Zadkiel Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, -15, D:1) a +0 spear (13, 19, D:1) a stone (17, -7, D:1) a +0 mace (21, -8, D:1) 12 arrows (22, -20, D:1) a +0 club (23, -20, D:1) a +0 scale mail (26, 13, D:1) a +0 club (27, 20, D:1) a +0 short sword (28, 27, D:1) a cursed -2 club (36, -10, D:1) a +0 club (37, -16, D:1) a +0 dagger (37, 27, D:1) a stone (37, 28, D:1) a stone (38, 15, D:1) a +0 ring mail (38, 28, D:1) a stone (45, -1, D:1) 24 arrows (45, 25, D:1) a +0 dagger (47, 6, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 17 stones (1, 0, D:2) a +0 dagger (2, -13, D:2) a +0 leather armour (2, 0, D:2) a stone (3, -13, D:2) a +0 short sword (4, -10, D:2) a +0 hand axe (9, 16, D:2) a +0 shortbow 5 arrows (9, 17, D:2) a +0 club an arrow (9, 18, D:2) 3 arrows (9, 19, D:2) an arrow (10, 16, D:2) an arrow (15, -10, D:2) a +0 club 3 stones (23, -17, D:2) a +0 spear (26, -3, D:2) 25 stones (29, 1, D:2) 8 boomerangs (46, -6, D:2) a stone (48, -6, D:2) a stone a +0 dagger (48, 7, D:2) a +0 ring mail (49, -14, D:2) 11 arrows (56, -13, D:2) 25 stones Level 3 of the Dungeon (0, 0, D:3) a +0 halberd (1, 0, D:3) a +0 dagger a +0 dagger a cursed -1 spear (1, 1, D:3) a +0 club a +0 dagger (2, 0, D:3) a +0 club (2, 5, D:3) a +0 ring mail (3, 0, D:3) a +0 mace a +0 animal skin a +0 helmet a +0 club a +0 club (18, 9, D:3) a cursed -2 club (18, 16, D:3) 19 arrows (33, 7, D:3) a +0 club (34, 17, D:3) a +0 short sword (34, 18, D:3) a +0 dagger of venom (35, 14, D:3) a +0 scythe a +0 robe Level 4 of the Dungeon (0, 0, D:4) a scroll of teleportation (8, -12, D:4) a potion of degeneration (14, -12, D:4) 24 arrows (20, 24, D:4) 21 stones (22, -2, D:4) a +0 robe (33, 23, D:4) 24 stones (34, 12, D:4) a +0 hunting sling (46, 0, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 scimitar (7, -7, D:5) 5 arrows a +0 shortbow (8, -7, D:5) a +0 morningstar (8, -6, D:5) a +0 leather armour a +0 hand axe (9, -8, D:5) a +0 short sword (9, -7, D:5) 8 arrows (9, -6, D:5) a +0 robe a +0 dagger a +0 club (9, 7, D:5) a +0 giant club (10, -9, D:5) a +0 dagger a +0 dagger (11, -8, D:5) a +0 robe a cursed -2 dagger (11, -3, D:5) a cursed +0 club (11, -2, D:5) a +0 robe a +0 dagger (12, -5, D:5) 3 arrows (12, -2, D:5) a +0 robe a +0 dagger (16, 1, D:5) 16 stones (18, 5, D:5) a scroll of teleportation (20, -18, D:5) a +0 flail a scroll of teleportation (20, 13, D:5) 20 poisoned darts (30, 17, D:5) a +0 whip (31, -16, D:5) 2 throwing nets (36, 10, D:5) a +0 trident (37, 23, D:5) 21 stones (38, 8, D:5) a +0 mace a +0 leather armour (39, 10, D:5) a +0 mace a +0 flail 14 stones a cursed -2 dagger a +0 robe (40, 10, D:5) a +0 hand axe 4 boomerangs a +0 leather armour Level 6 of the Dungeon (0, 1, D:6) a +0 ring mail (11, 23, D:6) a +0 dagger a +0 robe (11, 25, D:6) a +0 whip 3 boomerangs a +0 chain mail (12, 24, D:6) an arrow (12, 26, D:6) a +0 falchion a +0 leather armour (13, 23, D:6) an arrow (13, 25, D:6) a +0 dagger a +0 robe (14, 25, D:6) a +0 dagger a +0 robe (14, 26, D:6) a +0 shortbow 18 arrows (22, 17, D:6) a +0 leather armour (25, 25, D:6) a +0 scale mail (27, 31, D:6) 3 silver javelins (33, 8, D:6) 15 stones (34, 19, D:6) a +0 long sword (34, 27, D:6) a scroll of teleportation (41, 13, D:6) 24 stones (42, 11, D:6) a +0 robe a +0 battleaxe (42, 12, D:6) a +0 robe a +0 mace (42, 22, D:6) a +0 giant club (44, 10, D:6) a +0 robe (44, 12, D:6) a +0 robe a +0 long sword (45, 0, D:6) a scroll of immolation (46, 11, D:6) a potion of degeneration (46, 