Dungeon Crawl Stone Soup version 0.31.0-12-g77e489cdc1 (webtiles) character file. Game seed: 16102705710204970852 378 Zantyr the Magician (level 7, -4/45 HPs) Began as a Djinni Conjurer on Mar 6, 2024. Slain by a gnoll ... wielding a +0 flail (11 damage) ... on level 6 of the Dungeon. The game lasted 00:06:16 (3193 turns). Zantyr the Magician (Djinni Conjurer) Turns: 3193, Time: 00:06:16 Health: -4/45 AC: 2 Str: 8 XL: 7 Next: 4% Gold: 187 EV: 12 Int: 20 God: SH: 0 Dex: 11 rFire + + . e - staff of cold rCold . . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.00/turn %: infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 187 gold pieces. Inventory: Missiles t - a throwing net Armour a - a +0 robe (worn) Magical Staves e - a staff of cold (weapon) Scrolls b - 2 scrolls of teleportation d - a scroll of fear k - a scroll of poison {unknown} l - a scroll of enchant armour {unknown} n - a scroll of amnesia {unknown} o - a scroll of revelation {unknown} q - 5 scrolls of identify r - a scroll of torment {unknown} Potions c - a potion of degeneration {unknown} f - a potion of brilliance g - a potion of berserk rage {unknown} h - a potion of enlightenment {unknown} i - a potion of might {unknown} j - a potion of cancellation {unknown} m - a potion of lignification {unknown} p - a potion of heal wounds {unknown} s - a potion of ambrosia {unknown} u - a potion of resistance {unknown} Skills: - Level 2.8 Dodging - Level 2.2 Stealth + Level 6.0 Spellcasting + Level 6.0 Conjurations + Level 6.0 Hexes + Level 6.0 Summonings + Level 6.0 Necromancy + Level 6.0 Translocations + Level 6.0 Fire Magic + Level 6.0 Ice Magic + Level 6.0 Air Magic + Level 6.0 Earth Magic + Level 6.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 c - Fulminant Prism Conj/Alch 15% 3d10 9% 4 d - Iskenderun's Mystic Conj/Tloc 30% 2d8 9% 4 e - Kiss of Death Conj/Necr 100% 2d13 1% 1 f - Lesser Beckoning Tloc 60% N/A 1% 2 g - Swiftness Air 30% N/A 2% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Shops: D:2 = Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History A gnoll comes into view. It is wielding a +0 flail. The gnoll barely misses you. Your Spellcasting skill increases to level 6! Your Conjurations skill increases to level 6! Your Hexes skill increases to level 6! Your Summonings skill increases to level 6! Your Necromancy skill increases to level 6! Your Translocations skill increases to level 6! Your Fire Magic skill increases to level 6! Your Ice Magic skill increases to level 6! Your Air Magic skill increases to level 6! Your Earth Magic skill increases to level 6! Your Alchemy skill increases to level 6! You have reached level 7! The power to cast Swiftness wells up from within. Spell assigned to 'g'. The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (82% to hit) The searing ray hits the gnoll! The gnoll is heavily wounded. (Press . to maintain the ray.) The gnoll shouts! * * * LOW HITPOINT WARNING * * * A gnoll comes into view. It is wielding a +0 club and quivering 2 throwing nets. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (heavily wounded, 82% to hit) The searing ray misses the gnoll. (Press . to maintain the ray.) The gnoll shouts! * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 flail! You die... .########..# ##..........### .# #..## ###...........#.. ## ##..#####.....##......... # ##...##.....######....... # ##.........### ##...... # ##.........## ##..... # ##.....##..## #....# ## ##....####...# #..### .####....## #..@# ##...## ........## ##.g# #...... .......## #..).# #...#... ........# #........ .....####. .........# #..............# ## .........# #..............# [.............g....##..... ...............g...# ##.. .................... You could see 3 gnolls. Vanquished Creatures A centaur (D:6) A scorpion (D:6) A bombardier beetle (D:6) A hound (D:2) Terence (D:2) 3 adders 4 gnolls (D:4) A dart slug (D:4) 2 orcs (D:4) 6 bats 10 endoplasms 2 giant cockroaches (D:1) 13 goblins 6 hobgoblins 4 kobolds 4 quokkas 8 ball pythons 3 frilled lizards 2 rats 73 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zantyr the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Zantyr set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 80 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 504 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 504 | D:1 | Learned a level 1 spell: Kiss of Death 1128 | D:2 | Reached XP level 4. HP: 22/31 MP: 0/0 1271 | D:2 | Noticed Terence 1433 | D:2 | Killed Terence 1536 | D:2 | Found Zarhongu's Jewellery Shoppe. 1698 | D:2 | Reached XP level 5. HP: 15/35 MP: 0/0 1698 | D:2 | Learned a level 2 spell: Lesser Beckoning 2446 | D:4 | Noticed an ogre 2601 | D:4 | Reached skill level 5 in Spellcasting 2601 | D:4 | Reached skill level 5 in Conjurations 2601 | D:4 | Reached skill level 5 in Hexes 2601 | D:4 | Reached skill level 5 in Summonings 2601 | D:4 | Reached skill level 5 in Necromancy 2601 | D:4 | Reached skill level 5 in Translocations 2601 | D:4 | Reached skill level 5 in Fire Magic 2601 | D:4 | Reached skill level 5 in Ice Magic 2601 | D:4 | Reached skill level 5 in Air Magic 2601 | D:4 | Reached skill level 5 in Earth Magic 2601 | D:4 | Reached skill level 5 in Alchemy 2659 | D:4 | Reached XP level 6. HP: 32/40 MP: 0/0 2769 | D:5 | Entered Level 5 of the Dungeon 3191 | D:6 | Reached XP level 7. HP: 20/45 MP: 0/0 3191 | D:6 | Learned a level 3 spell: Swiftness 3193 | D:6 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_flooded_fountain, layout_basic, nicolae_kite_square_tiling_tiny D:2: layout_basic, serial_shops, nicolae_lakefront_shop, uniq_terence D:3: layout_rooms, serial_aquarium, aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_wall], aquarium_window_1, aquarium_window_fake, aquarium_view_2d, aquarium_balcony_5a, minmay_misc_feat_rugged D:4: layout_loops_ring D:5: minmay_angry_zag, layout_rooms, serial_shops, shop D:6: layout_layer_cave, mainiacjoe_overflow_large_starburst, supply_closet_lemuel, dk_noncrumbling_3, uniq_prince_ribbit1 Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 2 | 2.2 Spellcasting | 4 5 6 | 6.0 Conjurations | 4 5 6 | 6.0 Hexes | 4 5 6 | 6.0 Summonings | 4 5 6 | 6.0 Necromancy | 4 5 6 | 6.0 Translocations | 4 5 6 | 6.0 Fire Magic | 4 5 6 | 6.0 Ice Magic | 4 5 6 | 6.0 Air Magic | 4 5 6 | 6.0 Earth Magic | 4 5 6 | 6.0 Alchemy | 4 5 6 | 6.0 Dodging | | 2.8 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 65 | 46 | || 111 Searing Ray | 2 | 17 | 2 || 21 Use: Scroll | | 3 | || 3 Armour: Robe | 7 | 23 | 2 || 32 Dodge: Dodged | 24 | 30 | || 54