Yuof the Dungeon (10, 1, D) the cursed +14 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may recurse itself when equipped. It has a curse placed upon it. the cursed +15 Maxwell's patent armour {rC+ rF+, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. the +6 dark maul {crush} It inflicts extra damage upon your enemies. the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It enhances your eyesight. the +6 Majin-Bo {vamp, Archmagi, MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (11, 1, D) the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). the +7 Singing Sword the +11 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +0 Sword of Power the cursed +13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself when equipped. It has a curse placed upon it. the cursed +9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself when equipped. It has a curse placed upon it. the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the +6 shillelagh "Devastator" the +7 great mace "Firestarter" {flame, rF++} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It greatly protects you from fire. (61, 1, D) a +3 battleaxe of freezing (62, 1, D) a crystal ball of energy (63, 1, D) the +1 long sword of Shame {antimagic, Int+2 Dex+3} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your intelligence (+2). It affects your dexterity (+3). (67, 1, D) the +4 Vampire's Tooth {vamp} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. (68, 1, D) an uncursed ring of see invisible (69, 1, D) a book of Fire (3, 2, D) a +5 great sword a +5 double sword a +5 demon blade (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (62, 2, D) a cursed staff of power (73, 2, D) a book of Frost (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (3, 4, D) 1000 sling bullets a +5 greatsling a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 4, D) a +5 bardiche a +5 demon trident (10, 4, D) a tome of Destruction a tome of Destruction a disc of storms (62, 4, D) a +0 short sword a cursed +0 robe (63, 4, D) a black bear corpse (skeletalised by now) (64, 4, D) a black bear corpse (skeletalised by now) (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (10, 5, D) an uncursed ring of flight a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence a +6 ring of strength (7, 6, D) 2 scrolls of fear 3 scrolls of blinking (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +5 fire dragon armour a +5 ice dragon armour a +5 storm dragon armour a +5 shadow dragon armour a +0 scale mail a +3 shield a +3 buckler (7, 7, D) a +0 shield a +0 long sword 2 potions of invisibility 5 potions of haste 2 potions of berserk rage (4, 8, D) a +5 crystal plate armour a +5 plate armour (62, 9, D) an uncursed staff of summoning (63, 9, D) the +3 war axe of Punishment {venom, rElec rPois SInv} It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from poison. It enhances your eyesight. (62, 10, D) a plain deck of destruction (72, 10, D) a cursed +5 triple sword a +3 large shield the cursed -6 robe "Bepeob" {Dex-2} It affects your dexterity (-2). It has a curse placed upon it. a bolt (70, 11, D) an uncursed staff of fire a +0 arbalest 20 bolts a +1 glaive of pain a +0 shortbow 21 arrows a yaktaur skeleton a centaur skeleton (71, 11, D) a +5 mace of distortion a +0 shortbow 21 arrows (72, 11, D) an uncursed staff of death a cursed -2 shortbow 13 arrows a +0 arbalest of velocity 4 bolts (71, 13, D) a bolt an arrow (71, 14, D) 2 arrows a bolt (71, 17, D) an uncursed staff of wizardry (72, 17, D) an uncursed amulet of faith (73, 17, D) a +3 battleaxe of freezing (72, 18, D) a +4 short sword of speed (73, 18, D) a potion of might (72, 23, D) the +7 flail of Atrakhan {crush, Str+1} It inflicts extra damage upon your enemies. It affects your strength (+1).