15, D:6) a cursed -1 robe (51, 22, D:6) a +0 spear (52, 2, D:6) 16 stones Level 7 of the Dungeon (0, 0, D:7) a +0 chain mail a +3 trident of protection (0, 1, D:7) 3 silver boomerangs (1, 0, D:7) a +0 ring mail a +0 club (1, 1, D:7) a +0 ring mail a +0 dagger (4, -6, D:7) a +0 ring mail (5, -3, D:7) a cursed +0 leather armour a +0 club (6, -4, D:7) a +0 dagger a +0 robe (6, -3, D:7) a +0 club a +0 leather armour (8, -34, D:7) a +0 short sword (10, -22, D:7) a +0 great sword a +0 robe (16, -24, D:7) an arrow (17, -32, D:7) a +0 battleaxe (17, -28, D:7) a +0 plate armour (17, -23, D:7) an arrow (17, -20, D:7) a +0 giant spiked club (18, -22, D:7) an arrow (18, -10, D:7) 2 stones (19, -21, D:7) a +0 shortbow 14 arrows (19, -11, D:7) a +0 dagger (20, -19, D:7) an uncursed staff of energy (21, -12, D:7) a +0 dagger a stone a +0 giant club (23, -29, D:7) a +0 dagger a +0 hand crossbow (23, -21, D:7) a +4 quarterstaff of protection (24, -30, D:7) a +0 short sword a +0 war axe a stone (24, -23, D:7) a +0 cloak (26, -30, D:7) a +0 giant club a +0 club (27, -30, D:7) a stone (29, -30, D:7) a stone (29, -10, D:7) 2 potions of degeneration (29, -7, D:7) a +1 whip of draining (31, -39, D:7) a +0 chain mail (31, -21, D:7) 17 arrows (37, -46, D:7) a +0 spear a +0 robe (50, -37, D:7) a +1 flail of protection Level 8 of the Dungeon (0, 0, D:8) 15 stones (3, -26, D:8) a scroll of teleportation (5, 1, D:8) 15 stones (8, -37, D:8) a +0 whip (10, 0, D:8) a +0 dagger a cursed +0 robe (10, 6, D:8) a +0 robe (11, -1, D:8) a +0 ring mail (11, 0, D:8) a +0 short sword a +0 dagger (12, -18, D:8) a +1 cloak of poison resistance a +0 short sword (17, -3, D:8) a +0 dagger a +0 robe (20, -27, D:8) a +0 leather armour (29, -31, D:8) a +1 war axe a +0 hunting sling (39, -26, D:8) a +3 long sword of protection 3 throwing nets a +0 chain mail (40, -9, D:8) 3 scrolls of teleportation (41, -40, D:8) 12 stones (46, -36, D:8) a +0 scimitar of flaming a +0 robe (46, -26, D:8) a throwing net (47, -18, D:8) a cursed -3 long sword (49, -29, D:8) 16 stones (53, -18, D:8) a +0 rapier (54, -23, D:8) an uncursed ring of positive energy an uncursed ring of ice an uncursed ring of protection from magic (54, 11, D:8) 14 poisoned darts (56, -32, D:8) 23 stones Level 9 of the Dungeon (0, 0, D:9) a +0 giant club a +0 giant club (4, 20, D:9) a +0 chain mail (5, 20, D:9) a +0 dagger a +0 dagger a +0 robe a +0 club a +0 leather armour a cursed -3 giant club (6, 26, D:9) 16 arrows (10, 29, D:9) 19 stones (11, -16, D:9) a +0 dagger a +0 ring mail (13, 26, D:9) the +2 rapier "Voskutu" {venom, *Rage rElec rPois} It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from poison. It may make you go berserk in combat. (14, -19, D:9) 19 stones (20, 18, D:9) the ring of Diucs {+Blink Stlth+} [ring of stealth] It lets you blink. It makes you more stealthy. (25, 20, D:9) 14 stones (27, 24, D:9) a +0 robe (28, 14, D:9) a scroll of teleportation (28, 19, D:9) a scroll of teleportation (30, 32, D:9) a +0 dagger a +0 whip (30, 33, D:9) a +0 dagger (31, -5, D:9) 19 arrows (34, -16, D:9) a +0 hand axe (35, 5, D:9) 10 stones (37, 6, D:9) 8 poisoned darts (48, -1, D:9) 2 poisoned darts a +2 dagger of holy wrath a stone (49, -2, D:9) 3 poisoned darts (49, -1, D:9) a +0 dagger 3 stones (49, 0, D:9) 3 stones 2 poisoned darts (49, 1, D:9) a poisoned dart (50, -1, D:9) a +0 whip Level 10 of the Dungeon [Shop] Baott's Armour Shop a +3 leather armour of fire resistance (312 gold) a +0 plate armour (299 gold) a +0 chain