Zajic Level 1 of the Dungeon (9, 10, D:1) a cursed +0 club (28, 35, D:1) a stone (28, 37, D:1) a stone (29, 32, D:1) a +0 dagger (33, 13, D:1) 21 arrows (35, 16, D:1) a +0 club (35, 17, D:1) a cursed -1 whip (38, 6, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a stone (1, -3, D:2) a +0 whip a stone (2, -21, D:2) a +0 quarterstaff a +0 robe (3, 9, D:2) a stone (21, -16, D:2) 15 sling bullets (23, -19, D:2) a +0 helmet (44, 0, D:2) 23 arrows (45, 19, D:2) a +0 club (55, 7, D:2) a +0 leather armour (55, 13, D:2) a +1 spear of venom Level 3 of the Dungeon (2, 10, D:3) a +0 robe (3, 1, D:3) a +0 spear (8, 2, D:3) a cursed -2 dagger (8, 4, D:3) a stone a +0 hand axe a +0 falchion (8, 5, D:3) a +0 hand axe a cursed +0 ring mail (9, 5, D:3) 2 stones (12, 11, D:3) a stone (25, -17, D:3) a +0 trident (31, -9, D:3) a +0 whip a +0 leather armour (32, -10, D:3) a +0 club (33, -10, D:3) a +0 falchion a +0 leather armour (33, -9, D:3) a +0 club a cursed +0 scale mail a +0 dagger a +0 leather armour (33, -8, D:3) a +0 falchion of protection (38, 4, D:3) 7 stones (40, -20, D:3) 10 arrows (42, -16, D:3) a +0 hand axe (43, -17, D:3) a +0 club a +0 leather armour (43, 24, D:3) a +2 scythe of protection a +0 robe (45, -14, D:3) a +0 leather armour a +0 club (45, -13, D:3) a +0 giant club (49, 7, D:3) a +2 dagger of venom (51, 17, D:3) 3 large rocks Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (0, 1, D:4) a +0 dagger a +0 dagger (0, 2, D:4) a +0 leather armour (3, 47, D:4) 18 stones (9, 34, D:4) a +0 leather armour (19, 13, D:4) a +0 mace (19, 14, D:4) a +0 mace (20, 11, D:4) a +4 quarterstaff of chaos (21, 9, D:4) a +0 mace (21, 12, D:4) a +0 mace (22, 5, D:4) a +0 mace (27, 25, D:4) a wand of flame (11) (30, 22, D:4) 13 gold pieces (36, -3, D:4) 24 bolts (37, 25, D:4) a potion of curing (38, 24, D:4) 7 gold pieces (38, 26, D:4) 9 gold pieces (38, 37, D:4) a +0 chain mail (56, -2, D:4) 17 bolts (57, 43, D:4) 15 stones (61, 41, D:4) the +1 robe of Hubris {-Tele rElec MR+ Int+2} It affects your intelligence (+2). It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents most forms of teleportation. (64, 27, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Giotay's Armour Boutique a +0 leather armour (26 gold) a +2 leather armour of cold resistance (247 gold) a +0 leather armour (26 gold) the +4 troll leather armour "Oful" {rC- Regen+ MP+9 Dex+5} (837 gold) It affects your dexterity (+5). It makes you vulnerable to cold. It affects your magic capacity (+9). It increases your rate of regeneration. a +0 ring mail (52 gold) a +2 ring mail of cold resistance (273 gold) a +1 naga barding (390 gold) a +0 leather armour (26 gold) a +0 scale mail (52 gold) a +0 leather armour (26 gold) a +0 chain mail (58 gold) a +1 ring mail of fire resistance (208 gold) a +3 chain mail of positive energy (305 gold) (0, 0, D:5) a cursed -2 hand axe (11, 18, D:5) a +0 robe a +0 dagger (12, 18, D:5) a +0 flail (13, 18, D:5) a +0 ring mail a +0 dagger (14, 27, D:5) a cursed -3 halberd (24, 7, D:5) 21 bolts (24, 