Zantyr Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 4 stones (9, -24, D:1) a +0 mace (14, 9, D:1) 4 stones (21, -11, D:1) a +0 dagger a +0 club (21, -7, D:1) 4 poisoned darts (23, 0, D:1) a +0 rapier (27, 0, D:1) a +0 whip a +0 ring mail (29, -10, D:1) 8 stones (31, -1, D:1) a +0 club (34, -20, D:1) a +0 dagger (34, 8, D:1) a +0 spear (38, -8, D:1) a +0 leather armour (43, -1, D:1) a +0 short sword 4 stones Level 2 of the Dungeon (0, 0, D:2) a +0 vampiric dagger (2, 1, D:2) a +0 short sword (12, -7, D:2) a +0 club (20, -22, D:2) a +0 spear (24, -8, D:2) a +0 sling Level 3 of the Dungeon [Shop] Ylowkak's Jewellery Emporium a ring of positive energy (220 gold) a +4 ring of protection (396 gold) an amulet of guardian spirit (330 gold) a ring of protection from cold (275 gold) a +5 ring of evasion (396 gold) an amulet of regeneration (330 gold) a ring of positive energy (220 gold) the ring of Xom's Fair Game {Fire rElec Int+3} (498 gold) [ring of fire] It enhances your fire magic. Int: It affects your intelligence (+3). rF: It protects you from fire. rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. (0, 0, D:3) 2 stones (3, -9, D:3) a +0 club a +0 sling (6, -5, D:3) a +0 quarterstaff (10, -14, D:3) a +0 dagger (11, -12, D:3) a +0 short sword (15, -4, D:3) 9 stones (26, 9, D:3) a +0 short sword 2 stones (27, 16, D:3) a +0 club (29, -2, D:3) 2 stones (31, 6, D:3) a +0 club 2 stones (33, 3, D:3) a +0 dagger (35, -2, D:3) a +0 pair of boots (40, 7, D:3) a +0 scythe (40, 9, D:3) a +0 robe (46, 5, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 robe (3, 24, D:4) a +0 war axe a +0 club 3 boomerangs a +0 leather armour (4, 23, D:4) a +0 war axe (5, -3, D:4) a +0 hand axe (6, 21, D:4) a +0 dagger a +0 robe (22, 28, D:4) a +0 dagger (26, 18, D:4) a +0 spear (26, 21, D:4) a +0 club (29, 26, D:4) a +0 club (39, -14, D:4) a +0 short sword (40, 25, D:4) a +0 dagger a +0 leather armour (56, -16, D:4) a +0 whip of flaming a +0 robe (61, -13, D:4) a +0 robe (63, -2, D:4) a +0 quarterstaff Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe a +0 leather armour a +0 dagger (1, 3, D:5) a +0 flail (2, 1, D:5) a +0 war axe (12, 25, D:5) a +0 club (13, 13, D:5) a +0 spear (17, 10, D:5) a +0 whip (17, 13, D:5) a +0 flail (18, 12, D:5) a +0 hand axe (19, -10, D:5) a +0 robe (20, -7, D:5) a +0 leather armour (28, 13, D:5) a +0 flail a +0 dagger a +0 robe (29, 13, D:5) a +0 dagger (36, 16, D:5) a +0 club (46, 1, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 robe (3, -3, D:6) a +0 ring mail (4, -4, D:6) a +0 scimitar a +0 plate armour (4, -2, D:6) a +0 hand axe a +0 hand axe a +0 leather armour (4, 21, D:6) 2 potions of attraction a potion of degeneration (6, -8, D:6) a +0 leather armour (17, 23, D:6) a +0 hand axe a +0 scale mail (18, 3, D:6) a +2 vampiric dagger a +1 robe of the Archmagi (18, 5, D:6) a +0 short sword (19, -3, D:6) a +0 ring mail (19, 9, D:6) a +0 giant club (22, 13, D:6) a +0 robe a +0 dagger (32, 13, D:6) a +0 robe (35, -22, D:6) a staff of earth (43, -8, D:6) a +0 scale mail (44, -6, D:6) a +0 heavy dire flail (47, -12, D:6) a +0 spear (48, -13, D:6) a +0 robe a +0 club (49, -13, D:6) a +0 vampiric whip (49, -12, D:6) a +0 spear a +0 club (49, -8, D:6) a +0 scale mail a +0 short sword (55, -11, D:6) 4 large rocks (60, 6, D:6) a +0 