mail (58 gold) a cursed +0 helmet (19 gold) a +0 leather armour (26 gold) a +0 leather armour (26 gold) the +3 scale mail of the Merchant {rF+ rN+} (483 gold) It protects you from fire. It protects you from negative energy. a +0 leather armour (26 gold) (2, -20, D:10) a +0 longbow (5, -18, D:10) a +0 mace (8, -21, D:10) a +0 hand axe (9, -31, D:10) 3 poisoned darts (10, -30, D:10) a +0 robe (11, -30, D:10) a +0 ring mail (11, -13, D:10) a +0 mace (12, -23, D:10) a +0 shortbow 19 arrows (14, -21, D:10) a +0 great sword (15, -3, D:10) 2 boomerangs (17, 7, D:10) a +0 giant club (20, -35, D:10) a cursed -1 trident (23, -21, D:10) a phial of floods (30, -26, D:10) 15 stones (30, 7, D:10) a +0 club a +0 falchion a +0 ring mail a +2 flail of draining a +1 leather armour of positive energy a +0 mace a boomerang a +0 leather armour (35, -21, D:10) a +0 flail a +0 giant club (35, -20, D:10) 12 stones a +0 club a +0 leather armour (35, -19, D:10) a +0 ring mail 2 boomerangs of dispersal a +0 whip (41, -40, D:10) 3 boomerangs (41, -34, D:10) a +0 robe a +0 dagger (41, -19, D:10) a +0 giant club a cursed -3 giant spiked club (42, 10, D:10) a +0 robe (43, -33, D:10) a +0 dagger a +0 robe (44, -26, D:10) a +0 falchion (45, -27, D:10) a +0 robe a +0 dagger Level 11 of the Dungeon (9, 12, D:11) a +0 chain mail (11, 25, D:11) a +0 dire flail a +0 robe (12, 25, D:11) a +0 dagger a +0 robe (13, 26, D:11) a +0 falchion a +0 robe (13, 28, D:11) a +3 falchion a +0 robe (13, 29, D:11) a +0 mace a +0 robe (22, -6, D:11) a +0 chain mail a +0 scimitar a +0 short sword of protection a +0 ring mail (22, -4, D:11) a cursed +0 chain mail a +0 whip (22, 24, D:11) a +0 great mace (22, 25, D:11) 10 poisoned darts (23, -3, D:11) a +0 giant club a +0 giant club (23, -2, D:11) a +0 chain mail 8 boomerangs a +0 battleaxe (25, 9, D:11) a large rock (25, 10, D:11) a cursed +0 halberd a +0 robe (27, 7, D:11) a cursed -1 hand crossbow (27, 13, D:11) a +0 chain mail (28, 6, D:11) 2 large rocks (28, 8, D:11) a large rock (29, -8, D:11) a scarf of cloud immunity (31, 5, D:11) 26 arrows (35, 5, D:11) a +0 robe a +0 hand axe of flaming (36, 11, D:11) a +0 club (36, 23, D:11) a +0 robe (37, 12, D:11) a poisoned dart (37, 15, D:11) 2 poisoned darts (38, 13, D:11) a poisoned dart (39, 13, D:11) +0 steam dragon scales Level 12 of the Dungeon [Shop] Cefink's Antique Weapon Boutique a +0 rapier (148 gold) a +2 antimagic halberd (888 gold) a +0 great mace of crushing (432 gold) the +8 shortbow of Epimo {velocity, +Blink rN+ MR- Int+5 Dex-3} (2319 gold) Any arrow fired from it inflicts extra damage. It affects your intelligence (+5). It affects your dexterity (-3). It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you blink. the +6 short sword "Vorir" {flame, rN+ Int+2} (1879 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+2). It protects you from negative energy. a +0 arbalest (166 gold) a +0 hand crossbow (129 gold) a cursed -1 club (3 gold) a +4 hand axe (925 gold) a +0 quarterstaff (148 gold) (0, 0, D:12) 17 arrows (5, 17, D:12) a +0 giant club (19, -6, D:12) a +0 hand axe a +2 ring mail of cold resistance (20, -1, D:12) a +0 ring mail (27, -9, D:12) a +0 troll leather armour (28, 10, D:12) a scroll of immolation (33, 2, D:12) a +5 arbalest of freezing (34, 2, D:12) 14 arrows (34, 4, D:12) a +2 war axe (36, 5, D:12) a potion of magic (42, 8, D:12) 17 stones (44, 8, D:12) a +0 dagger (45, -16, D:12) an arrow (46, -17, D:12) 2 arrows (46, 27, D:12) a +0 quarterstaff of