Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 12591025801090988074 904 Yukuai the Destroyer (level 7, -2/36 HPs) Began as a Deep Elf Conjurer on Dec 12, 2024. Was an Initiate of Vehumet. Shot with an arrow by a centaur (11 damage) ... on level 5 of the Dungeon. The game lasted 00:12:55 (5192 turns). Yukuai the Destroyer (Deep Elf Conjurer) Turns: 5192, Time: 00:12:55 Health: -2/36 AC: 2 Str: 2 XL: 7 Next: 80% Magic: 6/13 EV: 12 Int: 25 God: Vehumet [......] Gold: 269 SH: 0 Dex: 17 Spells: 3/12 levels left rFire . . . i - +0 trident of Acsorph {venom, rCorr Str-2 Dex+4 SInv} rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ h - ring of see invisible HPRegen 0.26/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 269 gold pieces. Inventory: Hand Weapons i - the +0 trident of Acsorph (weapon) {venom, rCorr Str-2 Dex+4 SInv} (You found it on level 2 of the Dungeon) Str-2: It affects your strength (-2). Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. j - the +1 spear "Goblinbane" {flame, rElec rPois} (You found it on level 3 of the Dungeon) rElec: It insulates you from electricity. rPois: It protects you from poison. Armour a - a +0 robe (worn) k - the +2 ring mail of the Devil {Dex+4} (You found it on level 4 of the Dungeon) Dex+4: It affects your dexterity (+4). Jewellery h - a ring of see invisible (left hand) m - a ring of flight Scrolls c - 5 scrolls of identify d - a scroll of blinking e - a scroll of summoning l - a scroll of vulnerability p - a scroll of teleportation q - a scroll of revelation {unknown} Potions b - a potion of magic f - 2 potions of cancellation g - 2 potions of might n - 3 potions of heal wounds {unknown} o - a potion of mutation {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting * Level 9.1 Conjurations + Level 5.4 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Fulminant Prism Conj/Alch 20% 3d12 4% 4 c - Iskenderun's Mystic Conj/Tloc 26% 2d7 (+2d3 16% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 98% 2d8 1% 2 Slow Hex 12% N/A 10% 1 Summon Small Mammal Summ 12% N/A 10% 1 Call Imp Summ 6% N/A 16% 2 Call Canine Familiar Summ 3% N/A 30% 3 Confusing Touch Hex 3% N/A 30% 3 Vampiric Draining Necr 3% 2d6 30% 3 Summon Blazeheart Golem Fire/Summ 3% N/A 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Dithmenos Fedhas Makhleb Nemelex Xobeh Vehumet Zin Beogh Shops: D:3 [ D:4 ? Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: a centaur, wielding a +0 orcbow (moderately wounded, 100% to hit) The magic dart hits the centaur. The centaur is heavily wounded. The centaur shoots an arrow. The arrow misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 5% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow. The arrow closely misses you. Your fulminant prism crackles loudly. Casting: Fulminant Prism (quite dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur, wielding a +0 orcbow (lightly wounded, ally target, 100% to hit) The magic dart hits the centaur. The centaur is moderately wounded. The centaur unwields a +0 orcbow. The centaur completely misses you. The centaur kicks you. The centaur shoots an arrow. The arrow misses you. Your fulminant prism explodes! The blast of energy engulfs the centaur!! You kill the centaur! Vehumet accepts your kill. The blast of energy engulfs the centaur! The centaur is almost dead. Your Conjurations skill increases to level 9! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur, wielding a +0 orcbow (almost dead, 100% to hit) The magic dart hits the centaur. The centaur is almost dead. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! You die... #............######...#...... #............# ##...#...... #..##...##+### #....#...... #.. #...##...# #....##..##. #. #...