Zadymka Level 1 of the Dungeon (0, 1, D:1) a +0 club (22, -10, D:1) a +0 dagger (23, 24, D:1) a -2 club (26, 20, D:1) a +0 whip 4 stones (29, 12, D:1) a +0 club (30, 0, D:1) a +0 whip (37, -5, D:1) 5 stones (37, 12, D:1) 2 stones (43, -5, D:1) 2 stones (43, -4, D:1) a +0 dagger of flaming (43, -3, D:1) a +0 short sword (43, 5, D:1) a +0 short sword 4 stones (44, 32, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 sling 9 stones (14, -23, D:2) 9 stones (15, -12, D:2) a +0 dagger (26, -3, D:2) a +0 whip (31, -11, D:2) a +0 dagger (32, 2, D:2) a +0 short sword 5 stones (34, 3, D:2) a +0 leather armour (41, -24, D:2) a +0 dagger (44, -8, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (4, -34, D:3) a +0 ring mail (5, -45, D:3) a +0 club (6, -45, D:3) 5 stones (7, -45, D:3) a +0 dagger a +0 robe (9, -3, D:3) a staff of fire (11, -38, D:3) a +0 club (11, -37, D:3) a +0 club a +0 short sword (11, -22, D:3) a +0 leather armour (14, -47, D:3) a +0 mace (14, -15, D:3) a +0 spear (16, -21, D:3) an orb of energy (24, -10, D:3) a +0 scythe a +0 robe (35, -18, D:3) a +0 mace (39, -26, D:3) 4 stones (51, -23, D:3) a +0 rapier (66, -39, D:3) a +0 dagger of electrocution Level 4 of the Dungeon (0, 0, D:4) 7 stones (5, -33, D:4) a +0 robe (11, -39, D:4) a +0 flail (13, -40, D:4) a +0 club (13, -39, D:4) a +0 spear a +0 hand axe a +0 ring mail (14, -39, D:4) a +0 club a +0 club a +0 robe (15, -40, D:4) a +0 flail (20, -30, D:4) a +0 dagger (21, -9, D:4) a +0 hand axe (28, -5, D:4) 5 stones (35, -37, D:4) a +0 leather armour (37, -27, D:4) 8 stones (41, -7, D:4) 12 gold pieces (42, -24, D:4) a +0 scimitar (42, -7, D:4) 16 gold pieces (42, -6, D:4) 18 gold pieces Level 5 of the Dungeon [Shop] Hixion's Assorted Antiques a scroll of silence (266 gold) a +0 leather armour (56 gold) a +0 pair of gloves (126 gold) a scroll of blinking (210 gold) a +0 quarterstaff (112 gold) a wand of charming (7) (470 gold) a wand of charming (9) (604 gold) the +4 glaive "Zuikatt" {elec, *Rage rElec rPois Stlth+} (1542 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. *Rage: It berserks you when you make melee attacks (+20% chance). Stlth: It makes you more stealthy. a potion of mutation (224 gold) a +0 chain mail (126 gold) (0, 0, D:5) a +0 leather armour (10, 12, D:5) 9 stones (28, 13, D:5) a +0 robe (30, 1, D:5) a scroll of immolation (33, 11, D:5) a staff of air (34, 1, D:5) a +0 falchion (35, 1, D:5) a +0 scale mail (36, 1, D:5) a +0 robe a +0 dagger (39, -5, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 trident (1, -14, D:6) a +0 dagger (2, -13, D:6) a +0 shortbow (3, -13, D:6) a +0 whip a +0 leather armour a +0 dagger a +0 whip a +0 short sword a +0 short sword a +0 short sword a +0 club a +0 whip a +0 whip 9 stones (4, -13, D:6) a +0 whip 4 stones a +0 dagger a +0 short sword (5, -13, D:6) a +0 hand axe a +0 leather armour (5, -12, D:6) a +0 short sword a +0 leather armour (6, -13, D:6) a +0 hand axe a +0 leather armour (11, -23, D:6) a +0 great sword a +0 plate armour a +0 war axe a +0 robe a +4 short sword a +0 robe (11, -22, D:6) a +1 hand axe a +0 robe (11, -21, D:6) a +3 spear of freezing a +0 robe (12, -6, D:6) a +0 robe (20, -16, D:6) a +0 robe (20, -10, D:6) a +0 short sword (21, -10, D:6) a +3 short sword (22, -8, D:6) a +0 falchion (35, -33, D:6) a +0 mace (36, -33, D:6) a +0 dagger a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 dire flail a +0 robe a +2 short sword a +0 robe (0, 1, D:7) a +0 spear a +0 robe a +3 halberd a +0 robe (0, 2, D:7) a +0 