freezing a +2 robe of cold resistance an uncursed ring of ice (48, -15, D:12) an arrow (49, -25, D:12) the +1 chain mail "Dyurphys" {MR+} It affects your resistance to hostile enchantments. (50, -13, D:12) an arrow (51, 16, D:12) 5 stones (51, 26, D:12) a +0 ring mail (52, -13, D:12) a +0 great sword a +0 shortbow 20 arrows (53, 16, D:12) 2 stones (53, 17, D:12) a +0 club (54, 15, D:12) 5 stones (54, 16, D:12) a +0 whip a +0 dagger (55, 15, D:12) 4 stones a +0 short sword (55, 16, D:12) a stone a +0 dagger (56, -11, D:12) a +0 short sword a +0 chain mail (56, -10, D:12) a +0 dagger a +0 robe (57, -10, D:12) a +0 dagger (57, 8, D:12) a +0 falchion (57, 16, D:12) a +0 robe a +0 dagger (58, 16, D:12) a +0 robe (61, 2, D:12) the amulet of the Zebra {Harm *Drain rElec rPois Str+6 Int+3} [amulet of harm] It increases damage dealt and taken. It affects your strength (+6). It affects your intelligence (+3). It insulates you from electricity. It protects you from poison. It causes draining when unequipped. a +1 hand crossbow of flaming a +6 scythe of protection (62, 12, D:12) a +0 spear (65, 9, D:12) 19 stones (66, 20, D:12) 2 potions of lignification Level 13 of the Dungeon (0, 0, D:13) a +0 robe (8, -8, D:13) a +0 troll leather armour (9, -8, D:13) a +0 scimitar of flaming (9, -5, D:13) a +2 scimitar of flaming (9, 0, D:13) 24 arrows (10, -9, D:13) 2 arrows (10, -6, D:13) an arrow (10, -5, D:13) 4 arrows (10, -4, D:13) an arrow (10, -3, D:13) a +0 war axe a +0 robe a +0 longbow of flaming 4 arrows (10, -2, D:13) a +2 battleaxe of freezing a +0 spear a +0 robe (11, -8, D:13) an arrow (11, -7, D:13) a scroll of immolation (11, -6, D:13) an arrow (11, -5, D:13) a cursed -2 longbow 17 arrows (12, -8, D:13) a +0 mace a +0 shortbow 9 arrows (12, -7, D:13) a +0 longbow 8 arrows (13, -8, D:13) 4 arrows (14, -9, D:13) 4 arrows (16, -14, D:13) a +0 chain mail (17, -6, D:13) a +2 robe of magic resistance (19, -8, D:13) a +0 helmet (19, -6, D:13) 14 poisoned darts (19, 9, D:13) 21 stones (21, -10, D:13) a +0 club (21, -6, D:13) a +0 short sword (22, -10, D:13) a +0 morningstar (23, -10, D:13) a +0 hand axe (23, -8, D:13) 5 curare-tipped darts (23, -7, D:13) a +0 war axe (25, 6, D:13) a +0 chain mail (29, 1, D:13) a +1 scale mail of fire resistance a +1 shield (30, 6, D:13) a scroll of random uselessness (30, 7, D:13) a +0 robe (44, -16, D:13) a +0 robe a +0 dagger the +7 falchion of the Iron City of Dis {antimagic, rF+ Int+4} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+4). It protects you from fire. (48, -1, D:13) a +0 hunting sling (54, -16, D:13) a +0 hunting sling (55, -20, D:13) a +0 war axe a +0 ring mail Level 14 of the Dungeon (3, 2, D:14) a scroll of immolation (7, -24, D:14) a +0 dagger a +0 robe (7, -22, D:14) a +0 giant spiked club a +0 giant spiked club (8, -24, D:14) a +0 flail a +0 plate armour (8, -22, D:14) a +0 giant club a +0 giant club (10, -15, D:14) a +0 dagger (11, -7, D:14) a +0 shortbow (12, -31, D:14) a +2 scimitar of flaming (12, -14, D:14) a +0 short sword (13, -31, D:14) an uncursed amulet of the acrobat (14, -3, D:14) a +0 robe a +0 club (16, -14, D:14) 2 arrows (16, -13, D:14) 8 arrows (17, -13, D:14) a stone (still there?) a bolt (still there?) (17, -10, D:14) 2 arrows (18, -11, D:14) 10 stones (18, -9, D:14) a +0 long sword (19, -11, D:14) a +0 robe (19, -10, D:14) an arrow (19, -9, D:14) a potion of degeneration (20, -13, D:14) a +1 broad axe of electrocution (20, -10, D:14) 3 stones an arrow (21, -10, D:14) an