12, D:5) 15 stones (32, 8, D:5) a +0 whip (36, 7, D:5) 12 arrows (44, 19, D:5) 20 sling bullets (47, 35, D:5) 22 stones Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail a +0 spear (1, -2, D:6) a throwing net (1, -1, D:6) a +0 whip a +0 ring mail a +0 spear (1, 0, D:6) a +0 halberd (2, 0, D:6) a +0 spear (5, 9, D:6) a +0 leather armour (5, 14, D:6) 15 stones (10, 10, D:6) 18 stones (14, -27, D:6) 20 stones (18, 0, D:6) a +0 rapier (20, 9, D:6) a +2 quarterstaff of protection (26, -29, D:6) a +0 whip (39, -9, D:6) a +0 short sword (40, -9, D:6) a +0 club a +0 morningstar a cursed -2 leather armour a +0 trident Level 7 of the Dungeon (0, 0, D:7) 20 sling bullets (4, 3, D:7) a +0 mace (8, -1, D:7) a +0 hand axe a +0 chain mail a +0 whip a +0 leather armour a +0 dagger a +0 ring mail (9, -1, D:7) a +0 whip (9, 0, D:7) a +0 flail a +0 scale mail (16, 11, D:7) a +0 giant spiked club (18, -17, D:7) 22 stones (25, 5, D:7) a +0 hand axe a +0 ring mail (26, 6, D:7) a +0 mace a cursed -3 flail (42, 12, D:7) a cursed -3 club (43, 12, D:7) a +0 flail a +0 ring mail (43, 13, D:7) a +0 dagger (43, 19, D:7) a +0 scythe Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow 12 arrows (3, 0, D:8) an arrow (5, 0, D:8) 2 arrows (6, 0, D:8) an arrow (7, 0, D:8) 2 arrows (13, 8, D:8) a +0 ring mail (29, 22, D:8) the +9 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. +0 swamp dragon scales (40, 0, D:8) a +0 robe a +0 dagger (41, -12, D:8) 15 bolts (41, -2, D:8) a +0 robe a +0 dagger (41, 0, D:8) a +0 chain mail a +0 scimitar a +0 scale mail a +0 hand axe (41, 1, D:8) a throwing net (49, 9, D:8) 6 arrows (56, 34, D:8) a +0 dagger (57, 32, D:8) 3 stones a +0 club a +0 club a +0 short sword (57, 33, D:8) a +0 dagger (57, 34, D:8) a +0 dagger 3 stones Level 9 of the Dungeon (0, 0, D:9) a +0 long sword a +0 robe (0, 1, D:9) a +0 trident (0, 24, D:9) a +0 naga barding (4, -3, D:9) a +0 flail a +0 robe (4, -2, D:9) a +0 long sword a +0 robe (12, 14, D:9) a +0 robe (14, 1, D:9) a +0 short sword (14, 27, D:9) 2 sling bullets (14, 28, D:9) a +0 mace a +0 dagger a +0 robe (14, 29, D:9) a +0 quarterstaff of draining a +0 hunting sling 24 sling bullets a +0 leather armour (15, 29, D:9) a +0 club (19, 17, D:9) a +0 troll leather armour a +0 robe a +1 whip of freezing (28, -3, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 buckler (28, 23, D:9) a +0 scimitar of flaming a +0 robe (28, 33, D:9) 2 arrows (29, 23, D:9) a +0 spear a throwing net (29, 33, D:9) an arrow (29, 36, D:9) a +0 hand axe a +0 scale mail (29, 37, D:9) a +2 dagger of protection a +0 robe (30, 33, D:9) a +0 shortbow an arrow a +0 giant club a cursed -2 giant club (30, 37, D:9) a +0 club a +0 club a +0 leather armour (31, 33, D:9) 3 large rocks (31, 38, D:9) a +0 dagger a +0 robe (32, 33, D:9) a +0 club (40, 14, D:9) a +0 chain mail (45, 16, D:9) a +0 giant spiked club (46, 10, D:9) a +0 flail a +0 mace (47, 23, D:9) a +0 chain mail Level 10 of the Dungeon (0, 0, D:10) 31 arrows (2, 24, D:10) 23 bolts (4, -2, D:10) 23 stones (4, 