Yume Level 1 of the Dungeon [Shop] Zim Sinn's Assorted Antiques a +0 leather armour (46 gold) a +0 leather armour (46 gold) a +0 hand axe (69 gold) a +0 leather armour (46 gold) the +0 ring mail of the Kettle-Drum {rElec Slay+3 SInv} (800 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+3). It insulates you from electricity. It lets you see invisible. a +0 club (23 gold) a +0 pair of gloves (103 gold) (1, -10, D:1) a +0 mace (4, 28, D:1) a +0 club 4 stones (8, 8, D:1) a +0 whip (13, -12, D:1) a +0 hunting sling (14, -17, D:1) 26 stones (18, 3, D:1) a +0 giant spiked club (33, 16, D:1) a +0 club (33, 24, D:1) a +0 scale mail (34, 16, D:1) a +0 whip a stone (43, -3, D:1) a +0 short sword (49, 18, D:1) a +0 dagger (61, 3, D:1) a +0 club (62, 6, D:1) a +0 ring mail (67, -3, D:1) a +0 dagger 3 stones a +0 club (67, 15, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 mace (2, 5, D:2) a +0 club (5, -36, D:2) a +0 war axe (17, -17, D:2) 12 gold pieces (18, -17, D:2) a potion of invisibility (18, -16, D:2) a scroll of identify (19, -17, D:2) a +0 leather armour (19, -16, D:2) a scroll of identify (25, 0, D:2) 24 stones (26, -5, D:2) a +0 scale mail (31, 6, D:2) a +0 whip of holy wrath (33, -22, D:2) a +0 spear (34, -7, D:2) a +0 whip (36, -53, D:2) a +0 dagger (49, -2, D:2) a +0 spear (50, -3, D:2) a +0 spear (51, -4, D:2) a +0 spear Level 3 of the Dungeon [Shop] Saserih's Jewellery Emporium an amulet of the acrobat (330 gold) the amulet "Etyleeli" {RegenMP Int+3 Dex+4} (568 gold) [amulet of magic regeneration] It increases your rate of magic regeneration. It affects your intelligence (+3). It affects your dexterity (+4). a +6 ring of intelligence (643 gold) an amulet of reflection (330 gold) a +6 ring of strength (643 gold) a ring of fire (275 gold) a +4 ring of evasion (396 gold) the ring "Etyrchel" {Fly rN+ Str-4 Dex+3} (292 gold) [ring of flight] It affects your strength (-4). It affects your dexterity (+3). It protects you from negative energy. It grants you flight. a ring of positive energy (220 gold) an amulet of regeneration (330 gold) (2, -7, D:3) a +3 dagger (7, 7, D:3) a +0 dagger (12, -5, D:3) a +0 dagger (16, 15, D:3) a +0 hand axe (17, 12, D:3) a +0 leather armour (18, 5, D:3) a +0 dagger (20, 1, D:3) a +0 leather armour (20, 5, D:3) a +0 leather armour a +0 club (21, 4, D:3) a +0 mace a +4 dagger of venom (22, 4, D:3) a +0 leather armour a +0 trident (25, 10, D:3) a +0 ring mail (27, -9, D:3) a +0 mace (28, -7, D:3) a +0 dagger (29, 26, D:3) a +0 whip a +0 kite shield (32, -8, D:3) a +0 mace (39, -11, D:3) 21 bolts (39, -7, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 war axe (6, -3, D:4) 8 gold pieces (14, 9, D:4) a +0 club (20, -17, D:4) 4 large rocks {=f} (30, -15, D:4) a +0 club (36, -37, D:4) a +0 dagger a +0 club a +0 dagger a +0 dagger a +3 hunting sling a +0 club a +0 dagger (38, -39, D:4) a +2 short sword of holy wrath a +0 animal skin a +0 club a +0 whip a +0 ring mail a +0 club a +0 dagger a +0 robe a +0 club a +0 club a +0 dagger (39, -40, D:4) a +0 flail (48, -2, D:4) 14 sling bullets (50, -26, D:4) a +0 hunting sling (51, -13, D:4) a +0 flail a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a +0 long sword (2, -2, D:5) a poisoned dart (4, 0, D:5) a scroll of silence (12, -2, D:5) a poisoned dart (12, -1, D:5) a poisoned dart (13, -2, D:5) 2 poisoned darts (15, -2, D:5) a poisoned dart (21, -47, D:5) a +0 mace a +0 leather armour (22, -44, D:5) a +0 war axe (22, -12, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (22, -10, D:5) a +0 club a +0 scale mail an orc skeleton (24, -28, D:5) a quokka corpse (skeletalised by now) (24, -11, D:5) a +0 club (26, -43, D:5) a +0 lajatang (27, -51, D:5) a +0 dagger a +0 robe (28, -7, D:5) a +0 falchion (30, -52, D:5) a +0 dagger a +0 robe (30, -51, D:5) a +0 club a +0 ring mail (31, -51, D:5) a +0 mace (36, -17, D:5) 2 potions of degeneration (38, -32, D:5) a howler monkey corpse (skeletalised by now) (39, -32, D:5) 15 bolts