arrow (21, 3, D:14) a +0 robe (23, -36, D:14) a +0 dire flail a +0 dire flail (24, -7, D:14) a +0 dagger (25, -7, D:14) 3 stones a cursed -2 club (25, -5, D:14) 9 arrows a +0 longbow (26, -13, D:14) 12 arrows (29, 6, D:14) 20 stones (35, -36, D:14) a +0 cloak (38, 11, D:14) 20 stones (40, -1, D:14) a +0 flail (47, -24, D:14) 10 arrows Level 15 of the Dungeon [Shop] Eliamp's Magic Scroll Boutique a scroll of teleportation (51 gold) a scroll of noise (17 gold) a scroll of remove curse (51 gold) a scroll of noise (17 gold) a scroll of blinking (127 gold) a scroll of teleportation (51 gold) (0, 0, D:15) a +0 giant club a +0 giant club (1, 0, D:15) a +0 robe a +0 whip (2, 0, D:15) a +0 giant spiked club (2, 1, D:15) a +0 giant club (6, -2, D:15) a +0 arbalest (7, 5, D:15) a +2 shield of protection (9, 17, D:15) 14 stones (16, 18, D:15) a cursed -3 arbalest (17, 9, D:15) a potion of haste 2 potions of magic 2 potions of brilliance (17, 17, D:15) a +0 arbalest (17, 18, D:15) a +0 arbalest (17, 23, D:15) a +0 giant club a cursed -3 giant spiked club (18, 8, D:15) an uncursed staff of earth a +2 robe of cold resistance (18, 17, D:15) a +0 arbalest (18, 18, D:15) a +0 arbalest (19, 20, D:15) a +2 great mace of protection a +0 leather armour (19, 23, D:15) a +0 giant club a +0 giant club (23, 34, D:15) a +0 great sword of flaming (31, 5, D:15) a +0 giant club (31, 10, D:15) a +0 spear (32, 4, D:15) a +0 giant spiked club a +0 dire flail (32, 5, D:15) a +0 giant spiked club a +0 giant club a +0 giant club a +0 long sword (32, 14, D:15) a scroll of teleportation (33, 5, D:15) a +0 giant spiked club a cursed -1 giant spiked club (33, 6, D:15) a +0 giant club a +0 giant spiked club a +0 giant club (34, 5, D:15) a +0 halberd a +0 robe (34, 10, D:15) a +0 triple sword (34, 15, D:15) a +0 scale mail (40, 16, D:15) a +0 long sword (44, 14, D:15) a +0 glaive (46, 30, D:15) a +0 mace (47, 30, D:15) a +0 great sword a +0 leather armour the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Juggowku's Antique Weapon Shoppe the +2 mace "Oduops" {crush, Str+3} (695 gold) It inflicts extra damage upon your enemies. It affects your strength (+3). a +0 mace (75 gold) a +0 spear (75 gold) the +6 trident "Ekoby" {pierce, +Blink Str-4 SInv Stlth+} (1195 gold) It inflicts extra damage upon your enemies. It affects your strength (-4). It lets you see invisible. It lets you blink. It makes you more stealthy. the cursed +3 spear of the Blind Eye {antimagic, Str+7 Dex-4} (857 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+7). It affects your dexterity (-4). It has a curse placed upon it. the +8 hunting sling "Fyvygrum" {velocity, MP+9} (1702 gold) Any stone fired from it inflicts extra damage. It affects your magic capacity (+9). the +11 fustibalus of Elenoul {venom, rC- Str+3 Dex+7} (2350 gold) It poisons the ammo it fires. It affects your strength (+3). It affects your dexterity (+7). It makes you vulnerable to cold. a +1 short sword of venom (265 gold) (6, -7, Orc:1) a +0 giant club (8, -36, Orc:1) a +0 giant club (16, -13, Orc:1) a +0 dagger of speed a +0 robe (16, -12, Orc:1) a +0 dagger a +0 robe (20, -28, Orc:1) a +0 leather armour a +0 plate armour a +0 whip a +0 short sword (20, -26, Orc:1) a +0 robe a +2 dagger of speed (20, -17, Orc:1) a +0 hand axe (20, -15, Orc:1) a +0 scimitar a +0 chain mail a +0 trident a +0 chain mail (21, -29, Orc:1) a cursed +0 chain mail a +0 robe a +0 mace a +0 dagger (21, -28, Orc:1) a +0 giant club (21, -17, Orc:1) a +0 war