Zaque Level 1 of the Dungeon (0, 0, D:1) 16 poisoned needles (6, -4, D:1) a +0 dagger (10, -4, D:1) a +0 ring mail (10, 28, D:1) a stone (11, 0, D:1) a +0 club (12, 29, D:1) a +0 dagger 2 stones (12, 33, D:1) a +0 dagger (15, 36, D:1) a +0 dagger (16, -14, D:1) 15 poisoned needles (33, -9, D:1) a +0 club (34, -9, D:1) a +0 club (50, 10, D:1) 13 sling bullets (52, 19, D:1) 10 stones Level 2 of the Dungeon (0, 0, D:2) 24 stones (2, 26, D:2) 24 bolts 12 stones (3, 11, D:2) 21 arrows (6, 13, D:2) 20 stones (6, 18, D:2) a +0 robe (9, 7, D:2) a +0 rapier (13, 4, D:2) 14 sling bullets (18, 13, D:2) 22 stones (19, 3, D:2) a +0 club a +0 whip (19, 10, D:2) a +0 robe (19, 31, D:2) a +0 leather armour (21, 0, D:2) 14 bolts (37, 5, D:2) a stone (38, 6, D:2) a +0 flail a +0 chain mail (39, 2, D:2) a +0 dagger (39, 6, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) 26 bolts (14, 33, D:3) a cursed +0 robe (14, 37, D:3) a +0 hand axe (15, 8, D:3) a cursed -2 club (17, 41, D:3) 2 stones (17, 42, D:3) a stone (17, 43, D:3) a stone (20, 8, D:3) a +0 short sword (25, 8, D:3) a +0 flail a +0 leather armour (25, 9, D:3) a +0 leather armour (25, 10, D:3) a +0 chain mail (43, 17, D:3) a +0 great sword (44, 20, D:3) a +0 whip (44, 28, D:3) a +0 club (56, 1, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 giant spiked club (7, 28, D:4) 11 stones (12, 13, D:4) 13 poisoned needles (13, 26, D:4) a +0 mace (18, -5, D:4) 11 stones (19, 24, D:4) a +0 club a +0 leather armour a cursed -3 flail a +0 leather armour a +0 mace a +0 leather armour (21, 9, D:4) a +0 trident (29, 9, D:4) a +0 flail a +0 whip (29, 32, D:4) 21 sling bullets (30, 8, D:4) a +0 flail a +0 ring mail (30, 9, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon (0, 0, D:5) 29 sling bullets (1, -2, D:5) 15 arrows (7, 20, D:5) a +0 ring mail (24, -12, D:5) 21 stones (28, 22, D:5) a +0 dagger (28, 24, D:5) a +0 whip (36, 1, D:5) a +0 quarterstaff (39, 0, D:5) 10 stones (39, 13, D:5) a +0 leather armour (39, 21, D:5) an uncursed staff of conjuration (44, 3, D:5) a +0 giant club a +0 giant spiked club (46, -8, D:5) 16 arrows (57, 23, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 club (5, 14, D:6) a +2 robe of magic resistance (6, 16, D:6) a +0 short sword (8, 21, D:6) a +0 leather armour a +0 rapier (10, -11, D:6) a +0 club (19, 5, D:6) a +0 animal skin (20, 5, D:6) a +0 animal skin (23, 16, D:6) a +0 battleaxe (25, -11, D:6) 16 bolts (28, 11, D:6) a +0 flail (29, -12, D:6) a +0 mace a +0 robe (29, 10, D:6) a +0 robe a +0 dagger (30, 9, D:6) a +0 club (32, 7, D:6) a +0 robe a +0 dagger of draining (33, 2, D:6) a +0 short sword of holy wrath (34, 17, D:6) a +0 trident a +0 chain mail (34, 19, D:6) a +0 scale mail (35, 20, D:6) a +0 dagger a +0 robe (42, -11, D:6) a +0 giant spiked club (47, 10, D:6) a +0 helmet (52, 5, D:6) 13 stones (53, 4, D:6) 17 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 rapier (2, 8, D:7) a +0 shortbow 14 arrows (4, 8, D:7) an arrow (5, 9, D:7) an arrow (7, 9, D:7) 2 arrows (11, 35, D:7) 14 arrows (17, 47, D:7) a +0 war axe (25, 41, D:7) a +0 trident (29, -3, D:7) 23 stones (31, 29, D:7) a +0 ring mail (33, 29, D:7) a +0 giant club (40, 12, D:7) an uncursed staff of death (41, 31, D:7) a +0 mace (52, 40, D:7) a +0 ring mail (55, 29, D:7) 22 sling bullets Level 8 of the Dungeon (0, 0, D:8) a +0 long sword (2, 1, D:8) a +0 short sword (2, 2, D:8) a +0 dagger (4, 3, D:8) a +0 dagger (5, 1, D:8) a +0 mace (5, 3, D:8) a stone (10, -6, D:8) 18 stones (12, 12, D:8) 21 stones (14, -14, D:8) a +0 ring mail (18, 0, D:8) a +0 short sword (19, -1, D:8) a +0 hand axe a +0 animal skin (22, 2, D:8) 19 stones (27, -24, D:8) 26 sling bullets (28, -9, D:8) 13 arrows (30, -18, D:8) a +0 scale mail (36, -6, D:8) a +0 giant club a +0 giant spiked club a +0 giant spiked club (38, -14, D:8) a +0 robe (41, -7, D:8) 18 stones Level 9 of the Dungeon [Shop] Kaop's Antique Weapon Shoppe a +0 falchion (72 gold) a +0 spear (72 gold) a +3 hunting sling of freezing (472 gold) a +7 dagger of freezing (974 gold) the +4 quarterstaff "Yzuosh" {protect, +Inv Int+3} (1082 gold) It protects the one who uses it against injury (+AC on strike). It affects your intelligence (+3). It lets you turn invisible. the +5 quarterstaff "Otaotwuv" {elec, Int+2 Dex+4} (1310 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+2). It affects your dexterity (+4). a +0 falchion (72 gold) a +0 flail (84 gold) a +1 short sword of venom (254 gold) a +0 spear (72 gold) (0, 0, D:9) 11 arrows (8, 2, D:9) a stone (9, -13, D:9) a +0 spear (9, 4, D:9) a stone (9, 8, D:9) a +0 short sword (10, 7, D:9) a +0 club (15, -17, D:9) a +0 whip (18, 10, D:9) 6 potions of degeneration (31, -11, D:9) a +0 robe (34, 11, D:9) a stone (36, 10, D:9) a bolt (38, 10, D:9) a +0 dagger 2 stones (38, 11, D:9) a +0 hand crossbow 14 bolts (39, 9, D:9) 4 stones (41, -18, D:9) a +0 dagger a cursed +0 robe a +0 short sword (42, -18, D:9) a +0 dagger a +0 dagger a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a curare-tipped needle (2, 1, D:10) a javelin