Dungeon Crawl Stone Soup version 0.33-a0-298-g559140af29 (webtiles) character file. Game seed: 11135697387118591226 3 ZILOT the Conjurer (level 1, 0/10 HPs) Began as a Tengu Conjurer on Nov 5, 2024. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:22 (95 turns). ZILOT the Conjurer (Tengu Conjurer) Turns: 95, Time: 00:00:22 Health: 0/10 AC: 2 Str: 7 XL: 1 Next: 50% Magic: 0/4 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic c - 2 potions of attraction {unknown} Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 2.1 Spellcasting + Level 5.4 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 42% 2d6 3% 2 Fulminant Prism Conj/Alch 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History The magic dart hits the ball python. You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You open the door. 3 jackals come into view. Found 15 gold pieces. The magic dart hits the jackal. The jackal is moderately wounded. The jackal barks! x2; You hear a bark! The magic dart hits the jackal. The jackal is almost dead. The jackal misses you. The magic dart hits the jackal. You kill the jackal! The magic dart hits the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. You are out of magic! You are out of magic! You are out of magic! You are out of magic! Unknown command. You are out of magic! You miss the jackal. You claw the jackal, but do no damage. Your peck misses the jackal. The jackal bites you. x2 You hit the jackal but do no damage. Your kick misses the jackal. You peck the jackal. The jackal is heavily wounded. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal completely misses you. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal barely misses you. The jackal misses you. You barely miss the jackal. Your peck misses the jackal. The jackal is heavily wounded. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ########## .. #........# ... #........# # #.# #.....[..# ..# ##..####........##....# ...............@h.....+ ......##.......h##$...# .##...##......# ### ###.##......# #.##......# #..#.(....# ##.#......# #..).....# ##..###### You could see 2 jackals. Vanquished Creatures A goblin (D:1) A jackal (D:1) A ball python (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ZILOT the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 95 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_fountain, layout_basic, hellmonk_ecumenical_altar_inner_sanctum Action || total ---------------------------++------- Melee: Unarmed || 4 Kick || 1 Peck || 1 Cast: Magic Dart || 8 Armour: Robe || 6 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 95 | 95 | 0 | 0 | 77 | 1 | 95.0 | Dungeon | 95 | 95 | 0 | 0 | 77 | 1 | 95.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 95 daAuts