Zaque Level 1 of the Dungeon (0, 0, D:1) a +0 robe (4, 18, D:1) a +0 robe (14, 6, D:1) a +0 club a +0 short sword (29, 3, D:1) a +0 leather armour (32, -9, D:1) a +0 pair of boots (33, 4, D:1) a +0 leather armour (36, -28, D:1) a +0 club (37, -7, D:1) a +0 ring mail (38, 4, D:1) a +0 club a +0 club (42, -13, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (8, 29, D:2) 14 arrows (9, 24, D:2) a +0 dagger (16, 21, D:2) a +2 dagger of protection (17, 40, D:2) 23 bolts (22, 20, D:2) a +0 club (25, 33, D:2) a +0 club (34, 40, D:2) a +0 short sword (39, 0, D:2) a +0 hunting sling (44, 6, D:2) a +0 halberd (46, 6, D:2) a +0 halberd (48, 9, D:2) a +0 whip (52, 14, D:2) a +0 dagger (56, 11, D:2) a +0 dagger (56, 38, D:2) a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) a cursed -1 club (2, 2, D:3) a +0 ring mail (4, -3, D:3) a +0 leather armour a +0 mace (6, -1, D:3) a +0 dagger (8, -10, D:3) a +0 robe (9, 11, D:3) a +0 club (13, -18, D:3) a poisoned needle (13, -15, D:3) a poisoned needle (15, -16, D:3) 4 poisoned needles (15, -15, D:3) a +0 blowgun 17 poisoned needles (15, 3, D:3) a +0 long sword a +0 ring mail (16, -2, D:3) a +0 hunting sling (16, 3, D:3) a +0 club (18, 3, D:3) a +0 dagger (24, -13, D:3) a +0 scale mail (31, -20, D:3) a +0 flail a +0 leather armour a +0 dagger a cursed +0 robe Level 4 of the Dungeon (0, 0, D:4) a +3 whip (15, 15, D:4) 14 sling bullets (21, 24, D:4) a +0 chain mail (23, 8, D:4) 15 poisoned needles (33, -13, D:4) 23 sling bullets (39, -21, D:4) a +0 club Level 5 of the Dungeon [Shop] Biboom's Food Emporium a royal jelly (24 gold) a bread ration (60 gold) 3 fruits (54 gold) a bread ration (60 gold) a royal jelly (24 gold) a royal jelly (24 gold) a bread ration (60 gold) a bread ration (60 gold) a royal jelly (24 gold) a royal jelly (24 gold) [Shop] Jitup's Antique Weapon Shop a cursed +0 hand axe (50 gold) a +0 rapier (100 gold) the +5 falchion of Qeph {freeze, rElec rF+ MP+9 Str-5} (1495 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-5). It protects you from fire. It insulates you from electricity. It affects your magic capacity (+9). a +0 scythe (75 gold) a +2 hand axe of chopping (412 gold) the +0 quarterstaff of the Desolation of Salt {freeze, Str+2 Int+4} (670 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). It affects your intelligence (+4). the +5 quarterstaff of Toymubreber {drain, *Rage +Blink rPois Dex+7} (1575 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+7). It protects you from poison. It lets you blink. It may make you go berserk in combat. a +0 long sword (87 gold) a +0 quarterstaff (100 gold) a +0 hand axe (75 gold) (0, 0, D:5) 22 arrows (11, 22, D:5) a stone (11, 23, D:5) a stone (11, 28, D:5) a stone (12, 21, D:5) 2 stones (13, 28, D:5) a stone (14, 23, D:5) a stone (16, 26, D:5) 2 stones (16, 29, D:5) a stone (18, 30, D:5) 8 gold pieces (19, 27, D:5) an arrow (21, 25, D:5) an arrow a giant cockroach corpse (44, 17, D:5) a +0 dagger (44, 18, D:5) a +0 flail (44, 20, D:5) a cursed +0 short sword a +0 dagger a +0 ring mail (51, 13, D:5) a +0 leather armour