Zaque Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 3, D:1) a +0 dagger (3, 0, D:1) a +0 leather armour (26, 28, D:1) a +0 robe (27, -13, D:1) a +0 mace (33, -11, D:1) a +0 spear (33, 4, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 23 bolts (0, 9, D:2) a +1 dagger (4, 14, D:2) a beef jerky (5, -6, D:2) a +0 dagger (6, 26, D:2) a meat ration (24, 14, D:2) 17 sling bullets (29, 10, D:2) a +0 dagger (32, 8, D:2) a +0 short sword (33, -16, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (5, -11, D:3) a +0 hand axe (7, -13, D:3) a +2 falchion of holy wrath (7, -9, D:3) a +0 dagger (8, 17, D:3) a +0 short sword a +0 ring mail (8, 18, D:3) a +0 dagger a +0 robe (8, 26, D:3) a meat ration (15, 1, D:3) a +0 helmet (18, 21, D:3) 4 arrows (20, 27, D:3) a +0 hand axe a cursed +0 ring mail (21, 25, D:3) a +0 flail (30, -20, D:3) a +0 club (33, -9, D:3) a meat ration Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (2, -12, D:4) a +0 leather armour (3, -5, D:4) a +0 ring mail a cursed -2 mace (4, 13, D:4) a +0 scale mail a scroll of magic mapping (5, -3, D:4) 21 arrows (5, 13, D:4) a +0 dagger a wand of flame (17/48) (6, 19, D:4) a +0 giant club (11, -20, D:4) a +3 whip (15, -27, D:4) a +0 rapier (18, -30, D:4) a +0 pair of gloves (21, -20, D:4) 18 sling bullets (21, 10, D:4) a +0 short sword (22, 14, D:4) 17 sling bullets (25, 2, D:4) a +0 leather armour (26, 5, D:4) a +0 halberd (unseen) (26, 9, D:4) 2 stones (26, 10, D:4) a stone (27, 5, D:4) a stone (still there?) a +0 spear (still there?) (28, 5, D:4) a stone (29, 5, D:4) a stone (34, 8, D:4) a stone (34, 11, D:4) a stone (36, 5, D:4) a stone (36, 9, D:4) a stone Level 5 of the Dungeon (0, 0, D:5) 25 arrows (1, -25, D:5) 18 sling bullets (31, -32, D:5) a +0 dagger (33, -25, D:5) the +9 spear "Imnif" {vamp, +Rage rN+ Dex+3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+3). It protects you from negative energy. It lets you go berserk. (33, -23, D:5) a +0 leather armour (36, -43, D:5) 14 arrows (37, -29, D:5) a +0 falchion (43, -39, D:5) a +0 club (43, 4, D:5) an arrow (44, 11, D:5) a +0 leather armour (47, -25, D:5) a +0 halberd (49, 1, D:5) a +0 shortbow 23 arrows (50, -4, D:5) a meat ration (51, -10, D:5) a +0 giant club (52, -19, D:5) a +2 hunting sling of flaming (52, 7, D:5) a +0 dagger a +0 ring mail (56, -9, D:5) a +0 hand axe a +0 leather armour a +0 war axe (59, -34, D:5) 15 arrows Level 6 of the Dungeon (0, 0, D:6) a beef jerky (4, -22, D:6) a +0 pair of boots (14, -26, D:6) a +0 robe a +0 mace (19, -24, D:6) a +3 long sword of freezing (22, -26, D:6) a +0 robe a cursed +2 halberd of freezing (23, -26, D:6) a cursed +0 robe a +0 falchion a +0 robe a +5 scimitar of freezing (26, -26, D:6) a +0 robe (35, -33, D:6) a +0 robe (35, -18, D:6) a +0 robe (38, -4, D:6) an uncursed amulet of faith (38, 0, D:6) a +0 mace a +0 ring mail (40, 0, D:6) a +0 dagger a +0 robe a +0 mace (41, 