Dungeon Crawl Stone Soup version 0.33-a0-298-g559140af29 (webtiles) character file. Game seed: 10798791898943028129 151 ZILOT the Conjurer (level 5, -9/24 HPs) Began as a Spriggan Conjurer on Nov 5, 2024. Mangled by an ogre ... wielding a +0 giant club (28 damage) ... on level 4 of the Dungeon. The game lasted 00:06:52 (3254 turns). ZILOT the Conjurer (Spriggan Conjurer) Turns: 3254, Time: 00:06:52 Health: -9/24 AC: 3 Str: 3 XL: 5 Next: 11% Magic: 4/11 EV: 16 Int: 22 God: Gold: 235 SH: 0 Dex: 13 Spells: 4/11 levels left rFire . . . r - +0 dagger (elec) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . v - +0 cloak rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.12/turn %: no passive effects @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 235 gold pieces. Inventory: Hand Weapons r - a +0 dagger of electrocution (weapon) Missiles k - 2 throwing nets Armour a - a +0 robe (worn) v - a +0 cloak (worn) Magical Staves s - a staff of cold t - a staff of alchemy Jewellery g - a ring of protection from cold Scrolls d - a scroll of fog {unknown} f - 4 scrolls of blinking {unknown} l - a scroll of amnesia {unknown} n - 2 scrolls of fear {unknown} o - a scroll of silence {unknown} q - a scroll of identify {unknown} Potions b - 2 potions of magic c - a potion of brilliance {unknown} e - a potion of degeneration {unknown} h - 2 potions of attraction {unknown} i - a potion of lignification {unknown} j - a potion of cancellation {unknown} m - 2 potions of curing {unknown} p - a potion of invisibility {unknown} u - 2 potions of might {unknown} Skills: - Level 2.6 Dodging - Level 3.0 Stealth + Level 3.9 Spellcasting * Level 4.0 Conjurations + Level 2.2 Translocations + Level 1.5 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 2% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Iskenderun's Mystic Conj/Tloc 18% 2d6 (+2d2 30% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 13% 3d6 14% 3 Ensorcelled Hibernation Hex/Ice 8% N/A 17% 2 Passwall Erth 4% N/A 34% 3 Summon Ice Beast Ice/Summ 4% N/A 34% 3 Swiftness Air 4% N/A 34% 3 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Permafrost Eruption Ice/Erth 2% 2x4d2 100% 6 Sculpt Simulacrum Ice/Alch 3% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute vision. (SInv) You cover ground extremely quickly. (Speed+++) Message History You climb downwards. There is a stone staircase leading up here. You open the door. An ogre and a phantom come into view. The phantom moves out of view. The magic dart hits the ogre! The ogre is moderately wounded. The ogre shouts! You hear a shout! x2 There is a stone staircase leading up here. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - phantom, p - ogre Aim: a phantom (69% to hit) The searing ray hits the phantom! The phantom is moderately damaged. (Press . to maintain the ray.) Unknown command. The searing ray misses the phantom. The searing ray hits the phantom. The phantom is heavily damaged. The searing ray misses the ogre. The searing ray misses the phantom. The searing ray hits the ogre! The ogre is heavily wounded. You finish channelling your searing ray. The phantom barely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (heavily damaged, 69% to hit) The searing ray hits the phantom. The phantom is heavily damaged. The searing ray hits the ogre. The ogre is severely wounded. (Press . to maintain the ray.) The phantom hits you. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... #......##... #...:....... #........... .......... ....... . #...# ... #######...##...# #.........'....# #....@W...#...... #.....O...# ...## #..#..##...# ..# ## ######### ... .. . You could see an ogre and a phantom. Vanquished Creatures A scorpion (D:3) 2 adders 2 dart slugs A ribbon worm (D:2) 3 orcs (D:3) 8 bats 6 endoplasms 2 giant cockroaches 7 goblins 6 hobgoblins 5 quokkas 2 ball pythons 3 frilled lizards 4 kobolds 8 rats 60 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ZILOT the Spriggan Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 30 | D:1 | Reached skill level 3 in Conjurations 81 | D:1 | You fall into a shaft and drop 1 floor! 372 | D:1 | Reached XP level 2. HP: 12/13 MP: 2/7 375 | D:1 | Learned a level 2 spell: Searing Ray 1154 | D:1 | Reached XP level 3. HP: 16/16 MP: 2/8 2070 | D:2 | Reached skill level 1 in Translocations 2395 | D:3 | Reached XP level 4. HP: 21/21 MP: 8/10 2400 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2483 | D:3 | Noticed a scorpion 2490 | D:3 | Killed a scorpion 2491 | D:3 | Reached skill level 4 in Conjurations 2491 | D:3 | Reached skill level 1 in Alchemy 2711 | D:3 | Reached XP level 5. HP: 24/24 MP: 4/11 3243 | D:4 | Noticed an ogre 3243 | D:4 | Noticed a phantom 3254 | D:4 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_memento_mori, layout_loops_ring D:2: layout_loops_ring, serial_glass, glass_columns_c, glass_columns_c D:3: layout_loops_ring D:4: layout_gridville, marbit_many_paths, gammafunk_ghost_nasty_kobolds, uniq_crazy_yiuf_cottage, uniq_pikel Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 3 4 | 4.0 Spellcasting | 3 | 3.9 Translocations | 1 2 | 2.2 Alchemy | 1 | 1.5 Dodging | | 2.6 Stealth | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 3 | || 3 Cast: Magic Dart | 95 | 26 || 121 Searing Ray | 5 | 3 || 8 Armour: Robe | 4 | 3 || 7 Dodge: Dodged | 9 | 1 || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2524 | 2495 | 29 | 127 | 2080 | 4 | 631.0 | Dungeon | 2524 | 2495 | 29 | 127 | 2080 | 4 | 631.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 994 daAuts D:2: 790 daAuts D:3: 724 daAuts D:4: 13 daAuts