Zantyr Level 1 of the Dungeon (0, 0, D:1) a +0 robe (1, 9, D:1) a +0 dagger (7, -18, D:1) a +0 chain mail (8, 21, D:1) a +0 dagger 2 stones (9, 21, D:1) a +0 spear (13, 21, D:1) a +0 dagger (33, -15, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (1, -3, D:2) a +0 ring mail (9, 14, D:2) a +0 short sword (10, -5, D:2) a +0 robe (10, 0, D:2) a +0 dagger (12, 7, D:2) a +0 morningstar (12, 17, D:2) 8 stones (15, 14, D:2) a +0 short sword (25, 0, D:2) a +0 dagger a +0 sling (28, 1, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 club (4, 28, D:3) a +0 sling a +0 club (15, 3, D:3) a +0 dagger (17, 12, D:3) a +0 falchion (19, 22, D:3) a +2 barding (23, -5, D:3) Sif Muna's Opusculum on Conduction Spells Type Level a - Shock Conjuration/Air 1 (unseen) (23, 9, D:3) a +0 club a +0 robe (25, 8, D:3) a +0 club (25, 9, D:3) a +0 flail Level 4 of the Dungeon [Shop] Bethal's Book Shoppe an Everburning Encyclopedia (360 gold) a book of Blasting (400 gold) a book of Debilitation (200 gold) a book of Scorching (300 gold) a book of Iron (360 gold) Maxwell's Memoranda (380 gold) a book of Armaments (360 gold) a book of Blasting (400 gold) a There-And-Back Book (300 gold) a book of Debilitation (200 gold) a book of Spectacle (320 gold) a manual of Staves (800 gold) (0, 0, D:4) a stone (9, -1, D:4) a +0 flail a +0 dagger a +0 robe (9, 0, D:4) a +0 club a boomerang a +0 dagger a +0 club a +0 ring mail (25, 12, D:4) a +0 rapier (28, 8, D:4) a +0 club (28, 23, D:4) a +0 dagger (32, 26, D:4) 8 stones (34, -9, D:4) a +0 short sword (38, -9, D:4) a +0 short sword 4 stones (44, 4, D:4) a +0 dagger (45, 0, D:4) a +0 whip (45, 13, D:4) a +0 robe (45, 20, D:4) a +0 sling (49, -6, D:4) a +0 robe (50, 29, D:4) a +0 hand axe (52, -3, D:4) a +0 club a +0 leather armour (53, 19, D:4) a +0 whip of freezing a +0 robe (61, 2, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour a +0 whip (1, 1, D:5) a +0 club (2, -20, D:5) a +0 chain mail (2, 1, D:5) a +0 flail a +0 whip (3, -4, D:5) a +0 flail (4, -3, D:5) a +0 robe a +0 dagger (4, -2, D:5) a +0 chain mail a +0 club (8, 23, D:5) a +0 club (9, 22, D:5) a +0 dagger a +0 robe (10, 18, D:5) a +0 whip (10, 22, D:5) a +0 whip a +0 leather armour (16, 23, D:5) a +0 trident (18, 2, D:5) 5 large rocks (26, -30, D:5) a +0 hand axe a +0 robe a +0 dagger (29, 1, D:5) a +0 sling (29, 12, D:5) 5 stones (35, 7, D:5) 7 stones (45, -22, D:5) a +0 spear (45, -20, D:5) a +0 hand axe (46, -23, D:5) a +0 giant spiked club (47, -22, D:5) a +1 heavy mace (47, -20, D:5) a +0 falchion (50, 15, D:5) the +1 robe of the End {-Cast rElec rC+} rC: It protects you from cold. rElec: It insulates you from electricity. -Cast: It prevents spellcasting. (56, -20, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) a +0 short sword (2, -1, D:6) a +0 shortbow (2, 13, D:6) 5 stones (8, 7, D:6) a +0 leather armour (22, 8, D:6) a +0 war axe +0 steam dragon scales (22, 18, D:6) a +0 pair of gloves (30, -1, D:6) a +0 mace (39, 15, D:6) 6 stones (42, 5, D:6) a +0 leather armour (43, -3, D:6) a scroll