12, D:10) a cursed +0 robe (8, 37, D:10) 3 large rocks (15, 37, D:10) a large rock (16, 15, D:10) 62 poisoned darts (17, 16, D:10) a +0 scale mail a +0 pair of boots (20, 8, D:10) 21 stones (21, -5, D:10) 13 arrows (21, 6, D:10) 11 stones (22, -6, D:10) a +1 ring of evasion a +0 animal skin (27, 22, D:10) an arrow (28, 22, D:10) 2 arrows (29, 21, D:10) an arrow (31, 19, D:10) 2 arrows (32, 17, D:10) a +0 shortbow 10 arrows (44, 26, D:10) a +0 club (45, 14, D:10) a +4 trident 28 sling bullets (45, 16, D:10) a +0 morningstar a +0 chain mail (46, 15, D:10) a cursed -1 flail 6 stones (46, 16, D:10) a +0 leather armour (48, 18, D:10) a stone (52, -2, D:10) 20 sling bullets (57, 31, D:10) a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) a +0 flail (1, 19, D:11) a +0 broad axe (4, 10, D:11) a +0 flail a +0 ring mail (10, -1, D:11) 2 stones (10, 1, D:11) a +0 whip (10, 11, D:11) a +0 scythe (11, 1, D:11) 3 stones a +0 whip (12, 22, D:11) 20 stones (14, -15, D:11) a +0 scimitar (17, 18, D:11) 18 sling bullets (17, 30, D:11) 2 javelins (17, 36, D:11) 18 arrows (18, 11, D:11) a +0 chain mail (18, 34, D:11) a wand of polymorph (10) (28, 2, D:11) a +0 trident (29, 0, D:11) a +0 dagger a +0 leather armour (30, 0, D:11) a +0 hand axe a +0 ring mail (30, 1, D:11) a cursed -3 hand axe a +0 plate armour (30, 20, D:11) a wand of disintegration (20) a wand of iceblast (24) the +6 mace of Byepn {freeze, rF+ rC+ Dex+5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+5). It protects you from fire. It protects you from cold. a wand of random effects (20) a +2 chain mail of magic resistance a wand of clouds (12) an uncursed ring of positive energy 2 scrolls of magic mapping (40, -15, D:11) a +1 great mace of flaming 7 silver javelins the +3 ring mail of Ichaw {rC++ rN+ Str-4 Dex+4} It affects your strength (-4). It affects your dexterity (+4). It greatly protects you from cold. It protects you from negative energy. an uncursed ring of protection from fire 7 atropa-tipped darts 3 scrolls of fog 5 scrolls of magic mapping (45, 35, D:11) 31 stones (56, -14, D:11) 7 boomerangs of dispersal (59, -15, D:11) 31 stones (60, 29, D:11) 16 arrows (61, -16, D:11) a +0 double sword of electrocution (61, -11, D:11) 21 sling bullets Level 12 of the Dungeon (0, 0, D:12) 15 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 dagger (0, 6, Lair:1) 15 bolts (0, 7, Lair:1) an uncursed ring of resist corrosion (1, 7, Lair:1) a Fen Folio (8, 8, Lair:1) a +0 club (11, -3, Lair:1) a +0 leather armour (11, 23, Lair:1) a +0 dagger of protection (15, 22, Lair:1) a +0 hunting sling (16, -6, Lair:1) a +0 ring mail (17, 8, Lair:1) a +1 ring of evasion an uncursed amulet of magic regeneration an uncursed ring of teleportation (23, 24, Lair:1) 19 stones (28, 22, Lair:1) a +0 leather armour (33, -5, Lair:1) 17 stones (36, -6, Lair:1) 22 stones (43, 21, Lair:1) 14 stones (45, -6, Lair:1) 19 bolts (45, 23, Lair:1) 16 arrows (57, 0, Lair:1) an uncursed staff of wizardry Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 robe (1, 