Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 5239670518422222730 46 Yukuai the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on July 22, 2025. Incinerated by a bombardier beetle (5 damage) ... with a burning spray ... on level 3 of the Dungeon. The game lasted 00:02:41 (1966 turns). Yukuai the Conjurer (Deep Elf Conjurer) Turns: 1966, Time: 00:02:42 Health: 0/19 AC: 2 Str: 4 XL: 3 Next: 46% Magic: 5/9 EV: 11 Int: 24 God: Gold: 144 SH: 0 Dex: 13 Spells: 7/8 levels left rFire . . . p - +2 hand axe of the Five Curses {freeze, *Noise rElec Will+ rCorr} rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec + (no cloak) rCorr + (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: on fire, glowing A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 144 gold pieces. Inventory: Hand Weapons p - the +2 hand axe of the Five Curses (weapon) {freeze, *Noise rElec Will+ rCorr} (You found it on level 2 of the Dungeon) *Noise: It may make a loud noise when swung. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Armour a - a +0 robe (worn) Scrolls d - 3 scrolls of fear g - 2 scrolls of identify i - a scroll of fog {unknown} j - a scroll of vulnerability m - a scroll of butterflies {unknown} o - a scroll of blinking {unknown} Potions b - a potion of magic c - a potion of heal wounds e - 2 potions of cancellation {unknown} f - 4 potions of curing h - 2 potions of haste {unknown} k - a potion of lignification {unknown} l - a potion of berserk rage {unknown} n - a potion of ambrosia {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.3 Spellcasting * Level 5.7 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 62% 2d6 1% 2 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You open the door. There is an open door here. You now have 144 gold pieces (gained 13). A goblin comes into view. It is wielding a +0 dagger. Found a pair of gloves. The goblin shouts! The magic dart hits the goblin. You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A bombardier beetle comes into view. You see here a +0 dagger. The magic dart hits the bombardier beetle. The bombardier beetle is lightly wounded. The magic dart hits the bombardier beetle. The bombardier beetle is heavily wounded. The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are covered in liquid fire! Move or burn! The magic dart hits the bombardier beetle but does no damage. The bombardier beetle is heavily wounded. The liquid fire burns you! The magic dart hits the bombardier beetle. The bombardier beetle is severely wounded. The liquid fire burns you! You are too injured to fight recklessly! You are too injured to fight recklessly! You shake off some of the fire as you move. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (severely wounded, 100% to hit) The magic dart hits the bombardier beetle! You kill the bombardier beetle! The liquid fire burns you! You die... #### ... .. #.## #..##### #.[....# #......# #..@...# #......# ######)#### #.......## +........# ### ###.....#..# ##.## ##.##....##.... ##...###...##...# #.... #.....#†....#...# .... There were no monsters in sight! Vanquished Creatures A bombardier beetle (D:3) 2 dart slugs (D:1) A ribbon worm (D:2) 2 endoplasms (D:1) 2 giant cockroaches (D:1) 6 hobgoblins A quokka (D:1) 5 ball pythons 7 bats 2 frilled lizards 4 goblins 10 kobolds 5 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Yukuai the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 207 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 294 | D:1 | Reached skill level 5 in Conjurations 463 | D:1 | Found a faded altar of an unknown god. 725 | D:1 | Reached XP level 3. HP: 19/19 MP: 5/9 1368 | D:2 | Identified the +2 hand axe of the Five Curses {freeze, | *Noise rElec Will+ rCorr} 1966 | D:3 | Incinerated by a bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_with_view, layout_loops_ring, shapermc_ecumenical_altar_flowoftime, roderic_serpentine_path D:2: layout_loops_ring D:3: layout_basic, nicolae_hexahallways, uniq_sigmund, uniq_terence, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.7 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.3 Action || total ---------------------------++------- Cast: Magic Dart || 86 Use: Scroll || 5 Armour: Robe || 4 Dodge: Dodged || 7