of noise (45, 8, D:6) a +0 short sword (51, -9, D:6) a +0 pair of gloves Level 7 of the Dungeon [Shop] Zuefig's Armour Shoppe a +0 robe (9 gold) a +3 plate armour of positive energy (588 gold) a +0 cloak (63 gold) a +3 scale mail of willpower (364 gold) a +0 leather armour (28 gold) a +2 pair of gloves (231 gold) a +0 robe (9 gold) (4, -5, D:7) a +0 shortbow (25, -10, D:7) a +0 whip (31, 2, D:7) a +0 whip a +0 hand axe (37, 20, D:7) a +0 club (37, 21, D:7) a +0 whip (40, 22, D:7) a +0 dagger (41, 28, D:7) a +0 robe (46, 33, D:7) a +0 vampiric trident (47, 22, D:7) a +0 quarterstaff (51, 14, D:7) a curare-tipped dart a +0 dagger of freezing (52, 14, D:7) a +1 whip of holy wrath a +0 dagger (53, 13, D:7) a +0 short sword (53, 14, D:7) a stone a +0 dagger (54, 13, D:7) 3 stones a +0 whip Level 8 of the Dungeon (0, 0, D:8) a +0 war axe (2, -49, D:8) 4 stones (7, -45, D:8) a +0 dagger (11, -22, D:8) a +0 trident (11, -1, D:8) a +0 mace (12, -22, D:8) a +0 leather armour a +0 leather armour a +0 hand axe (13, -22, D:8) a +0 robe a +0 dagger (14, -23, D:8) a +0 robe a +0 dagger (15, -22, D:8) a +0 ring mail (21, -5, D:8) a +0 shortbow (22, -52, D:8) a +0 plate armour (24, -53, D:8) a +0 leather armour a +0 flail (24, -52, D:8) a +0 club (25, -52, D:8) a +0 leather armour of cold resistance a +0 short sword a +0 robe a +0 dagger a +0 war axe (25, 0, D:8) a +0 shortbow (36, -17, D:8) a +0 rapier (53, -31, D:8) a +0 robe a +0 dagger (53, -30, D:8) a +0 trident (53, -29, D:8) a +0 hand axe (54, -23, D:8) a +0 arbalest (54, -4, D:8) a +0 short sword Level 9 of the Dungeon (0, 0, D:9) a +0 pair of boots a +0 shortbow a +0 buckler a +0 halberd a +0 scale mail (5, 1, D:9) a +0 whip a +0 hand axe (5, 2, D:9) 3 stones a +0 ring mail a +0 short sword (5, 9, D:9) a +0 club (6, 2, D:9) a +0 leather armour a +0 great mace a +0 scale mail a +0 short sword a +0 chain mail a +0 whip a +0 club (6, 3, D:9) a +0 hand axe a +0 leather armour (32, -11, D:9) a +0 giant club a +0 giant club (33, -35, D:9) a +0 robe (33, -20, D:9) a +0 shortbow (35, -41, D:9) a +0 robe (37, -17, D:9) a +0 pair of boots (38, -18, D:9) a +0 chain mail (48, -15, D:9) a +0 whip Level 10 of the Dungeon (11, -39, D:10) a +0 leather armour (13, 4, D:10) a +0 chain mail (21, -39, D:10) a +0 shortbow (30, -38, D:10) a +0 flail a potion of degeneration (32, -50, D:10) a +0 club a +0 robe a potion of degeneration (33, -51, D:10) a +0 dagger (33, -50, D:10) a +0 dagger a +0 robe a +0 hand axe a +2 ring mail of fire resistance (33, -49, D:10) a +0 short sword a +0 flail a +0 leather armour a potion of degeneration (34, -50, D:10) a +0 flail a +0 leather armour a +0 kite shield (35, -44, D:10) a +0 scale mail (35, -32, D:10) a +2 dagger of holy wrath (35, -29, D:10) a +0 giant club a +0 giant spiked club (35, -26, D:10) a +0 flail (37, -48, D:10) a +0 animal skin (40, -49, D:10) a +0 flail a +0 plate armour (40, -3, D:10) a +0 halberd a +0 plate armour (41, -3, D:10) a +0 war axe a +3 leather armour a +0 whip a +0 dagger (45, -45, D:10) a +0 scale mail (46, -49, D:10) a +0 club 2 boomerangs a +0 leather armour (46, -48, D:10) a +0 dagger a +0 robe (46, -47, D:10) a +0 club a +0 leather armour (47, -48, D:10) a +0 trident a +0 plate armour (50, -48, D:10) a +0 mace a +0 scale mail a potion of degeneration (53, -51, D:10) a +0 dagger (53, -39, D:10) a +0 robe (60, -53, D:10) a potion of degeneration (60, -52, D:10) a potion of degeneration (60, -51, D:10) a potion of degeneration the Ecumenical Temple Level 1 of the Orcish Mines (11, -7, Orc:1) a +0 dagger a +0 robe (11, 12, Orc:1) a scroll of vulnerability 2 scrolls of amnesia (12, -7, Orc:1) a +0 dagger 2 boomerangs a +0 dagger a +0 robe (12, -6, Orc:1) a +0 short sword (13, -6, Orc:1) a +0 dagger a +0 robe (13, -4, Orc:1) a +0 hand axe a +0 club (14, -4, Orc:1) a +0 short sword a +0 plate armour (14, -3, Orc:1) a +0 club (16, 8, Orc:1) a +0 dagger a +0 robe (22, 17, Orc:1) a +0 dagger (22, 18, Orc:1) a +0 war axe a +0 chain mail a +0 chain mail a +0 battleaxe a +0 leather armour a +0 whip (22, 19, Orc:1) a +0 leather armour a +0 hand axe a +0 plate armour a +1 halberd of protection (23, 17, Orc:1) a +0 giant club a +0 giant club (23, 19, Orc:1) a +0 robe a +0 dagger of distortion a +0 chain mail a +0 club a +0 short sword (24, 18, Orc:1) a +2 robe of willpower a +0 dagger a +0 leather armour a +0 club (24, 19, Orc:1) a +0 chain mail a +0 mace a +0 plate armour a +0 battleaxe (30, 9, Orc:1) a +0 club a +0 dagger a +0 robe a +0 whip a +0 ring mail a +1 vampiric whip a +0 leather armour a +0 flail a +0 ring mail (30, 10, Orc:1) a +0 scimitar 3 boomerangs a +0 plate armour (30, 13, Orc:1) a +0 club (31, 9, Orc:1) a +0 short sword (31, 10, Orc:1) a +0 dagger a +0 robe a +0 dagger (32, 8, Orc:1) a +0 hand axe a +0 plate armour (32, 9, Orc:1) a +0 war axe of draining a +0 leather armour (32, 10, Orc:1) a +1 vampiric scimitar a +0 plate armour (34, 13, Orc:1) a +1 heavy hand axe (35, 3, Orc:1) 6 stones (36, 2, Orc:1) a +6 ring of intelligence (36, 3, Orc:1) a +0 pair of boots of flying (unseen) (36, 14, Orc:1) a +0 war axe (36, 15, Orc:1) a +0 club a +0 leather armour (37, 3, Orc:1) 22 gold pieces (38, 3, Orc:1) 12 gold pieces (41, 0, Orc:1) 15 gold pieces Level 2 of the Orcish Mines [Shop] Fitarhen's Assorted Antiques the +3 trident "Ustroirph" {freeze, rElec} (1306 gold) rElec: It insulates you from electricity. a +5 ring of evasion (1332 gold) a scroll of fog (148 gold) a +0 mace (111 gold) a +0 leather armour (74 gold) a +0 falchion (111 gold) 2 potions of ambrosia (592 gold) a scroll of identify (74 gold) [Shop] Luozoirch's Magic Scroll Shop a scroll of identify (26 gold) 2 scrolls of teleportation (78 gold) a scroll of enchant armour (97 gold) a scroll of amnesia (52 gold) a scroll of torment (123 gold) a scroll of poison (52 gold) a scroll of magic mapping (97 gold) [Shop] Uxowymy's Distillery a potion of flight (48 gold) a potion of flight (48 gold) a potion of curing (48 gold) 2 potions of magic (256 gold) a potion of cancellation (128 gold) a potion of might (64 