hammer (60, 21, D:6) a +0 robe a +0 flail (66, -23, D:6) the +2 robe of the Locust {-Cast Rampage Regen+} -Cast: It prevents spellcasting. Regen: It increases your rate of health regeneration. Rampage: It bestows one free step when moving towards enemies. Level 7 of the Dungeon (0, 0, D:7) a potion of mutation (14, 22, D:7) a +0 scimitar (15, 24, D:7) a +0 mace (15, 25, D:7) a +0 whip (15, 26, D:7) a +0 dagger a +0 robe 9 gold pieces (15, 27, D:7) a +0 club (19, 21, D:7) a potion of flight (33, 34, D:7) a +0 club (34, 33, D:7) a +0 chain mail (46, 11, D:7) a +0 spear Level 8 of the Dungeon (0, 0, D:8) a +0 robe (5, -19, D:8) a +1 morningstar of draining a +0 robe (6, -19, D:8) a +0 short sword a +0 plate armour (7, -19, D:8) a +4 long sword a +0 robe a +0 robe (8, -19, D:8) a +0 halberd a +0 robe (10, -18, D:8) a +0 flail a +0 leather armour (10, -16, D:8) a +0 dagger a +0 hand axe a +0 ring mail (10, -15, D:8) a +0 dagger (18, 5, D:8) a +0 club (19, -24, D:8) a +0 robe (19, 2, D:8) a +0 shortbow (22, -8, D:8) a +0 flail of protection (23, -7, D:8) a +0 whip (23, -6, D:8) a +0 whip a +0 robe a +0 spear (24, -6, D:8) a +0 whip a +0 spear (30, -16, D:8) a +0 club (42, -6, D:8) a +0 club (42, -5, D:8) a +0 dagger a +0 ring mail a +0 flail (49, -18, D:8) a +0 dagger a +0 robe (49, -17, D:8) a +0 club a +2 ring mail of poison resistance (50, -18, D:8) a +0 dagger a +0 chain mail (59, -37, D:8) a scroll of noise 3 scrolls of identify Level 9 of the Dungeon (0, 0, D:9) a +0 dagger (1, -1, D:9) a +2 dagger of venom a +0 leather armour (1, 0, D:9) a +0 dagger a +0 whip (1, 1, D:9) a +1 dagger of venom a +0 dagger a +0 whip 3 poisoned darts (2, 0, D:9) a +0 dagger (4, -24, D:9) a scroll of identify (11, -22, D:9) a +0 flail (19, 4, D:9) a +0 spear (19, 5, D:9) a +0 flail a +0 club (19, 6, D:9) a +0 spear a +0 ring mail a potion of degeneration (19, 7, D:9) a +2 whip of draining (23, -33, D:9) a scroll of identify (26, -36, D:9) a +0 dagger (28, -34, D:9) a +0 shortbow (29, -7, D:9) a +0 dagger of chaos (29, -5, D:9) a +0 shortbow (29, -1, D:9) a +0 robe (30, -10, D:9) a +0 robe (35, -26, D:9) a +0 robe a +3 shortbow (39, -24, D:9) a potion of attraction (41, -26, D:9) a +0 ring mail (51, -34, D:9) a +0 robe Level 10 of the Dungeon (1, -21, D:10) a +2 antimagic rapier (2, -25, D:10) a scroll of identify (5, -33, D:10) a +0 hand axe (6, -33, D:10) a +0 dagger a +0 scale mail (7, -33, D:10) a +0 club (17, 0, D:10) a +0 shortbow (22, -14, D:10) a +0 mace (28, -24, D:10) a scroll of identify (28, -11, D:10) a +0 ring mail (44, -28, D:10) a +3 dagger of draining (49, -13, D:10) a +0 club Level 11 of the Dungeon (1, 5, D:11) a +0 troll leather armour (3, 3, D:11) a javelin (9, 13, D:11) a +0 flail (15, 17, D:11) 6 poisoned darts (17, 7, D:11) a +0 scale mail (17, 19, D:11) a +0 giant club a +0 giant club (19, 11, D:11) a +0 shortbow (23, 6, D:11) a +2 scimitar of flaming (39, 22, D:11) a +0 helmet (44, 51, D:11) a scroll of noise (56, 28, D:11) a +2 dagger of draining the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 trident (17, -4, Lair:1) a +0 battleaxe (18, -7, Lair:1) a +0 hand axe (18, -2, Lair:1) a scroll of identify (34, -5, Lair:1) 3 poisoned darts (39, -8, Lair:1) 5 stones (39, -5, Lair:1) a scroll of identify (42, 31, Lair:1) a scroll of teleportation