Zajic Level 1 of the Dungeon (0, 0, D:1) a +0 plate armour (2, -17, D:1) a +0 spear (4, -25, D:1) a +0 club (10, -29, D:1) a +0 dagger (11, -29, D:1) a cursed +0 dagger (12, -29, D:1) a +0 whip (16, -18, D:1) a +0 dagger (23, -28, D:1) a +0 ring mail (23, -15, D:1) a +0 vorpal hunting sling (38, -25, D:1) a +0 dagger (44, -28, D:1) a +0 club (45, -8, D:1) 30 arrows (51, -8, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a cursed +0 short sword (4, 0, D:2) a +0 dagger (26, 21, D:2) a +0 club (26, 22, D:2) a +0 dagger (38, -7, D:2) a +0 rapier (38, 1, D:2) 12 bolts (38, 7, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (11, 4, D:3) a cursed -2 club a +0 leather armour (14, -2, D:3) a +0 falchion (14, -1, D:3) a +0 falchion a +0 leather armour a +0 dagger a +0 robe a +0 mace (23, 24, D:3) a +0 dagger a +0 robe (24, 22, D:3) a +1 vampiric short sword (24, 23, D:3) a +0 club a +0 ring mail a +0 hand axe a +0 ring mail (28, 6, D:3) 21 bolts (29, 1, D:3) a +0 falchion (30, 14, D:3) a +0 scale mail (31, -1, D:3) a cursed +0 leather armour (32, -7, D:3) a +0 club (39, 23, D:3) a +0 falchion a +0 ring mail a cursed +0 leather armour (39, 24, D:3) a +0 dagger a +0 leather armour (40, 23, D:3) a +0 leather armour (41, 9, D:3) a +0 robe (49, -7, D:3) a +0 robe Level 4 of the Dungeon (4, 19, D:4) a +0 spear (8, 7, D:4) 16 bolts (13, 18, D:4) a +0 chain mail (20, -5, D:4) a -3 mace (21, 6, D:4) a +0 leather armour (38, -10, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) 28 arrows (11, -8, D:5) a +0 giant spiked club (14, 3, D:5) a +0 spear (20, -1, D:5) a +0 hand axe a +0 dagger a +0 robe (20, 0, D:5) a +0 club a +0 scale mail (21, -1, D:5) a +1 short sword of freezing a +0 leather armour (29, 9, D:5) a +0 chain mail (30, 16, D:5) 17 arrows (32, 7, D:5) a +0 giant club (34, -9, D:5) a +0 flail (36, -14, D:5) a +2 hunting sling of flaming (40, -8, D:5) 20 bolts (46, 1, D:5) a +0 scale mail (49, -16, D:5) a +0 flail (50, -16, D:5) a +0 dagger a +0 robe a +0 leather armour (51, 7, D:5) a +0 hunting sling Level 6 of the Dungeon [Shop] Witoqukuirr's Armour Shop a +0 ring mail (44 gold) the +1 robe "Wulufo" {+Inv rPois rCorr Dex-5} (209 gold) It affects your dexterity (-5). It protects you from poison. It lets you turn invisible. It provides partial protection from all sources of acid and corrosion. a +2 chain mail of cold resistance (236 gold) a cursed +0 leather armour (1 gold) a +0 robe (7 gold) a +0 robe (7 gold) a +2 ring mail of fire resistance (231 gold) a +0 helmet (49 gold) the cursed +1 leather armour of Puanat {Int+2} (167 gold) It affects your intelligence (+2). It has a curse placed upon it. the cursed +1 robe of Qaerphim {-Cast rElec Slay+5} (337 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+5). It insulates you from electricity. It prevents spellcasting. It has a curse placed upon it. a +0 robe (7 gold) the cursed +0 ring mail "Doreahus" {Dex+2} (134 gold) It affects your dexterity (+2). It has a curse placed upon it. the cursed +0 ring mail "Bihic" {MR- Regen+ Str+2 Int+4} (180 gold) It affects your strength (+2). It affects your intelligence (+4). It affects your resistance to hostile enchantments. It increases your rate of regeneration. It has a curse placed upon it. (0, 0, D:6) 20 bolts (3, 9, D:6) a +0 pair of gloves (4, -11, D:6) a +0 flail (22, -29, D:6) a +0 whip a +0 chain mail a +1 dagger of speed a cursed -3 hand axe a +0 leather armour (25, -22, D:6) a +0 leather armour (29, -12, D:6) a +0 giant club (31, 10, D:6) a +0 giant spiked club (37, -2, D:6) a +0 trident (41, -21, D:6) a cursed +0 shortbow 9 arrows (44, -25, D:6) a +0 dagger (46, 3, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour a +0 dagger a +0 robe a +0 trident a +0 plate armour (3, -11, D:7) a +0 club (5, -4, D:7) a +2 dagger of draining a +0 robe (5, -3, D:7) a +0 club a +0 leather armour (7, -6, D:7) a +0 spear a throwing net (7, -5, D:7) a +0 leather armour (7, -4, D:7) a +0 club a +0 robe a +0 whip (10, 0, D:7) a +0 spear a throwing net (10, 1, D:7) a +0 whip (18, -31, D:7) a +0 spear a +0 ring mail (18, -30, D:7) a +0 dagger a +0 leather armour a +0 dagger a +0 robe a +0 leather armour (32, 10, D:7) a +0 arbalest (45, 9, D:7) a +0 dagger a +0 robe a cursed -2 flail (46, -23, D:7) a +0 spear (47, 9, D:7) a +0 leather armour a +0 dire flail a +0 plate armour (51, -11, D:7) a +0 giant spiked club Level 8 of the Dungeon (0, 0, D:8) a +1 dagger of holy wrath a +0 robe a +0 dagger (1, -1, D:8) a +0 dagger a +0 robe (1, 0, D:8) a +0 short sword (4, -7, D:8) a +0 giant club (18, -6, D:8) a +2 war axe of electrocution (26, 17, D:8) a +0 leather armour (32, 12, D:8) a +0 leather armour (36, 0, D:8) a +0 giant club an ogre skeleton (36, 13, D:8) the +10 trident of Fealuore {pain, rElec rPois rF+ MR-} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from fire. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. Trog disapproves of the use of such an item. (36, 15, D:8) 2 potions of lignification (36, 17, D:8) 16 stones