Dungeon Crawl Stone Soup version 0.33-a0-299-gc96b193c27 (webtiles) character file. Game seed: 7358461232362427759 69 ZILOT the Conjurer (level 3, -3/26 HPs) Began as a Demigod Conjurer on Nov 8, 2024. Slain by a gnoll ... wielding a +0 flail (8 damage) ... on level 2 of the Dungeon. The game lasted 00:02:55 (1675 turns). ZILOT the Conjurer (Demigod Conjurer) Turns: 1675, Time: 00:02:56 Health: -3/26 AC: 2 Str: 8 XL: 3 Next: 75% Magic: 2/9 EV: 11 Int: 24 God: Gold: 44 SH: 5 Dex: 12 Spells: 3/6 levels left rFire . . . f - +0 falchion rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... g - amulet of reflection Stlth ++ j - ring of see invisible HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: reflection @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons e - a +0 mace f - a +0 falchion (weapon) Armour a - a +0 robe (worn) Jewellery g - an amulet of reflection (around neck) j - a ring of see invisible (left hand) Scrolls c - a scroll of acquirement {unknown} d - a scroll of noise {unknown} Potions b - a potion of magic h - a potion of invisibility {unknown} i - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting * Level 4.2 Conjurations + Level 1.2 Translocations + Level 1.2 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You see here a +0 club. A gnoll comes into view. It is wielding a +0 halberd. The gnoll moves out of view. A gnoll comes into view. It is wielding a +0 flail and quivering a throwing net. The gnoll shouts! x2 The gnoll throws a throwing net. The throwing net hits you. You become entangled in the net! You see here a throwing net. The magic dart hits the gnoll but does no damage. A gnoll comes into view. It is wielding a +0 club. The magic dart hits the gnoll. The gnoll is moderately wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 halberd (moderately wounded, 81% to hit) The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits the gnoll. The gnoll is severely wounded. The searing ray hits the gnoll. You kill the gnoll! The searing ray hits the gnoll! The gnoll is severely wounded. The searing ray hits the gnoll. You kill the gnoll! You finish channelling your searing ray. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You struggle against the net. The gnoll hits you with a +0 flail! You struggle against the net. The gnoll hits you with a +0 flail! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You shred the net and break free! The gnoll closely misses you. The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail! You die... ..# #. #.# #. .#####.###### #.. ..>.........# #... ######..###.# ...## ####.......#<## ... #.....#..#.#... ..#.##.####.###.#..#.#### ....)).g@)).# #.#### # ..##.#.####.###.####.# #. #..........# .. ##..######## ### #.#.# #.#...# #....... #.#.###.# #.#. .# You could see a gnoll. Vanquished Creatures 3 gnolls (D:2) An ufetubus (D:2) 2 dart slugs (D:1) A ribbon worm (D:2) 2 endoplasms (D:1) 3 goblins 4 hobgoblins (D:1) 3 jackals (D:1) 3 ball pythons A bat (D:1) 2 frilled lizards (D:1) 7 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ZILOT the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 581 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/7 584 | D:1 | Learned a level 2 spell: Searing Ray 1011 | D:1 | Reached skill level 4 in Conjurations 1542 | D:2 | Reached skill level 1 in Translocations 1542 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/8 1606 | D:2 | Reached skill level 1 in Alchemy 1675 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_hilbert_curve, layout_loops_corners D:2: layout_loops_cross Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 2 | 2.2 Conjurations | 4 | 4.2 Translocations | 1 | 1.2 Alchemy | 1 | 1.2 Dodging | | 1.7 Stealth | | 1.7 Action || total ---------------------------++------- Melee: Unarmed || 7 Falchion || 12 Cast: Magic Dart || 63 Searing Ray || 3 Armour: Robe || 22 Dodge: Dodged || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1676 | 1624 | 52 | 387 | 1030 | 2 | 838.0 | Dungeon | 1676 | 1624 | 52 | 387 | 1030 | 2 | 838.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1360 daAuts D:2: 316 daAuts