Ywein Level 1 of the Dungeon (7, -6, D:1) a +0 club (8, -21, D:1) a +0 club (9, -38, D:1) a +0 short sword (27, -3, D:1) a +0 whip (33, -39, D:1) a +0 dagger (34, -12, D:1) a +0 club (43, -54, D:1) a +0 club (43, -28, D:1) 22 arrows (48, -35, D:1) a book of Spatial Translocations (49, -30, D:1) a +0 short sword (50, -30, D:1) a +0 animal skin (51, -42, D:1) a +0 dagger (52, -39, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 club (5, -11, D:2) a +0 dagger (8, -24, D:2) a +0 spear (19, -38, D:2) 3 large rocks (19, -12, D:2) a +0 club (19, -11, D:2) a book of Frost (21, -39, D:2) a +0 leather armour a +0 trident (22, -14, D:2) a +0 robe (27, -33, D:2) 28 arrows (29, -15, D:2) a +0 club (34, -3, D:2) a +0 club (37, -26, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (11, -5, D:3) a +0 club a +0 leather armour a +0 club a +0 ring mail (11, -4, D:3) a +0 hand axe (12, -5, D:3) a +0 hand axe (13, -6, D:3) 19 arrows (13, -4, D:3) a +0 club a +0 chain mail (19, 14, D:3) a +0 club (19, 15, D:3) a +0 dagger (20, 14, D:3) a +0 dagger a +0 whip a +0 dagger (20, 15, D:3) a +0 club (21, 14, D:3) a +0 dagger a +0 animal skin a +0 club a +0 club a +0 dagger (25, 27, D:3) a +0 dagger (28, -4, D:3) a +0 club a +0 chain mail (28, -1, D:3) a +0 club a +0 hunting sling (30, 9, D:3) 25 arrows (42, 6, D:3) 14 sling bullets (43, 13, D:3) a +0 short sword a +0 leather armour (43, 16, D:3) a +0 war axe (46, 6, D:3) a +0 club (46, 20, D:3) a +1 dagger of protection (48, 8, D:3) 18 arrows (52, 24, D:3) a +0 club (54, 9, D:3) a +0 club (58, 5, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Omoanumi's Firing Range a +0 hunting sling (18 gold) a +0 longbow (54 gold) a +0 longbow (54 gold) a +0 triple crossbow (120 gold) 16 poisoned darts (76 gold) 12 sling bullets (72 gold) 8 curare-tipped darts (57 gold) 5 large rocks (42 gold) a +0 arbalest (54 gold) 4 javelins (38 gold) 3 large rocks (25 gold) the +7 fustibalus of Zoired {venom, rN+ Int+4 Dex-4} (770 gold) Any ammunition fired from it poisons the flesh of those it strikes. Int: It affects your intelligence (+4). Dex: It affects your dexterity (-4). rN: It protects you from negative energy. (0, 0, D:4) 2 potions of brilliance 3 potions of heal wounds (6, -20, D:4) a +0 ring mail (11, -36, D:4) a +0 short sword (18, -27, D:4) a +0 spear (25, -40, D:4) a +0 giant club a +0 giant club (28, 4, D:4) a +0 rapier a +0 ring mail (28, 6, D:4) a +0 dagger a +0 robe (31, -42, D:4) a +0 ring mail (32, 8, D:4) a +0 ring mail (35, -9, D:4) a +0 dagger (36, -13, D:4) a +0 robe a +0 scythe of venom (40, -51, D:4) a sling bullet (40, -50, D:4) a sling bullet (still there?) a bolt (still there?) (40, -49, D:4) a throwing net (42, -51, D:4) an arrow (43, -49, D:4) a javelin (47, -54, D:4) a staff of cold (58, 1, D:4) a +0 leather armour (59, -8, D:4) a +0 hunting sling a +0 club Level 5 of the Dungeon (0, 0, D:5) 2 potions of attraction (4, -34, D:5) 13 sling bullets (4, -10, D:5) 8 sling bullets (9, -35, D:5) 2 potions of degeneration (11, -16, D:5) a +0 club a +0 robe a +0 dagger (11, -15, D:5) a +0 mace a +0 chain mail (11, -9, D:5) a +0 leather armour a +0 mace (11, -7, D:5) a +0 dagger a +0 leather armour (11, 3, D:5) a +0 longbow (12, 6, D:5) 19 arrows (15, 2, D:5) a +0 hand axe (16, -4, D:5) a +0 scimitar a +1 robe of willpower (28, -2, D:5) a +0 giant club (29, -41, D:5) a +0 leather armour (29, -36, D:5) a +0 falchion a +0 dagger a +0 robe a +0 mace a +0 dagger (32, -26, D:5) 23 arrows Level 6 of the Dungeon (5, -12, D:6) a poisoned dart (6, -13, D:6) a poisoned dart (16, -6, D:6) a killer bee corpse (25, -7, D:6) a +0 club a +0 whip a +0 leather armour a +1 shortbow of freezing 26 arrows 23 gold pieces an orc corpse an orc corpse a killer bee corpse a centaur corpse