axe (21, -16, Orc:1) a +1 hand axe of flaming a +0 plate armour (21, -15, Orc:1) 4 large rocks (23, -16, Orc:1) a +0 flail (31, -12, Orc:1) a +2 dagger of venom a +1 robe Level 2 of the Orcish Mines [Shop] Ogitwouh's General Store a cursed +0 chain mail (19 gold) 21 stones (27 gold) a potion of agility (52 gold) a ration (65 gold) a scroll of identify (26 gold) 22 bolts (57 gold) a +0 scimitar (52 gold) 24 stones (31 gold) a +0 pair of gloves (58 gold) a +0 ring mail (52 gold) a scroll of identify (26 gold) a potion of berserk rage (65 gold) a scroll of blinking (97 gold) [Shop] Ceosofym's Antique Armour Boutique a +0 chain mail (112 gold) a +0 leather armour (50 gold) a +3 scale mail of cold resistance (650 gold) a +0 ring mail (100 gold) a +0 ring mail (100 gold) a +0 chain mail (112 gold) a +4 plate armour (1125 gold) a +0 ring mail (100 gold) a +0 ring mail of fire resistance (275 gold) a +0 plate armour (575 gold) a +2 robe (317 gold) the +2 robe of the Grue {+Blink rN++} (880 gold) It greatly protects you from negative energy. It lets you blink. [Shop] Yczeal's General Store a scroll of teleportation (48 gold) a cursed +0 ring mail (48 gold) a cursed -3 shortbow (1 gold) a scroll of identify (32 gold) 7 stones (11 gold) a scroll of identify (32 gold) a ration (80 gold) a +1 naga barding of fire resistance (560 gold) [Shop] Dieniol's Magic Scroll Shoppe a scroll of remove curse (45 gold) a scroll of teleportation (45 gold) a scroll of amnesia (52 gold) a scroll of teleportation (45 gold) a scroll of identify (30 gold) 2 scrolls of magic mapping (105 gold) a scroll of amnesia (52 gold) a scroll of identify (30 gold) a scroll of amnesia (52 gold) a scroll of identify (30 gold) (0, 0, Orc:2) a +0 robe a +0 dagger of protection (1, -1, Orc:2) a +0 leather armour a +0 club (2, -3, Orc:2) a +0 chain mail a +0 trident (2, 32, Orc:2) the +1 scale mail of the Inquisitive Beds {rElec SInv} It insulates you from electricity. It lets you see invisible. (3, 10, Orc:2) a +0 robe a +0 dagger (4, 9, Orc:2) a +0 scale mail a +0 whip (4, 10, Orc:2) a +0 scale mail 2 boomerangs a +0 club (5, 9, Orc:2) a +0 hand axe (5, 10, Orc:2) a +0 chain mail a +0 scimitar (7, 35, Orc:2) a +0 plate armour a +0 dagger a cursed +0 robe a +0 dire flail a +0 short sword (7, 36, Orc:2) a +0 robe a +0 plate armour a +0 dagger a +0 great mace (8, 35, Orc:2) a +0 chain mail a +0 robe a +0 mace a +0 dagger a +0 scimitar a +0 chain mail (8, 36, Orc:2) a +0 robe a +0 leather armour a +3 war axe a +0 chain mail a +0 dagger a +0 hand axe (9, 34, Orc:2) a +0 leather armour a +0 halberd (9, 35, Orc:2) a cursed +0 robe a +1 robe of magic resistance a +0 flail a +0 chain mail a +0 great mace a +0 plate armour a cursed -1 dagger a +0 dagger (9, 36, Orc:2) a +0 plate armour a +0 mace (9, 37, Orc:2) a +0 robe a +0 dagger (10, 1, Orc:2) a +0 giant club (10, 33, Orc:2) a +0 glaive a +0 chain mail (10, 34, Orc:2) a +0 glaive a +0 chain mail (10, 35, Orc:2) a +0 halberd (10, 37, Orc:2) a +0 flail a +0 dagger (11, 34, Orc:2) a +2 dagger of speed a +0 robe (15, -6, Orc:2) a +0 leather armour (15, -5, Orc:2) a +0 scale mail a +0 club a +0 chain mail a cursed -3 dire flail (16, -4, Orc:2) a +0 robe a +0 dagger (16, -3, Orc:2) a +0 hand axe (19, -1, Orc:2) a +0 chain mail a +0 war axe (20, -1, Orc:2) a +0 robe a +2 dagger of venom (20, 0, Orc:2) a +0 hand axe (21, 26, Orc:2) a +2 robe of the Archmagi a +0 dagger (22, 27, Orc:2) a +0 robe a +0 dagger a +0 dagger a +0 robe (23, 26, Orc:2) a +0 giant club a +0 trident (23, 27, Orc:2) a +0 chain mail 6 boomerangs a +0 scimitar (25, -4, Orc:2) a +0 leather armour a +0 club (26, 7, Orc:2) a +0 giant club a +0 giant spiked club (27, 6, Orc:2) a +0 giant club a +0 dire flail a cursed +0 dire flail a +0 giant club (27, 7, Orc:2) a +0 giant club a +0 giant spiked club (28, 3, Orc:2) a +0 giant spiked club (28, 6, Orc:2) a +0 robe a +0 spear (29, 4, Orc:2) a +0 dire flail a cursed -1 giant club (29, 6, Orc:2) a +0 giant club a +0 giant spiked club (32, 15, Orc:2) a +0 plate armour a +0 battleaxe (33, 15, Orc:2) a +0 plate armour a +0 trident (35, 16, Orc:2) a +0 giant club (36, 16, Orc:2) a +0 leather armour a +0 long sword (36, 17, Orc:2) a +0 plate armour a cursed -1 glaive (36, 18, Orc:2) a +0 giant spiked club (36, 19, Orc:2) a +0 plate armour a +0 halberd (37, 18, Orc:2) a +0 chain mail a +0 bardiche (37, 19, Orc:2) a +0 plate armour a +0 scimitar (37, 20, Orc:2) a +0 plate armour a +0 battleaxe (37, 21, Orc:2) a +0 scale mail a +0 whip (38, 19, Orc:2) a +0 shield a +0 chain mail a +0 trident (39, 22, Orc:2) a +0 chain mail a +0 mace (40, 22, Orc:2) a +0 glaive (46, 4, Orc:2) a +0 dagger a +1 robe of positive energy Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 shield (9, 10, Lair:1) a +0 ring mail (20, -26, Lair:1) a cursed ring of attention (41, -36, Lair:1) 18 stones (43, -14, Lair:1) 17 arrows (45, 9, Lair:1) 28 arrows (48, -8, Lair:1) 14 arrows (52, -5, Lair:1) 13 stones Level 2 of the Lair of Beasts (0, 24, Lair:2) 13 arrows (3, -4, Lair:2) 23 stones (8, 25, Lair:2) 28 stones (9, 13, Lair:2) a +0 flail (12, 9, Lair:2) a scroll of teleportation (14, 14, Lair:2) a +0 fustibalus (16, 16, Lair:2) a +0 robe a +0 short sword (16, 17, Lair:2) a +0 scimitar (25, 21, Lair:2) a scroll of teleportation (31, 31, Lair:2) a cursed +0 broad axe (57, -5, Lair:2) a +0 pair of boots (57, 44, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 plate armour (5, -21, Lair:3) the +2 quarterstaff of Somewhere Else {crush, *Corrode rElec Int+4 SInv} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It insulates you from electricity. It lets you see invisible. It may corrode you when you take damage. (6, -11, Lair:3) a +0 ring mail (9, 6, Lair:3) a +0 plate armour (14, 4, Lair:3) 26 stones (18, 21, Lair:3) a +0 club (21, -31, Lair:3) a +0 ring mail (21, 3, Lair:3) a cursed +0 leather armour (29, -26, Lair:3) a +0 quarterstaff (31, -7, Lair:3) a scroll of blinking (39, -25, Lair:3) a +0 club (39, 22, Lair:3) a +0 scimitar (53, 10, Lair:3) a +0 plate armour (54, 23, Lair:3) 8 silver javelins (55, 14, Lair:3) 18 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 hand axe (0, 2, Lair:4) an uncursed amulet of magic regeneration an uncursed amulet of guardian spirit a cursed +0 pair of boots the +2 war axe of Siqaac {freeze, Dex+4 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). It makes you more stealthy. (1, -18, Lair:4) 27 stones (2, 2, Lair:4) a +0 chain mail (3, -9, Lair:4) a +0 hand crossbow (7, -23, Lair:4) a potion of haste (8, -12, Lair:4) 25 arrows (15, 21, Lair:4) 24 arrows (18, 10, Lair:4) 20 arrows (23, -15, Lair:4) a +0 leather armour (27, 19, Lair:4) a +0 battleaxe (29, 2, Lair:4) a +0 flail (35, 11, Lair:4) a scroll of blinking (39, 21, Lair:4) the cursed +1 robe of the True Pharaoh {rElec rCorr Int+3} It affects your intelligence (+3). It insulates you from electricity. It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. (45, 13, Lair:4) a throwing net (51, 