Zaque Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (6, -2, D:1) a +0 dagger (6, 0, D:1) 20 arrows (7, 0, D:1) a +0 club (7, 1, D:1) a +0 club (7, 2, D:1) a +0 club (9, 31, D:1) 15 poisoned needles (13, -9, D:1) a +0 short sword (16, -9, D:1) a +0 dagger (17, 5, D:1) a +0 spear (31, 15, D:1) a +0 club (33, 0, D:1) a +0 spear (35, 16, D:1) a +0 club (36, 27, D:1) a +0 pair of gloves (39, 26, D:1) a +0 club (44, 29, D:1) a +0 whip (49, 25, D:1) a stone (50, 26, D:1) a +0 club (50, 27, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a cursed +0 club (5, 4, D:2) a cursed +0 robe (21, 35, D:2) a +0 hunting sling (22, 35, D:2) 3 stones (32, 1, D:2) a +0 scale mail (33, 15, D:2) a +0 trident (33, 33, D:2) 16 stones (34, 2, D:2) 22 stones (34, 24, D:2) a +0 club (43, 24, D:2) a +2 hand axe of electrocution Level 3 of the Dungeon (0, 0, D:3) a +1 short sword of holy wrath 2 stones (8, -11, D:3) a +0 robe (10, -17, D:3) a +0 leather armour (14, -33, D:3) a +0 leather armour (14, -19, D:3) a +0 club (16, -30, D:3) 18 stones (17, -28, D:3) a +0 ring mail (17, -21, D:3) a +2 short sword of venom (24, -11, D:3) 17 stones (37, 11, D:3) a cursed +0 pair of gloves (42, -32, D:3) a +0 robe (45, -5, D:3) 29 stones (53, -35, D:3) a +0 rapier (56, -42, D:3) a +0 whip Level 4 of the Dungeon [Shop] Demmeon's Antique Armour Shop a +0 scale mail (128 gold) a cursed +0 robe (3 gold) a +0 scale mail (128 gold) the cursed +1 ring mail of Tekla {-Cast rElec rF++ Stlth+} (1065 gold) It greatly protects you from fire. It insulates you from electricity. It prevents spellcasting. It makes you more stealthy. It has a curse placed upon it. a +0 ring mail (128 gold) a +2 buckler (528 gold) (0, 0, D:4) a +0 chain mail (4, -20, D:4) a potion of degeneration (5, 9, D:4) a +0 leather armour (6, 5, D:4) a +0 falchion (11, -10, D:4) a +0 dagger (15, 13, D:4) 15 poisoned needles (24, -8, D:4) 9 bolts (25, -10, D:4) a +0 dagger a +0 robe (25, -8, D:4) a +0 short sword a +2 leather armour of cold resistance (29, 2, D:4) 17 arrows (35, -6, D:4) a cursed +0 cloak (37, 1, D:4) 11 bolts (39, 19, D:4) a +0 dagger (46, 4, D:4) a +2 pair of boots (48, 1, D:4) 10 stones Level 5 of the Dungeon [Shop] Qatipp's Armour Boutique a +0 chain mail (67 gold) a +4 ring mail of positive energy (420 gold) a +0 ring mail (60 gold) a +0 leather armour (30 gold) a +2 leather armour of cold resistance (285 gold) a +0 chain mail of poison resistance (127 gold) a +0 scale mail (60 gold) a +0 scale mail (60 gold) a +2 leather armour of fire resistance (285 gold) a cursed +0 robe (1 gold) (0, 0, D:5) a +2 short sword of venom (7, 20, D:5) a scroll of random uselessness (10, 2, D:5) 27 stones (13, 7, D:5) 5 stones (33, 1, D:5) a +0 hand axe (34, 4, D:5) 11 stones (36, 28, D:5) an uncursed amulet of the gourmand (37, -12, D:5) a +0 leather armour (41, 18, D:5) a +0 mace (41, 20, D:5) a +0 leather armour (44, 15, D:5) a +0 club (49, 26, D:5) a +0 falchion Level 6 of the Dungeon (0, 0, D:6) an arrow (2, 2, D:6) an arrow (2, 9, D:6) 19 stones (2, 21, D:6) a +0 hunting sling (4, 4, D:6) 4 arrows a +0 shortbow (34, -7, D:6) a +0 buckler (36, -18, D:6) 8 arrows (43, -16, D:6) a +0 cloak (46, 11, D:6) a +0 ring mail (47, 18, D:6) a +0 club Level 7 of the Dungeon [Shop] Gozag's Platinum Reserve the +9 dagger of the Spheres {pierce, rPois} (5920 gold) It inflicts extra damage upon your enemies. It protects you from poison. the +5 ring mail of Heujap {rF- MR++} (3740 gold) It makes you vulnerable to fire. It affects your resistance to hostile enchantments. the ring of Soen {rElec Str+2 Int+3} (2780 gold) [ring of strength] It affects your strength (+2). It affects your intelligence (+3). It insulates you from electricity. the +6 dagger "Neettene" {flame, rElec rPois rF+ Str-4} (5040 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-4). It