0, D:6) a +0 long sword a +0 plate armour (45, -27, D:6) 15 sling bullets (45, -1, D:6) a +0 scale mail of poison resistance (46, -11, D:6) a +0 giant spiked club Level 7 of the Dungeon (0, 0, D:7) a +0 shortbow 13 arrows (12, -26, D:7) 8 javelins (12, -25, D:7) a +0 club (14, -9, D:7) a +0 mace (15, -10, D:7) a +0 mace (15, -8, D:7) a +0 mace (15, -7, D:7) a +0 mace (15, -4, D:7) a cursed -3 mace (15, -3, D:7) a +0 mace (15, -2, D:7) a +0 mace (16, -6, D:7) a +0 mace (16, -4, D:7) a +0 mace (16, -3, D:7) a +0 mace (16, -2, D:7) a +4 quarterstaff of chaos a +0 cloak (17, -4, D:7) a +0 mace (17, -3, D:7) a +0 mace (17, -2, D:7) a +0 mace (22, -1, D:7) 8 bolts (25, -29, D:7) a +0 giant spiked club (26, -2, D:7) a +0 chain mail (33, -3, D:7) 18 sling bullets (38, -29, D:7) a meat ration (48, -29, D:7) a +0 mace (50, -26, D:7) a cursed +0 robe a +0 morningstar (54, -19, D:7) a +0 flail (54, 3, D:7) a +0 spear (56, -12, D:7) a +0 chain mail (57, -29, D:7) a cursed +4 war axe (58, -29, D:7) a +2 morningstar of freezing (59, -29, D:7) a +0 robe (59, -28, D:7) a +0 robe (59, -27, D:7) a cursed +0 great sword (unseen) (64, -1, D:7) an uncursed amulet of guardian spirit Level 8 of the Dungeon (0, 0, D:8) a +0 war axe (1, 17, D:8) a +0 short sword a +0 shortbow 9 arrows (2, 17, D:8) a +2 large shield (3, 29, D:8) 18 sling bullets (5, 29, D:8) a +0 shortbow 23 arrows (13, 23, D:8) a +0 robe (19, -8, D:8) a +0 dagger a +0 robe (19, -5, D:8) a +0 war axe of chopping (20, -5, D:8) a +0 club (30, 27, D:8) a +0 scale mail (33, 1, D:8) 3 beef jerkies (34, -4, D:8) an uncursed amulet of inaccuracy (34, 2, D:8) 3 beef jerkies (35, 23, D:8) a +0 falchion a +0 robe (60, 23, D:8) a +0 shortbow 23 arrows Level 9 of the Dungeon (0, 0, D:9) a +3 flail (1, 48, D:9) a +0 falchion (4, 4, D:9) a +0 robe (5, 49, D:9) an uncursed amulet of faith (11, 42, D:9) a cursed -3 short sword (14, -3, D:9) 17 sling bullets (14, 42, D:9) a +0 hand axe (24, 50, D:9) an adder corpse (skeletalised by now) (25, 7, D:9) a +0 short sword (28, 24, D:9) 21 arrows (45, 6, D:9) an adder corpse (skeletalised by now) (49, 41, D:9) a +0 mace of venom a +0 chain mail an orc corpse (skeletalised by now) (50, 41, D:9) a +0 dagger a +0 leather armour (52, 22, D:9) a +0 robe (52, 39, D:9) an orc skeleton (52, 42, D:9) a +0 falchion an orc corpse (skeletalised by now) Level 10 of the Dungeon (0, 0, D:10) a +0 helmet (5, 1, D:10) 15 arrows (7, 2, D:10) a tomahawk (9, 3, D:10) 2 stones (10, 4, D:10) a stone (12, 4, D:10) a wand of flame (21/48) (13, 3, D:10) a stone (14, -8, D:10) a +0 shortbow 11 arrows (14, 3, D:10) a porcupine corpse (17, 2, D:10) a +0 robe (20, -7, D:10) a cursed +0 short sword a +0 robe (22, -11, D:10) a +5 hand axe of freezing a cursed +0 robe (22, -8, D:10) a +2 long sword a +0 robe (25, 12, D:10) a +0 giant spiked club a +0 giant spiked club a two-headed ogre corpse the Ecumenical Temple