Dungeon Crawl Stone Soup version 0.33-a0-287-g2e8f5e9b4e (webtiles) character file. Game seed: 6726047465642331427 252 ZILOT the Conjurer (level 5, -8/28 HPs) Began as a Deep Elf Conjurer on Oct 28, 2024. Shot with an arrow by a centaur (11 damage) ... on level 5 of the Dungeon. The game lasted 00:11:22 (3114 turns). ZILOT the Conjurer (Deep Elf Conjurer) Turns: 3114, Time: 00:11:23 Health: -8/28 AC: 2 Str: 10 XL: 5 Next: 89% Magic: 13/14 EV: 16 Int: 25 God: Gold: 243 SH: 0 Dex: 13 Spells: 2/13 levels left rFire . . . k - +2 dagger (drain) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... p - amulet of magic regeneration Stlth ++ c - +6 ring of strength HPRegen 0.24/turn n - +5 ring of evasion MPRegen 0.68/turn %: no passive effects @: very slightly contaminated A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 243 gold pieces. Inventory: Hand Weapons k - a +2 dagger of draining (weapon) Armour a - a +0 robe (worn) Jewellery c - a +6 ring of strength (left hand) n - a +5 ring of evasion (right hand) p - an amulet of magic regeneration (around neck) Scrolls d - 3 scrolls of identify {unknown} f - 2 scrolls of fog {unknown} h - a scroll of summoning {unknown} j - 2 scrolls of revelation {unknown} l - a scroll of blinking {unknown} m - 3 scrolls of teleportation {unknown} Potions b - a potion of magic e - a potion of might {unknown} g - a potion of attraction {unknown} i - a potion of cancellation {unknown} o - a potion of brilliance {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.9 Spellcasting * Level 6.4 Conjurations + Level 1.8 Translocations + Level 1.8 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 76% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 26% 2d7 (+2d3 16% 4 d - Fulminant Prism Conj/Alch 13% 3d9 16% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 100% 1d9 1% 1 Mercury Vapours Alch/Air 20% N/A 9% 2 Dazzling Flash Hex/Fire 12% N/A 26% 3 Olgreb's Toxic Radiance Alch 15% N/A 36% 4 Starburst Conj/Fire 11% 6d5 98% 6 Fulsome Fusillade Conj/Alch 13% (3-5)d8 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Hepliaklqana Kikubaaqudgha Nemelex Xobeh Okawaru Trog Wu Jian Xom Zin The Shining One Shops: D:3 : Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Magic restored. Your amulet attunes itself to your body, and you begin to regenerate magic more quickly. An adder comes into view. The magic dart hits the adder. The adder is moderately wounded. The adder hisses angrily. The magic dart hits the adder. The adder is severely wounded. The magic dart hits the adder. The adder is almost dead. The magic dart hits the adder! You kill the adder! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 243 gold pieces (gained 17). A centaur comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The centaur shouts! The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits you! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (extremely dangerous; 16% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. You are very lightly contaminated with residual magic. Nothing appears to happen. The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow hits you! You die... #.#. ....... #.#..#######.... ............## #..####.....# ### #..#........#.... .###................. ...............##...# ####.#<............. ###.#@..####..####. #.......## ##.... ####........######## ................. ####........##### .........:....# ..##......###.# ...c.#...## .# .##.#...# # You could see a centaur. Vanquished Creatures 2 bombardier beetles (D:3) A hound (D:4) Natasha (D:3) Terence (D:2) 4 adders A dart slug (D:4) An orc (D:3) 5 bats 13 endoplasms A giant cockroach (D:2) 6 goblins 8 hobgoblins 6 jackals 8 kobolds 3 quokkas 4 ball pythons A frilled lizard (D:3) 4 rats 70 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ZILOT the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 210 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 317 | D:1 | Reached skill level 5 in Conjurations 320 | D:1 | Learned a level 2 spell: Searing Ray 813 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 837 | D:2 | Noticed Terence 876 | D:2 | Killed Terence 1750 | D:3 | Reached XP level 4. HP: 24/24 MP: 8/12 1755 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1760 | D:3 | Learned a level 4 spell: Fulminant Prism 1957 | D:3 | Found Gutufosu's Book Shoppe. 2034 | D:3 | Reached skill level 1 in Translocations 2034 | D:3 | Reached skill level 1 in Alchemy 2057 | D:3 | Noticed Natasha 2064 | D:3 | Killed Natasha 2065 | D:3 | Reached skill level 6 in Conjurations 2065 | D:3 | Reached XP level 5. HP: 28/28 MP: 9/13 2882 | D:4 | Found a staircase to the Ecumenical Temple. 2909 | Temple | Entered the Ecumenical Temple 3072 | D:5 | Entered Level 5 of the Dungeon 3108 | D:5 | Noticed a centaur 3114 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_rooms, ebering_dispersal_statue_hall D:2: layout_basic, hangedman_glass_teeth, grunt_decor_one_mirror, uniq_terence D:3: layout_loops_ring, serial_shops, shop, uniq_natasha D:4: layout_cave_pools, minmay_temple_entry_offerings, chequers_avenue, grunt_ministairs_7 D:5: layout_basic, grunt_temple_overflow_open, mainiacjoe_overflow_alcove_4, serial_shops, nicolae_shop_hallway_plus, nicolae_shop_window_shopping, shop_fountains, shop, kennysheep_mini_moat, nicolae_tricolors Temple: nicolae_temple_ecumenical_triangle Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.4 Spellcasting | 4 | 4.9 Translocations | 1 | 1.8 Alchemy | 1 | 1.8 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | | 1 || 1 Cast: Magic Dart | 68 | 46 || 114 Searing Ray | 6 | 10 || 16 Stab: Sleeping | | 1 || 1 Armour: Robe | 12 | 7 || 19 Dodge: Dodged | 16 | 5 || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3111 | 3010 | 101 | 139 | 2479 | 6 | 518.5 | Dungeon | 3110 | 3010 | 100 | 139 | 2479 | 5 | 622.0 | Temple | 1 | 0 | 1 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1083 daAuts D:3: 824 daAuts D:1: 639 daAuts D:4: 521 daAuts D:5: 41 daAuts Temple: 1 daAuts