protects you from fire. It insulates you from electricity. It protects you from poison. (20, 8, D:7) a +0 dagger a +0 robe (30, -5, D:7) a +0 scythe (37, 15, D:7) 14 sling bullets (43, 19, D:7) a +0 pair of boots (45, -6, D:7) a +0 morningstar (45, 3, D:7) a +0 chain mail (51, 33, D:7) an uncursed ring of teleportation (59, -6, D:7) 13 poisoned needles Level 8 of the Dungeon (0, 0, D:8) a +0 plate armour (3, 12, D:8) a cursed -2 giant club a +0 giant club (17, 44, D:8) a +0 flail (18, 44, D:8) a +0 club a +0 spear (28, 5, D:8) a +0 short sword a +0 cloak (28, 42, D:8) a +0 giant club a +0 giant spiked club (30, 21, D:8) a +0 whip (31, 20, D:8) a +0 halberd (31, 21, D:8) a cursed -3 whip (33, 42, D:8) 22 stones (47, 21, D:8) a +0 dagger (58, 51, D:8) 20 sling bullets Level 9 of the Dungeon [Shop] Dukhlaf's Food Emporium a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) (0, 0, D:9) a +0 helmet (1, -21, D:9) a +0 spear (13, -40, D:9) a +0 leather armour (15, -36, D:9) 2 needles of frenzy (23, -45, D:9) a +0 robe (26, -10, D:9) a crystal ball of energy (26, -8, D:9) the +4 short sword "Jenare" {freeze, Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). (27, -41, D:9) a +0 dagger (27, -32, D:9) a +0 quarterstaff (27, -1, D:9) a +0 club (28, -42, D:9) a +0 flail (29, -42, D:9) a +0 giant spiked club a +0 giant club a +0 leather armour (30, -8, D:9) a +0 long sword (31, -10, D:9) a +0 shortbow 17 arrows (32, -11, D:9) an arrow (33, -10, D:9) a stone (34, -9, D:9) a stone (35, -35, D:9) a +0 shortbow (35, -20, D:9) a +0 ring mail (35, -9, D:9) a stone (36, -33, D:9) a scroll of immolation (36, -12, D:9) a +0 chain mail (36, -9, D:9) a stone (39, -9, D:9) a +0 scale mail a +0 hand axe 10 stones a +1 leather armour of magic resistance (40, -18, D:9) a cursed -3 rapier (40, -9, D:9) the cursed +2 hunting sling of the Onslaught {venom, rElec MR- Int+2} It poisons the ammo it fires. It affects your intelligence (+2). It insulates you from electricity. It affects your resistance to hostile enchantments. It has a curse placed upon it. (41, -4, D:9) a +0 dagger (50, -25, D:9) 11 poisoned needles the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 18 sling bullets (28, -11, Lair:1) a +0 scale mail (30, 4, Lair:1) a +0 chain mail (34, 10, Lair:1) 5 needles of sleeping (38, -33, Lair:1) a +0 bardiche (44, -31, Lair:1) 14 poisoned needles (46, -31, Lair:1) a +0 helmet Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 hand axe (4, -23, Lair:2) a +0 short sword (6, -10, Lair:2) a +0 ring mail (11, 20, Lair:2) a +0 robe (17, -14, Lair:2) a +0 flail (20, -1, Lair:2) a +0 plate armour (22, 3, Lair:2) a +0 whip (26, -8, Lair:2) a +0 robe (47, 17, Lair:2) a +0 flail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 pair of boots (21, -50, Lair:3) a +0 fustibalus (23, -29, Lair:3) a +0 dagger (31, -11, Lair:3) 10 poisoned needles (54, 12, Lair:3) a +0 short sword (55, -14, Lair:3) 21 bolts Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 flail (0, 24, Lair:4) a +0 broad axe (5, 9, Lair:4) a +0 shortbow (14, 32, Lair:4) 18 stones (20, 6, Lair:4) a +0 blowgun (20, 42, Lair:4) a +0 war axe (21, 42, Lair:4) a +0 glaive a +0 robe (30, 54, Lair:4) 19 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 club (8, 27, Lair:5) a +0 broad axe (37, 31, Lair:5) a death yak skeleton (44, 9, Lair:5) 13 stones Level 6 of the Lair of Beasts (0, 0, Lair:6) a tomahawk (1, -1, Lair:6) a tomahawk (3, -2, Lair:6) a komodo dragon corpse (3, -1, Lair:6) 2 tomahawks (3, 0, Lair:6) a tomahawk (4, -3, Lair:6) a tomahawk (4, 1, Lair:6) a tomahawk (4, 3, Lair:6) a tomahawk (4, 4, Lair:6) a tomahawk (5, -3, Lair:6) a tomahawk (5, -2, Lair:6) a tomahawk (5, 4, Lair:6) 2 tomahawks (24, -5, Lair:6) a +0 leather armour (24, 0, Lair:6) 10 gold pieces