gold) a potion of attraction (48 gold) a potion of attraction (48 gold) a potion of might (64 gold) a potion of degeneration (16 gold) a potion of heal wounds (80 gold) [Shop] Woarr's Book Boutique a book of Spatial Translocations (198 gold) a There-And-Back Book (330 gold) a Necronomicon (616 gold) the Unrestrained Analects (484 gold) Siatet's Omnibus of Geomancy and Hypothermia (308 gold) Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Petrify Transmutation/Earth 4 c - Metabolic Englaciation Hexes/Ice 5 Qauxasoth's Handbook of the Commander (286 gold) Spells Type Level a - Animate Armour Summoning/Earth 4 b - Monstrous Menagerie Summoning 7 a book of Spectacle (352 gold) a book of Blasting (440 gold) (0, 0, Orc:2) a +0 robe a +0 dagger (0, 1, Orc:2) a +0 ring mail a +0 flail (1, 1, Orc:2) a +0 chain mail a +0 mace (20, -25, Orc:2) a +0 short sword (20, -22, Orc:2) a +0 plate armour a +0 glaive (20, -15, Orc:2) a +1 shortbow of flaming (21, -25, Orc:2) a +0 falchion (21, -24, Orc:2) a +0 ring mail a +0 hand axe a +0 plate armour a +0 hand axe (21, -23, Orc:2) a +0 robe a +0 dagger (21, -20, Orc:2) a +0 leather armour a +0 trident (21, -19, Orc:2) a +0 bardiche (21, 9, Orc:2) a +0 ring mail a +0 long sword an elf corpse (22, -23, Orc:2) a +0 chain mail a +0 glaive 2 boomerangs a +0 hand axe (23, -21, Orc:2) a +0 ring mail a +0 falchion (26, -23, Orc:2) a +0 club (26, -22, Orc:2) a +1 robe of willpower a +0 dagger a +0 chain mail a +0 antimagic broad axe (27, -24, Orc:2) a +0 plate armour a +0 war axe a +0 arbalest of flaming (27, -23, Orc:2) a +0 robe a +0 dagger (27, -22, Orc:2) a +0 giant spiked club a +0 giant club (30, -21, Orc:2) a +0 plate armour a +0 arbalest (34, -20, Orc:2) a +0 robe a +0 dagger (34, -19, Orc:2) a +2 robe of fire resistance a +0 dagger (37, -19, Orc:2) 6 large rocks (38, -28, Orc:2) a +0 robe a +0 dagger (42, -33, Orc:2) a +0 plate armour a +0 great mace a +0 arbalest (42, -24, Orc:2) a +0 leather armour a +0 dagger (43, -39, Orc:2) a +0 chain mail a +0 war axe a +0 arbalest (43, -38, Orc:2) 3 large rocks (43, -37, Orc:2) a +0 robe a +0 dagger (51, -46, Orc:2) a +2 robe of willpower a +1 dagger of venom (53, -31, Orc:2) a +0 war axe a +0 chain mail an orc corpse (skeletalised by now) (54, -51, Orc:2) a +0 kite shield (54, -47, Orc:2) a +0 chain mail a +0 mace (54, -32, Orc:2) a +0 flail (55, -45, Orc:2) a +2 great mace of draining a +0 dire flail (55, -32, Orc:2) a +0 glaive a +0 chain mail an orc corpse (skeletalised by now) (60, -16, Orc:2) a +0 heavy shortbow (62, -43, Orc:2) a +0 plate armour a +0 war axe Level 1 of the Elven Halls (0, 0, Elf:1) the +1 buckler "Heutz" {Fly rElec rC+ MP+9} rC: It protects you from cold. rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). Fly: It grants you flight. (unseen) (1, 5, Elf:1) a +0 long sword (2, 8, Elf:1) a +0 dagger an elf corpse (2, 13, Elf:1) a +0 long sword (3, 5, Elf:1) a +0 long sword a +0 leather armour (4, 0, Elf:1) a book of Spatial Translocations (13, 14, Elf:1) a +0 dagger an elf corpse