†....# #....##..##. #........# #..........< #........# #........... #...##...# #....##..##. ##...##.)@# .#....##..##. ........#'##..#.........#. )..##.##.......#.........#. ..##...##c.....#.........#. ..#. #..##..##.......##. .. #....# ..##.......# # . #..c#..# ..#........ #...##..+ .# ##.# ...# You could see a centaur. Vanquished Creatures Duvessa (D:4) A black bear (D:4) An ogre (D:4) A centaur (D:5) A scorpion (D:4) Dowan (D:4) 2 bombardier beetles (D:4) 2 orc priests A jelly (D:5) An iguana (D:5) Natasha (thrice) (D:2) 2 orc wizards 3 adders A shadow imp (D:5) 2 ufetubi (D:4) 2 ribbon worms (D:4) 3 dart slugs 15 orcs 5 ball pythons 4 bats 3 endoplasms 5 giant cockroaches 6 goblins 9 hobgoblins 3 jackals (D:3) 3 quokkas 4 frilled lizards 3 kobolds 5 rats 93 creatures vanquished. Vanquished Creatures (others) 11 fulminant prisms 11 creatures vanquished. Grand Total: 104 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Yukuai the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 157 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 195 | D:1 | Reached skill level 1 in Alchemy 363 | D:1 | Reached skill level 5 in Conjurations 875 | D:2 | Identified the +0 trident of Acsorph {venom, rCorr Str-2 | Dex+4 SInv} 916 | D:2 | Noticed Natasha 919 | D:2 | Killed Natasha 920 | D:2 | Reached XP level 3. HP: 9/19 MP: 5/9 1226 | D:2 | Reached XP level 4. HP: 24/24 MP: 6/10 1359 | D:2 | Noticed Natasha 1365 | D:2 | Killed Natasha 1567 | D:2 | Noticed Natasha 1577 | D:2 | Killed Natasha 1578 | D:2 | Reached skill level 6 in Conjurations 1658 | D:2 | Found a roughly hewn altar of Beogh. 1864 | D:2 | Found a faded altar of an unknown god. 2034 | D:3 | Learned a level 4 spell: Fulminant Prism 2039 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2047 | D:3 | Reached XP level 5. HP: 28/28 MP: 9/11 2460 | D:3 | Identified the +1 spear "Goblinbane" {flame, rElec rPois} 2490 | D:3 | Found Yhuny's Armour Boutique. 2958 | D:4 | Noticed Duvessa 2958 | D:4 | Noticed Dowan 2991 | D:4 | Found Ganwon's Magic Scroll Shop. 3161 | D:4 | Reached skill level 7 in Conjurations 3161 | D:4 | Reached XP level 6. HP: 32/32 MP: 8/12 3925 | D:4 | Identified the +2 ring mail of the Devil {Dex+4} 4270 | D:4 | Reached skill level 8 in Conjurations 4270 | D:4 | Reached XP level 7. HP: 36/36 MP: 8/13 4272 | D:4 | Killed Duvessa 4274 | D:4 | Killed Dowan 4275 | D:4 | Reached skill level 5 in Alchemy 4774 | D:4 | Found a sparkling altar of Nemelex Xobeh. 4774 | D:4 | Found a shadowy altar of Dithmenos. 4774 | D:4 | Found a burning altar of Makhleb. 4774 | D:4 | Found a radiant altar of Vehumet. 4780 | D:4 | Found a blossoming altar of Fedhas. 4782 | D:4 | Became a worshipper of Vehumet 4813 | D:4 | Found a glowing silver altar of Zin. 4859 | D:5 | Entered Level 5 of the Dungeon 5192 | D:5 | Reached skill level 9 in Conjurations 5192 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_b, layout_loops_ring D:2: layout_basic, hellmonk_ecumenical_altar_defaced_shrine, minivault_5, uniq_natasha D:3: layout_loops_ring, serial_shops, nicolae_shop_gibbet_a_chance, grunt_decor_clamped D:4: layout_basic, minmay_overflow_temple_hex, serial_shops, shop_fountains, serial_glass, glass_columns_b, glass_columns_a, minmay_strange_pillars, minmay_strange_pillars, uniq_duvessa D:5: layout_gridville, lightli_temple_of_fire, minmay_manual_mares Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Alchemy | 2 3 4 5 | 5.4 Conjurations | 5 6 7 8 9 | 9.1 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Trident | | | 2 || 2 Cast: Magic Dart | 62 | 146 | 42 || 250 Fulminant Prism | | 9 | 2 || 11 Iskenderun's Myst | | | 1 || 1 Use: Scroll | | 7 | || 7 Armour: Robe | 6 | 17 | 9 || 32 Dodge: Dodged | 6 | 19 | 19 || 44