ZILOT Level 1 of the Dungeon (0, 0, D:1) a +0 club a +0 sling a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (8, -7, D:1) a +0 chain mail (16, 14, D:1) a +0 spear (16, 15, D:1) a +0 cloak (18, 27, D:1) 4 stones (18, 28, D:1) a +0 club (25, -4, D:1) 3 stones (27, 4, D:1) a bat corpse (skeletalised by now) (27, 25, D:1) a +0 dagger (27, 26, D:1) a hobgoblin skeleton (28, 8, D:1) a +0 plate armour (28, 25, D:1) a +0 club (33, -7, D:1) a +0 short sword 4 stones a kobold skeleton (36, 1, D:1) a +0 club (37, 30, D:1) a bat skeleton (38, 30, D:1) a +0 dagger (40, 7, D:1) a +0 whip (40, 14, D:1) 4 stones (42, -1, D:1) a rat skeleton (44, -4, D:1) a +0 short sword (48, 16, D:1) a +0 club (48, 23, D:1) 5 stones a kobold corpse (skeletalised by now) (55, -8, D:1) a +0 whip (57, 2, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a quokka skeleton (0, 6, D:2) 6 stones (9, 23, D:2) a +0 club a goblin skeleton (14, 8, D:2) a +0 dagger (14, 29, D:2) a ball python skeleton (17, 44, D:2) 5 stones a +0 whip a kobold skeleton (23, 37, D:2) a +0 club a goblin skeleton (28, 4, D:2) a rat skeleton (42, 24, D:2) a +0 club (43, 24, D:2) a +0 mace a +0 animal skin the hobgoblin corpse of Robin (skeletalised by now) (44, 23, D:2) a +0 club a +0 dagger a goblin corpse (skeletalised by now) (44, 24, D:2) a +0 dagger (46, 36, D:2) a jackal corpse (skeletalised by now) (49, 25, D:2) a +0 short sword a kobold skeleton Level 3 of the Dungeon (0, 0, D:3) 3 stones (8, -7, D:3) a +0 robe (10, -9, D:3) a bat skeleton (11, 12, D:3) a +0 spear (12, 15, D:3) a +0 mace (15, -4, D:3) a +0 leather armour (42, -3, D:3) a +0 dagger a +0 sling (42, 23, D:3) a +0 whip (43, -12, D:3) 4 stones (43, -9, D:3) a +0 club (43, 19, D:3) 2 javelins (55, -13, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Fittom's Weapon Shop a +0 hand axe (42 gold) a +0 trident (49 gold) a +1 spear of venom (148 gold) a +2 morningstar of protection (235 gold) the +2 broad axe "Mefamp" {venom, rC- rN++ MP+8} (589 gold) rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. MP+8: It affects your magic capacity (+8). 3 stones (4 gold) 6 datura-tipped darts (75 gold) a +3 giant club (261 gold) a +1 mace of protection (148 gold) 8 stones (11 gold) [Shop] Biatuk's Jewellery Emporium a +5 ring of evasion (468 gold) a ring of magical power (260 gold) an amulet of regeneration (390 gold) a ring of resist corrosion (260 gold) the ring of Autumn {rPois Str+3 SInv} (487 gold) [ring of poison resistance] Str+3: It affects your strength (+3). rPois: It protects you from poison. SInv: It lets you see invisible. an amulet of the acrobat (390 gold) the ring "Kicoiro" {*Corrode rN+ Str+4 Dex+6 Stlth+} (686 gold) [ring of dexterity] Str+4: It affects your strength (+4). Dex+6: It affects your dexterity (+6). rN+: It protects you from negative energy. *Corrode: It may corrode you when you take damage. Stlth+: It makes you more stealthy. a ring of flight (227 gold) (0, 0, D:4) 5 stones (0, 5, D:4) a curare-tipped dart (0, 7, D:4) a curare-tipped dart (6, -42, D:4) a staff of alchemy (7, -27, D:4) a +0 dagger (9, -1, D:4) 7 stones (11, 2, D:4) a +0 whip (21, -36, D:4) a +0 dagger a +0 sling a goblin skeleton (32, -26, D:4) 2 stones a +0 dagger (38, 16, D:4) an iguana skeleton (44, -24, D:4) a quokka skeleton (48, 4, D:4) a +0 giant spiked club an ogre skeleton (49, 3, D:4) a +0 club a goblin skeleton (51, -1, D:4) the +8 longbow "Zephyr" {speed, Dex+3 SInv} Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (58, -6, D:4) a +0 scimitar Level 5 of the Dungeon (0, 0, D:5) a ring of magical power (0, 27, D:5) a +0 robe (2, -3, D:5) an iguana corpse