Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 9081931948621051024 95 Yukuai the Conjurer (level 4, -3/24 HPs) Began as a Deep Elf Conjurer on Oct 30, 2024. Slain by a gnoll ... wielding a +0 halberd (9 damage) ... on level 2 of the Dungeon. The game lasted 00:02:02 (1259 turns). Yukuai the Conjurer (Deep Elf Conjurer) Turns: 1259, Time: 00:02:03 Health: -3/24 AC: 2 Str: 4 XL: 4 Next: 39% Magic: 5/10 EV: 11 Int: 25 God: Gold: 45 SH: 0 Dex: 13 Spells: 0/9 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: no passive effects @: very slightly contaminated A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls e - 3 scrolls of enchant armour {unknown} Potions b - a potion of magic c - 2 potions of haste d - 2 potions of degeneration {unknown} h - 2 potions of curing {unknown} i - a potion of ambrosia {unknown} j - a potion of brilliance {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting * Level 5.9 Conjurations + Level 2.4 Alchemy You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Fulminant Prism Conj/Alch 12% 3d8 19% 4 c - Iskenderun's Mystic Conj/Tloc 18% 2d6 (+2d2 30% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 66% 2d6 1% 2 Sigil of Binding Hex 3% N/A 30% 3 Anguish Hex/Necr 1% N/A 69% 4 Cause Fear Hex 1% N/A 69% 4 Enfeeble Hex 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 = Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The gnoll is moderately wounded. A gnoll comes into view. It is wielding a +0 whip. A gnoll comes into view. It is wielding a +0 halberd. The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll shouts! You hear a loud squeak. The magic dart hits the gnoll. The gnoll is severely wounded. The magic dart hits the gnoll. You kill the gnoll! The magic dart hits the gnoll! The gnoll is severely wounded. A gnoll comes into view. It is wielding a +0 halberd. The magic dart hits the gnoll. The gnoll is almost dead. The gnoll shouts! The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 halberd (almost dead, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 halberd! You die... #># #......# #.# #......# #g# #....(.# #.#########.#..#### #g.##........)....# ##.##.#####.#..##.. #g##.##..†........ #.##.##.##.###.... #@##.##.#### #.### #.##.##.#### #.# # ##..........# #.# # #.........#.# #.# # #.###.##..#.###.### #†# #.##..#........ #.# #.##..###.....# #.# #..∩..♣..♣..∩.. #.#####............ You could see 3 gnolls. Vanquished Creatures 2 adders (D:2) 3 gnolls 2 ribbon worms (D:2) 4 ball pythons 2 endoplasms (D:1) 2 giant cockroaches 6 hobgoblins 3 jackals (D:1) 3 quokkas (D:1) 5 bats A frilled lizard (D:1) 2 goblins (D:1) 4 kobolds 4 rats (D:1) 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Yukuai the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 169 | D:1 | Found Gaqoniej's Jewellery Shop. 194 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 217 | D:1 | Reached skill level 1 in Alchemy 253 | D:1 | Reached skill level 5 in Conjurations 422 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/9 949 | D:2 | Reached XP level 4. HP: 20/24 MP: 3/10 1041 | D:2 | Learned a level 4 spell: Fulminant Prism 1046 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1195 | D:2 | Found a faded altar of an unknown god. 1259 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_radiant_lines, layout_loops_ring, serial_shops, shop D:2: layout_loops_ring, hellmonk_ecumenical_altar_arch_garden, pf_guarded_unrand_woodcutter Skill XL: | 1 2 3 | ---------------+----------+----- Alchemy | 1 2 | 2.4 Conjurations | 5 | 5.9 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 68 | 24 || 92 Use: Scroll | 3 | || 3 Armour: Robe | 3 | 3 || 6 Dodge: Dodged | 2 | || 2