Zamet Level 1 of the Dungeon [Shop] Aggiw's Antique Weapon Shoppe a +0 hand axe (78 gold) a +0 whip (65 gold) a +0 great sword of electrocution (473 gold) a +0 whip (65 gold) a +0 club (26 gold) a +0 dagger (52 gold) a +2 mace of distortion (507 gold) the +0 flail of Infinity {holy, rElec Stlth+} (600 gold) rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. a +0 sling (39 gold) the +7 war axe of the Snake Pit {elec, rElec rPois Will+ Int+2} (1864 gold) Int+2: It affects your intelligence (+2). rElec: It insulates you from electricity. rPois: It protects you from poison. Will+: It increases your willpower. (0, 0, D:1) a rat skeleton (0, 10, D:1) 6 stones (3, 19, D:1) a rat corpse (skeletalised by now) (7, -13, D:1) a bat corpse (skeletalised by now) (7, 22, D:1) a +0 chain mail (18, 24, D:1) a +0 club a goblin skeleton (26, -14, D:1) 5 stones (31, 11, D:1) a +0 rapier (37, -1, D:1) a rat corpse (skeletalised by now) (37, 6, D:1) 5 javelins (41, -12, D:1) a +0 robe (41, 21, D:1) a hobgoblin corpse (skeletalised by now) (42, 8, D:1) a +0 robe (47, 10, D:1) a +0 whip a stone (48, -5, D:1) a ball python skeleton Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (2, 7, D:2) an amulet of magic regeneration (4, -7, D:2) an adder skeleton (5, -3, D:2) a hobgoblin skeleton (5, 10, D:2) a +0 flail (6, -8, D:2) a quokka skeleton (6, -7, D:2) an adder skeleton (7, 7, D:2) a +0 club a ball python skeleton a ball python skeleton (8, 7, D:2) an adder skeleton (11, -14, D:2) a +0 dagger (15, -7, D:2) a rat skeleton (15, 20, D:2) a +2 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (16, 17, D:2) a +0 hammer (19, -3, D:2) a bat skeleton (19, -2, D:2) a hobgoblin skeleton (23, 17, D:2) 4 stones (28, -5, D:2) 8 stones (33, -2, D:2) a +0 scale mail (34, 45, D:2) a +0 short sword a kobold corpse (skeletalised by now) (35, -3, D:2) 5 stones (35, 4, D:2) a staff of death (37, -2, D:2) a +0 robe (45, 40, D:2) a serpent talisman Level 3 of the Dungeon (0, 0, D:3) a +0 club (6, -31, D:3) an adder corpse (skeletalised by now) (14, -34, D:3) a bat skeleton (17, -35, D:3) an adder skeleton (22, -18, D:3) a +0 robe (27, -17, D:3) a +0 dagger 2 stones a kobold skeleton (40, -44, D:3) a bat corpse (skeletalised by now) (42, -30, D:3) a hobgoblin corpse (skeletalised by now) (50, 2, D:3) 4 stones (58, -37, D:3) a +0 dagger 6 poisoned darts (58, -26, D:3) an adder skeleton (64, -36, D:3) 6 stones (64, -23, D:3) 4 poisoned darts Level 4 of the Dungeon (0, 0, D:4) a +0 club an orc skeleton (1, -12, D:4) a +0 club a +0 leather armour a +0 mace (2, -12, D:4) a hobgoblin corpse (skeletalised by now) (2, -11, D:4) a +0 hand axe a +0 leather armour an adder corpse (skeletalised by now) (2, 5, D:4) a +0 buckler (23, -8, D:4) a +0 robe (25, 1, D:4) a +0 club a kobold skeleton (27, -12, D:4) 7 stones (27, 28, D:4) a quokka corpse (28, -8, D:4) a +0 robe (32, 9, D:4) an adder skeleton (40, 18, D:4) 4 stones (41, 20, D:4) 4 stones (47, -2, D:4) a hobgoblin skeleton (47, 9, D:4) a +0 cloak Level 5 of the Dungeon (0, 0, D:5) a +0 club a +0 chain mail a scorpion corpse (1, -1, D:5) a +0 falchion a +0 ring mail an orc corpse (1, 0, D:5) a +0 whip a +0 leather armour an orc corpse (4, 43, D:5) a +0 club (11, 43, D:5) a wand of quicksilver (8) (18, 2, D:5) a +0 dagger