ZanderDzel Level 1 of the Dungeon (3, 9, D:1) a +0 robe (14, 5, D:1) 15 poisoned needles (37, 11, D:1) a +0 hunting sling (39, 2, D:1) a +0 short sword 2 stones (42, 2, D:1) a +0 leather armour (43, 12, D:1) a +0 club (45, -8, D:1) a +0 club a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (7, 7, D:2) a +0 club a +0 ring mail of fire resistance (7, 8, D:2) a +0 short sword (8, 13, D:2) 24 sling bullets (8, 33, D:2) a +0 pair of gloves (12, 10, D:2) 17 sling bullets (20, 43, D:2) a +0 club (21, 23, D:2) 21 sling bullets (24, 24, D:2) a +0 short sword (30, 32, D:2) a +0 troll leather armour {Purgy} (33, 33, D:2) a stone (34, 33, D:2) a stone (36, 33, D:2) a stone (40, 16, D:2) 7 sling bullets (41, 51, D:2) a +0 robe (44, -3, D:2) a +0 short sword (47, 16, D:2) a +0 short sword (47, 23, D:2) 24 stones (48, -2, D:2) a +0 scale mail (50, 31, D:2) an uncursed amulet of harm Level 3 of the Dungeon (0, 0, D:3) 29 arrows (10, -3, D:3) 3 stones (11, -3, D:3) a stone (12, -3, D:3) a stone (12, 3, D:3) a +0 trident (13, -4, D:3) a +0 dagger (15, -4, D:3) 25 arrows (27, 8, D:3) 21 arrows (35, 14, D:3) 13 stones (35, 29, D:3) 21 sling bullets (42, 15, D:3) a +0 flail a +0 whip (43, 15, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) 18 arrows (13, 2, D:4) a +0 leather armour (14, 39, D:4) 8 javelins (19, 35, D:4) a -3 ring of dexterity (21, 16, D:4) 15 stones (23, 2, D:4) 17 stones (25, 6, D:4) 2 tomahawks (27, 37, D:4) 11 stones (31, 28, D:4) a +0 giant club Level 5 of the Dungeon [Shop] Keud's Weapon Emporium 22 stones (22 gold) a +0 hunting sling (15 gold) a +0 scythe (30 gold) a +0 short sword (30 gold) a +0 spear (30 gold) a +0 hand axe (30 gold) a +5 vampiric long sword (375 gold) a +2 hand axe of venom (156 gold) a +0 quarterstaff (40 gold) a +2 dagger of venom (144 gold) the +6 halberd of Cruel Justice {venom, rPois rF++} (635 gold) It poisons the flesh of those it strikes. It greatly protects you from fire. It protects you from poison. (0, 0, D:5) 4 javelins (1, -5, D:5) an arrow (3, -8, D:5) a +0 shortbow of freezing 14 arrows (16, 7, D:5) 15 arrows (17, -14, D:5) 21 bolts Level 6 of the Dungeon (0, 0, D:6) a +0 trident (3, 1, D:6) a +0 dagger (8, -2, D:6) a cursed +0 chain mail (19, 9, D:6) 23 arrows (27, 28, D:6) a cursed +0 ring mail (28, -10, D:6) a +0 dagger a +0 robe (28, -9, D:6) a cursed -2 whip a +0 scale mail a +0 leather armour (29, -12, D:6) a +0 mace (37, 22, D:6) a +0 club (39, 23, D:6) 20 arrows (40, -3, D:6) 2 scrolls of random uselessness (41, 12, D:6) a +0 scale mail (47, 21, D:6) a +0 long sword (49, 29, D:6) a +0 robe (50, -9, D:6) a +0 club Level 7 of the Dungeon (4, -30, D:7) a +0 giant club (15, -7, D:7) a scarf of repulsion (17, 2, D:7) a +0 hand axe (22, 7, D:7) a +0 shield (24, -40, D:7) a +0 club a +0 leather armour (24, -39, D:7) a +0 mace a +0 ring mail a cursed -2 short sword (25, -15, D:7) a +0 trident (38, 2, D:7) a +0 scale mail (43, -7, D:7) a +0 flail a +0 chain mail (43, -5, D:7) a +0 dagger a +0 robe (44, -7, D:7) a +0 war axe a +0 hand axe a +0 club (58, -16, D:7) a cursed -2 whip a +0 leather armour (58, -15, D:7) a +0 dagger a +0 robe (58, -14, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon [Shop] Beennor's Antique Armour Shoppe a +0 robe (25 gold) a +2 plate armour of cold resistance (1480 gold) a +0 pair of boots (166 gold) a +0 robe (25 gold) a +1 robe of positive energy (358 gold) the +5 plate armour of Perfidy {rN+++ Int+5 Dex+2} (3355 gold) It affects your intelligence (+5). It affects your dexterity (+2). It renders you almost immune to negative energy. a +0 robe (25 gold) a +0 scale mail (148 gold) a +0 leather armour (74 gold) a +3 chain mail (795 gold) a +0 leather armour (74 gold) (0, 0, D:8) a cursed +0 plate armour (2, 0, D:8) 6 sling bullets (4, 25, D:8) a +1 dagger of venom a +0 robe (4, 26, D:8) 3 tomahawks (5, 25, D:8) a +0 hand axe a +0 chain mail (5, 26, D:8) a tomahawk a +0 morningstar (5, 43, D:8) a +0 battleaxe (7, 36, D:8) a cursed +0 helmet (8, 27, D:8) a +0 short sword a +0 dagger a +0 robe (10, 28, D:8) a +0 dagger a +0 robe (11, 43, D:8) a +0 scimitar a +0 ring mail (12, 34, D:8) 25 arrows (14, 46, D:8) 14 sling bullets (54, 33, D:8) a +0 giant spiked club a +0 giant club (57, -3, D:8) an uncursed staff of death Level 9 of the Dungeon (0, 0, D:9) 20 stones (2, -13, D:9) a +0 robe (2, -12, D:9) 11 poisoned needles (9, -21, D:9) a +0 dagger a +0 robe (9, -17, D:9) a cursed -2 giant club a +0 giant club (13, -23, D:9) a +0 flail a +0 short sword (26, -11, D:9) a +0 ring mail (29, -24, D:9) a +0 plate armour a +0 falchion a +0 mace a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 robe (33, 6, D:9) a +0 robe a +0 dagger (33, 9, D:9) a +0 club a +0 leather armour a +0 flail (33, 10, D:9) a +0 leather armour (35, 8, D:9) a +0 whip (39, -24, D:9) a +0 leather armour (42, 16, D:9) 8 tomahawks (44, 6, D:9) 18 arrows a +0 shortbow (45, 4, D:9) 2 arrows Level 10 of the Dungeon (0, 0, D:10) a stone (0, 3, D:10) a +3 short sword of draining a +0 hand axe a +0 leather armour a cursed -3 club a +0 club a cursed -3 falchion a +0 leather armour (0, 7, D:10) a stone (3, -6, D:10) a +0 chain mail (4, -6, D:10) a +0 club (4, -5, D:10) a stone (4, -4, D:10) a stone (6, -23, D:10) 19 stones (10, -19, D:10) 26 stones (18, -5, D:10) a +0 leather armour (19, 3, D:10) an arrow (19, 4, D:10) an arrow (19, 8, D:10) a +0 shortbow 9 arrows (20, 4, D:10) 2 arrows (20, 5, D:10) an arrow (20, 6, D:10) an arrow (28, -2, D:10) a +0 giant spiked club the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a wand of flame (16) (1, 0, Lair:1) a +0 falchion (3, 10, Lair:1) 19 stones (11, 6, Lair:1) a +0 hand crossbow (16, -14, Lair:1) a potion of brilliance a Gauntlet (0, 2, Gauntlet) the cursed +1 great sword "Camoypiomoar" {protect, rElec rN++} It protects the one who uses it against injury (+AC on strike). It insulates you from electricity. It greatly protects you from negative energy. It has a curse placed upon it. (0, 10, Gauntlet) a Grand Grimoire (0, 11, Gauntlet) a book of Ice (0, 14, Gauntlet) the ring "Ochafejy" {Ice Str+2} [ring of ice] It enhances your ice magic. It affects your strength (+2). It makes you vulnerable to fire. It protects you from cold. (1, -1, Gauntlet) a +3 ring of strength (1, 1, Gauntlet) a potion of heal wounds (1, 9, Gauntlet) a hell hound corpse (12, -3, Gauntlet) a book of Power (12, 3, Gauntlet) a scroll of remove curse (13, 11, Gauntlet) a -3 ring of protection 12 rations (22, -1, Gauntlet) an uncursed amulet of harm (22, 2, Gauntlet) a potion of mutation (26, 11, Gauntlet) a +0 morningstar