Dungeon Crawl Stone Soup version 0.31-a0-1-g4198be8af4 (webtiles) character file. Game seed: 2313462522005963491 44 Zadymka the Caller (level 3, 0/24 HPs) Began as a Merfolk Summoner on May 2, 2023. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:07:41 (945 turns). Zadymka the Caller (Merfolk Summoner) Turns: 945, Time: 00:07:42 Health: 0/24 AC: 2 Str: 5 (8) XL: 3 Next: 60% Magic: 5/6 EV: 12 Int: 15 (16) God: Gold: 69 SH: 0 Dex: 13 (14) Spells: 4/7 levels left rFire . . . h - +0 mace rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -3) A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 69 gold pieces. Inventory: Hand Weapons h - a +0 mace (weapon) Armour a - a +0 robe (worn) Scrolls d - 2 scrolls of blinking {unknown} e - a scroll of magic mapping {unknown} f - a scroll of teleportation {unknown} g - a scroll of enchant weapon {unknown} Potions b - a potion of magic i - a potion of haste {unknown} Skills: + Level 0.3 Fighting + Level 2.9 Dodging + Level 2.4 Stealth + Level 0.1 Unarmed Combat + Level 2.5 Spellcasting + Level 4.6 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 60% N/A 3% 1 b - Call Imp Summ 30% N/A 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 15% N/A 10% 3 Summon Guardian Golem Hex/Summ 8% N/A 24% 3 Ensorcelled Hibernation Hex/Ice 2% N/A 32% 2 Spider Form Tmut/Pois 1% N/A 54% 3 Summon Lightning Spire Summ/Air 8% N/A 63% 4 Anguish Hex/Necr 0% N/A 91% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Your cerulean imp barely misses the adder. You sock the adder! The adder is severely wounded. You feel sick. The adder closely misses you. Your cerulean imp closely misses the adder. The adder bites you but does no damage. Your cerulean imp barely misses the adder. You closely miss the adder. The adder is severely wounded. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! The adder barely misses you. Your cerulean imp misses the adder. You barely miss the adder. The adder is severely wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * Your cerulean imp hits the adder but does no damage. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! The adder attacks as you move away! The adder misses you. * * * LOW HITPOINT WARNING * * * You feel sick. Your cerulean imp closely misses the adder. * * * LOW HITPOINT WARNING * * * You feel sick. Your cerulean imp hits the adder with a -3 spear. The adder dies! * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. You see here a coppery potion. Okay, then. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. You die... #### ######<.. #......#. #......# ##############$.....## #....@...†............ #..>.5................ #...###.######......#. #...# #.# ..#....#.. #...# #.# ##.#...†#.. #...# #.. ..#....#.. ##### #.. ........# #... ..# ....# You could see a friendly cerulean imp (summoned). Vanquished Creatures A dart slug (D:2) A bat (D:1) A goblin (D:1) A hobgoblin (D:1) 4 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) A ball python (D:1) 4 endoplasms 2 giant cockroaches 2 goblins (D:1) 5 hobgoblins (D:1) 2 kobolds (D:1) 2 bats (D:1) 2 frilled lizards 2 rats (D:1) 23 creatures vanquished. Grand Total: 27 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zadymka the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 147 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 217 | D:1 | Learned a level 2 spell: Call Imp 640 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/6 943 | D:2 | HP: 1/24 [poisoned by an adder] 945 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: lordsloth_arrival_two_stooges, layout_basic D:2: layout_basic, basic_altar Action || total ---------------------------++------- Melee: Unarmed || 20 Mace || 9 Cast: Summon Small Mamm || 20 Call Imp || 9 Use: Potion || 1 Armour: Robe || 6 Dodge: Dodged || 36 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 947 | 947 | 0 | 0 | 596 | 2 | 473.5 | Dungeon | 947 | 947 | 0 | 0 | 596 | 2 | 473.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 889 daAuts D:2: 58 daAuts