Dungeon Crawl Stone Soup version 0.33-a0-311-g6419177204 (webtiles) character file. Game seed: 6567815745459914453 11 ZILOT the Magician (level 2, -3/21 HPs) Began as a Djinni Conjurer on Nov 13, 2024. Slain by a goblin ... wielding a +0 dagger (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:25 (150 turns). ZILOT the Magician (Djinni Conjurer) Turns: 150, Time: 00:00:26 Health: -3/21 AC: 2 Str: 6 XL: 2 Next: 40% Gold: 18 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . c - +1 quarterstaff (drain) rCold x . . (shield currently unavailable) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) %: infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons c - a +1 quarterstaff of draining (weapon) Armour a - a +0 robe (worn) Scrolls b - 3 scrolls of fear {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.0 Spellcasting + Level 4.0 Conjurations + Level 4.0 Hexes + Level 4.0 Summonings + Level 4.0 Necromancy + Level 4.0 Translocations + Level 4.0 Fire Magic + Level 4.0 Ice Magic + Level 4.0 Air Magic + Level 4.0 Earth Magic + Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 c - Fulminant Prism Conj/Alch 9% 3d7 26% 4 d - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 26% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Annotations: D:1 1 runed translucent door Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +1 quarterstaff of draining. c - a +1 quarterstaff of draining You sense an unholy aura. c - a +1 quarterstaff of draining (weapon) A gnoll and a goblin come into view. The gnoll shouts! The goblin shouts! The gnoll hits you from afar with a +0 spear. The gnoll completely misses you. The goblin hits you with a +0 dagger. The magic dart hits the gnoll. The gnoll is lightly wounded. The goblin hits you but does no damage. The gnoll hits you with a +0 spear. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You thump the gnoll! You drain the gnoll. You kill the gnoll! The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Your Spellcasting skill increases to level 4! Your Conjurations skill increases to level 4! Your Hexes skill increases to level 4! Your Summonings skill increases to level 4! Your Necromancy skill increases to level 4! Your Translocations skill increases to level 4! Your Fire Magic skill increases to level 4! Your Ice Magic skill increases to level 4! Your Air Magic skill increases to level 4! Your Earth Magic skill increases to level 4! Your Alchemy skill increases to level 4! You have reached level 2! You closely miss the goblin. The goblin closely misses you. x2 You hit the goblin but do no damage. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You barely miss the goblin. The goblin misses you. You closely miss the goblin. The goblin hits you with a +0 dagger. You die... ##.######## #......... #..######. ###### #..# .[....## #..# .....###..# ####..##...###.# #..............# #.##.@##......... #g)###.####### ....# #.# #.##### #.# # #+# You could see a goblin. Vanquished Creatures A gnoll (D:1) An endoplasm (D:1) A bat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ZILOT the Djinni Conjurer began the quest for the Orb. 0 | D:1 | ZILOT set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 1 | D:1 | Found a runed translucent door. 2 | D:1 | Noticed a jelly 147 | D:1 | Reached XP level 2. HP: 4/21 MP: 0/0 148 | D:1 | HP: 1/21 [goblin/+0 dagger (4)] 150 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_caged_fury, layout_loops_corners, minmay_misc_feat_encased, minmay_hexomino_f4 Skill XL: | 1 | ---------------+----+----- Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Melee: Quarterstaff || 5 Cast: Magic Dart || 3 Armour: Robe || 7 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 150 | 150 | 0 | 0 | 122 | 1 | 150.0 | Dungeon | 150 | 150 | 0 | 0 | 122 | 1 | 150.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 150 daAuts