mace a +0 robe (5, -15, D:7) a +0 flail 7 stones a +0 leather armour (11, -5, D:7) 7 stones a +0 leather armour a +0 whip (33, -3, D:7) 2 boomerangs a +0 hand axe (34, -3, D:7) a +0 robe a +0 dagger (35, 12, D:7) a +0 robe a +3 dagger a +0 robe a +0 morningstar (35, 13, D:7) a +0 robe a +0 robe a +2 falchion of freezing (36, 3, D:7) 4 stones (37, -1, D:7) a large rock (37, 4, D:7) a large rock (37, 5, D:7) a large rock (38, -7, D:7) a +0 flail (39, 0, D:7) 3 stones (39, 3, D:7) a large rock (40, 1, D:7) 4 stones (41, -2, D:7) 7 stones (41, 5, D:7) 3 stones (42, 2, D:7) 6 stones (43, 1, D:7) 4 stones (46, -9, D:7) a +0 barding (48, -7, D:7) a +0 giant club a +0 giant spiked club (49, 10, D:7) a +0 plate armour (54, -5, D:7) a +0 leather armour (56, 29, D:7) a +0 club a +0 dagger a +0 club a +0 leather armour (56, 30, D:7) a +0 halberd a +0 plate armour Level 8 of the Dungeon (0, 0, D:8) 4 stones (6, -6, D:8) a +0 ring mail a +0 spear (7, -6, D:8) a +0 shortbow (9, -48, D:8) a +0 hand axe (10, -15, D:8) a +0 shortbow (11, -20, D:8) 4 large rocks (11, -19, D:8) a +0 shortbow (14, -18, D:8) a +0 troll leather armour (14, -14, D:8) 6 stones (16, -7, D:8) a staff of fire (17, -19, D:8) a +0 long sword (25, -25, D:8) a scroll of immolation (26, -33, D:8) a +0 plate armour a +0 scimitar (48, -23, D:8) 7 stones (55, -31, D:8) a +0 dagger (55, -30, D:8) a +1 dagger of venom (55, -9, D:8) a +0 spear (56, -30, D:8) a +0 club (58, -29, D:8) 7 stones a +0 dagger a +0 short sword (59, -31, D:8) a +0 short sword (59, -30, D:8) a +0 whip (59, -29, D:8) a +0 whip the Ecumenical Temple Level 1 of the Lair of Beasts (14, -32, Lair:1) a +0 plate armour (21, -14, Lair:1) a +0 ring mail (23, -15, Lair:1) 5 stones (30, -8, Lair:1) an amulet of reflection (33, -21, Lair:1) a +0 war axe (38, 5, Lair:1) a +0 long sword (42, -18, Lair:1) a +0 whip (43, 3, Lair:1) a +0 cloak Level 2 of the Lair of Beasts (0, 0, Lair:2) 8 stones (2, -47, Lair:2) a +0 robe (2, -30, Lair:2) a +0 leather armour (6, -2, Lair:2) a +0 plate armour (14, -39, Lair:2) 6 stones (18, -25, Lair:2) 5 stones (18, -19, Lair:2) a +0 falchion (19, -18, Lair:2) a +0 chain mail (21, -23, Lair:2) the +0 scale mail "Jitan" {rN+} rN: It protects you from negative energy. a +4 dire flail the amulet "Suhoggit" {Acrobat rElec Str-5 Int+4} [amulet of the acrobat] It increases your evasion while moving and waiting. Str: It affects your strength (-5). Int: It affects your intelligence (+4). rElec: It insulates you from electricity. a +6 ring of intelligence a +0 buckler a +0 scale mail (24, -40, Lair:2) a +0 hat (24, -20, Lair:2) a +0 kite shield (25, -18, Lair:2) a staff of fire (26, -19, Lair:2) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (27, 3, Lair:2) a +0 robe (31, -44, Lair:2) 7 stones (41, -21, Lair:2) a potion of haste (42, -21, Lair:2) a scroll of immolation (42, -7, Lair:2) a +0 dagger a +0 robe (44, -5, Lair:2) a +0 dagger a +0 robe (44, -4, Lair:2) a +0 hand axe (51, -13, Lair:2) a +0 hand axe (52, -36, Lair:2) a +0 robe (53, -13, Lair:2) a +0 short sword a +0 leather armour (53, -12, Lair:2) a +0 hand axe a +0 leather armour (54, -12, Lair:2) a +0 arbalest a +0 leather armour (54, -11, Lair:2) a +0 dagger (56, -26, Lair:2) a +0 leather armour (60, -19, Lair:2) a +0 war axe Level 1 of the Spider Nest (0, 0, Spider:1) a +0 robe (6, 20, Spider:1) a scroll of silence (8, 23, Spider:1) a poisoned dart (unseen) (9, 23, Spider:1) a poisoned dart (unseen) (18, 18, Spider:1) 2 stones (19, 17, Spider:1) a +0 dagger