a wand of flame (19) Scrolls e - a scroll of acquirement Potions b - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting * Level 6.9 Conjurations + Level 1.4 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 c - Fulminant Prism Conj/Alch 10% 3d9 22% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 6% 1d1 36% 3 Ozocubu's Armour Ice 3% N/A 36% 3 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Hoarfrost Cannonade Ice/Alch 3% 3d6/3d12 95% 5 Metabolic Englaciation Hex/Ice 1% N/A 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 club and wearing a +0 leather armour (severely wounded, 100% to hit) The magic dart hits the orc priest but does no damage. The orc priest is severely wounded. The orc priest closely misses you. The orc closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 club and wearing a +0 leather armour (severely wounded, 100% to hit) The magic dart hits the orc priest. The orc priest is severely wounded. The orc barely misses you. The orc priest hits you with a +0 club. The orc hits you with a +0 war axe. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 club and wearing a +0 leather armour (severely wounded, 100% to hit) The magic dart hits the orc priest but does no damage. The orc priest is severely wounded. The orc hits you with a +0 hand axe. The orc priest miscasts a cantrip. The orc hits you with a +0 war axe. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 club and wearing a +0 leather armour (severely wounded, 100% to hit) The magic dart hits the orc priest but does no damage. The orc priest is severely wounded. The orc hits you with a +0 hand axe. The orc barely misses you. The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * The orc priest hits you with a +0 club. You die... .. ###.#......#.##.... . #...#......#....... . #...#......#..##..# #. #...#......#..#...# #.####.########..##### #..# #.# #....# #.o##.###### #.##.# #.o#.)....# #....# ##o@......# ###### ##.......# #...##### ##..# #..# #..# #..# #... You could see an orc priest and 2 orcs. Vanquished Creatures Terence (D:3) Natasha (thrice) (D:2) An adder (D:2) 3 dart slugs A ribbon worm (D:3) 2 ball pythons 10 endoplasms 2 giant cockroaches (D:1) 4 goblins 2 hobgoblins (D:2) 3 kobolds (D:1) 2 quokkas (D:1) 3 bats 4 frilled lizards (D:1) 6 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Yukuai the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 116 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/8 131 | D:1 | Reached skill level 5 in Conjurations 422 | D:1 | Reached XP level 3. HP: 19/19 MP: 4/9 1222 | D:2 | Reached skill level 6 in Conjurations 1776 | D:2 | Noticed Natasha 1780 | D:2 | Killed Natasha 1781 | D:2 | Reached XP level 4. HP: 10/24 MP: 6/10 1834 | D:2 | Learned a level 2 spell: Searing Ray 1839 | D:2 | Learned a level 4 spell: Fulminant Prism 1879 | D:2 | Identified a scroll of acquirement 1969 | D:2 | Noticed Natasha 1973 | D:2 | Killed Natasha 2022 | D:2 | Noticed Natasha 2031 | D:2 | Killed Natasha 2032 | D:2 | Reached skill level 1 in Alchemy 2195 | D:3 | Reached XP level 5. HP: 28/28 MP: 7/11 2244 | D:3 | Noticed Terence 2255 | D:3 | Killed Terence 2282 | D:3 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_1, layout_basic, chequers_garden, solitary_fountain D:2: layout_loops_ring, uniq_natasha D:3: layout_basic, mainiacjoe_overflow_cross_hatched, mainiacjoe_overflow_swirl, dreamdust_ecumenical_altar_sealed_demon, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.9 Alchemy | 1 | 1.4 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | | 6 || 6 Cast: Magic Dart | 83 | 23 || 106 Use: Scroll | | 2 || 2 Potion | | 6 || 6 Stab: Confused | | 1 || 1 Armour: Robe | 3 | 10 || 13 Skin | | 2 || 2 Dodge: Dodged | 3 | 14 || 17