8, Lair:4) a +0 ring mail (57, 17, Lair:4) a +0 leather armour Level 5 of the Lair of Beasts (0, 0, Lair:5) a cursed +0 pair of boots (3, -30, Lair:5) 25 stones (17, 4, Lair:5) a +0 leather armour (18, -41, Lair:5) 15 arrows (23, -32, Lair:5) a +0 broad axe (42, -26, Lair:5) a +0 giant spiked club (44, -12, Lair:5) a scroll of amnesia (48, 4, Lair:5) the amulet "Reffaq" {Inacc MP+9} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your magic capacity (+9). (52, -16, Lair:5) a +0 leather armour (57, -24, Lair:5) a +0 helmet Level 6 of the Lair of Beasts (0, 0, Lair:6) 7 stones (3, 5, Lair:6) a scroll of teleportation (11, 14, Lair:6) a +0 robe (14, -13, Lair:6) a +0 leather armour (14, 29, Lair:6) 17 stones (27, 18, Lair:6) a +0 leather armour (34, -12, Lair:6) a +0 ring mail (40, 12, Lair:6) 19 arrows (44, 23, Lair:6) a +0 quarterstaff (54, 40, Lair:6) a +0 trident (54, 42, Lair:6) a +0 dagger a +0 robe (57, 40, Lair:6) a +2 demon trident of venom (57, 44, Lair:6) a +0 trident (62, -7, Lair:6) a scroll of noise (66, 23, Lair:6) a potion of lignification Level 1 of the Swamp (0, 0, Swamp:1) 17 stones (4, -22, Swamp:1) a +5 ring of dexterity a +3 battleaxe of venom a +3 battleaxe of freezing a +2 chain mail of cold resistance the +3 broad axe of Agigat {flame, *Contam rC+ Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from cold. It causes magical contamination when unequipped. It makes you more stealthy. (7, 4, Swamp:1) a +0 rapier (9, -13, Swamp:1) a cursed -1 club (13, -8, Swamp:1) a cursed ring of attention (25, 1, Swamp:1) a book of Power (37, -2, Swamp:1) a +0 robe of magic resistance (46, 9, Swamp:1) 30 stones (48, -33, Swamp:1) a +0 shortbow Level 2 of the Swamp (0, 0, Swamp:2) 27 stones (1, -42, Swamp:2) a +0 scale mail (5, -16, Swamp:2) a +0 spear (16, -35, Swamp:2) 19 stones (17, -8, Swamp:2) a +1 antimagic spear (18, -35, Swamp:2) a +0 spear (28, -48, Swamp:2) a +0 spear (33, -36, Swamp:2) 30 stones (39, -46, Swamp:2) 16 stones (39, -5, Swamp:2) 15 arrows (44, -36, Swamp:2) 15 stones (47, -41, Swamp:2) the +1 ring mail of Duty {rN++} It greatly protects you from negative energy. Level 3 of the Swamp (0, 0, Swamp:3) 18 stones (1, -8, Swamp:3) a +0 war axe (2, 27, Swamp:3) an uncursed staff of poison (8, 18, Swamp:3) 17 stones (19, 29, Swamp:3) a scroll of noise (35, -7, Swamp:3) a +0 plate armour (46, 29, Swamp:3) a +0 scale mail (48, -2, Swamp:3) a +0 club (51, 6, Swamp:3) a +0 chain mail (52, -13, Swamp:3) a +0 ring mail (53, 18, Swamp:3) a +0 quarterstaff a +0 robe (53, 23, Swamp:3) a +0 spear a +2 buckler Level 4 of the Swamp (0, 0, Swamp:4) a +1 antimagic quarterstaff a +0 robe a spriggan corpse (0, 1, Swamp:4) a hydra corpse (1, 0, Swamp:4) a swamp drake corpse (still there?) a hydra corpse (still there?) (2, 4, Swamp:4) a scroll of immolation (3, 1, Swamp:4) a bolt (3, 5, Swamp:4) a +0 scale mail (unseen) (4, 1, Swamp:4) a bolt (6, 1, Swamp:4) a hydra corpse (8, 1, Swamp:4) a swamp dragon corpse (8, 2, Swamp:4) a vampire mosquito corpse (8, 3, Swamp:4) a bolt (9, 4, Swamp:4) a spiny frog corpse (10, 4, Swamp:4) a tyrant leech corpse (11, 0, Swamp:4) 15 gold pieces (11, 4, Swamp:4) 2 bolts a bog body corpse (13, 9, Swamp:4) a potion of berserk rage the +4 ring mail "Gileafull" {Str+3} It affects your strength (+3). (15, -3, Swamp:4) 33 gold pieces (17, 5, Swamp:4) a vampire mosquito corpse (20, 0, Swamp:4) a cursed +0 broad axe (20, 15, Swamp:4) a bog body corpse (skeletalised by now) (23, 13, Swamp:4) a ration