0, Lair:2) 13 stones (10, -24, Lair:2) a +0 plate armour (33, -25, Lair:2) a +0 mace (49, 20, Lair:2) a +0 plate armour (50, -27, Lair:2) 14 arrows (56, 8, Lair:2) a +0 robe (58, -21, Lair:2) a +0 whip (59, 5, Lair:2) 19 bolts Level 3 of the Lair of Beasts (3, 9, Lair:3) 4 potions of degeneration (10, -15, Lair:3) a +0 mace (11, -15, Lair:3) the cursed +1 robe "Wossean" {rElec rC+ Str+2} It affects your strength (+2). It protects you from cold. It insulates you from electricity. It has a curse placed upon it. (11, -14, Lair:3) the +4 ring mail of Bitterness {rElec rN+} It insulates you from electricity. It protects you from negative energy. (12, -16, Lair:3) a +0 flail (12, -15, Lair:3) an uncursed amulet of the acrobat an uncursed amulet of inaccuracy a +0 plate armour (12, -14, Lair:3) a cursed amulet of inaccuracy (12, -13, Lair:3) 19 stones (13, -15, Lair:3) 20 arrows (13, -14, Lair:3) a +0 ring mail (15, 11, Lair:3) a +0 leather armour (16, -50, Lair:3) 14 poisoned darts (63, -28, Lair:3) 15 arrows (66, -52, Lair:3) 28 stones (72, -15, Lair:3) a +0 scale mail Level 4 of the Lair of Beasts (9, 4, Lair:4) 19 stones (9, 11, Lair:4) a cursed -2 quarterstaff (20, -6, Lair:4) a +0 falchion (25, -23, Lair:4) 14 poisoned darts (35, -4, Lair:4) a +1 vorpal demon whip a +8 vorpal dire flail (41, -14, Lair:4) 5 stones (42, -4, Lair:4) 14 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) a +3 vorpal great mace (8, 2, Lair:5) a +0 war axe (9, -3, Lair:5) a +1 antimagic war axe a +0 leather armour (9, 1, Lair:5) a +0 long sword (10, -15, Lair:5) a +0 leather armour (30, 16, Lair:5) 25 stones (63, 10, Lair:5) a +0 leather armour Level 6 of the Lair of Beasts (6, -31, Lair:6) a cursed +0 ring mail (24, -2, Lair:6) a wand of acid (9) (28, -30, Lair:6) a wand of flame (17) (45, -3, Lair:6) a +0 pair of gloves (46, 9, Lair:6) a +0 short sword a +0 robe (53, -19, Lair:6) a +0 scimitar (55, -5, Lair:6) a +0 spear (64, 12, Lair:6) a +0 rapier a +0 robe a +0 rapier a +0 robe a +0 short sword a +0 robe a +0 buckler a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 buckler (68, -10, Lair:6) a +0 dagger a +0 robe (68, -9, Lair:6) a cursed -3 short sword a +0 robe a +0 buckler (69, -7, Lair:6) a +0 dagger a +0 robe a +0 buckler (69, -6, Lair:6) a +0 rapier a +0 robe (69, 4, Lair:6) a wand of random effects (51) (69, 6, Lair:6) a +0 hunting sling of freezing Level 1 of the Spider Nest (4, -2, Spider:1) a +0 mace (5, -39, Spider:1) 15 stones (12, -33, Spider:1) an uncursed amulet of the gourmand (15, -29, Spider:1) a +0 great mace (15, -10, Spider:1) 19 sling bullets (18, 3, Spider:1) 26 stones (20, 1, Spider:1) a +0 club (22, -14, Spider:1) 24 stones (26, -24, Spider:1) the +9 falchion "Lueppiov" {flame, rF+ Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from fire. It makes you more stealthy. (27, -36, Spider:1) a potion of degeneration (31, -26, Spider:1) a +0 ring mail (38, -38, Spider:1) a +2 shortbow of flaming (39, -38, Spider:1) 40 gold pieces (42, -35, Spider:1) a ration (unseen)