Zaque Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (9, 26, D:1) 13 bolts (18, -1, D:1) a +0 club (33, 19, D:1) a +0 spear (33, 24, D:1) a cursed +0 club (36, 29, D:1) a +0 dagger (46, -1, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (5, 2, D:2) a +0 dagger (5, 13, D:2) a +0 robe (11, 12, D:2) a +0 leather armour (13, 18, D:2) 28 bolts (16, 15, D:2) a +0 dagger (18, 25, D:2) a +0 club (23, 18, D:2) an uncursed amulet of faith (24, 18, D:2) a +0 spear (26, -21, D:2) a +0 longbow (26, 30, D:2) a +0 short sword (33, 39, D:2) a +0 club (35, 33, D:2) a cursed +0 flail (35, 35, D:2) a +0 club a +0 leather armour a +0 flail (49, -17, D:2) 23 arrows (50, 20, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 6 large rocks (12, -13, D:3) a +0 whip (12, -12, D:3) a +0 club (13, -15, D:3) a +0 robe a +0 dagger (14, -13, D:3) a +0 whip (16, 8, D:3) a +0 leather armour a +0 dagger a +1 flail of protection (17, 8, D:3) a +0 robe a +0 whip a +0 leather armour a +0 dagger a +0 mace (18, -27, D:3) a +0 club (24, -1, D:3) a +0 flail (26, -7, D:3) a +0 spear (38, -21, D:3) a cursed -1 short sword (46, -7, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 29 arrows (1, 0, D:4) a +2 quarterstaff of crushing (2, 31, D:4) a +0 rapier (5, 11, D:4) a +0 scale mail a +0 club (7, 9, D:4) 12 bolts (8, 4, D:4) a +0 mace (34, 21, D:4) a +1 spear of flaming Level 5 of the Dungeon (0, 0, D:5) 29 sling bullets (20, 26, D:5) a +0 giant spiked club (26, -12, D:5) a +0 leather armour (28, 1, D:5) a +0 club (34, 28, D:5) a +0 giant club (45, -10, D:5) a cursed -3 hand axe Level 6 of the Dungeon (0, 0, D:6) a cursed +0 mace a +0 whip a +0 leather armour (4, 36, D:6) a +0 dagger a +0 leather armour a +0 short sword (5, 1, D:6) a +0 flail a +0 leather armour a +0 club (7, 33, D:6) a +0 club (11, 11, D:6) a +0 war axe (18, -21, D:6) a +0 ring mail (19, 9, D:6) a +0 flail (22, -13, D:6) a +0 giant spiked club (23, 23, D:6) 6 poisoned needles (31, 21, D:6) a +0 dagger (33, 1, D:6) a +0 dagger (34, 3, D:6) 24 arrows (43, 11, D:6) a +0 giant club (45, -12, D:6) a cursed +0 spear (47, -21, D:6) a +0 scale mail (54, -15, D:6) a +0 robe (55, 21, D:6) a +0 ring mail Level 7 of the Dungeon [Shop] Yciekleu's Book Shoppe a book of Debilitation (560 gold) a book of Cantrips (280 gold) Sif Muna's Collected Works on Destructive Earth (886 gold) Spells Type Level a - Magic Dart Conjuration 1 b - Sandblast Earth 1 c - Irradiate Conjuration/Transmutation 5 a book of Misfortune (280 gold) a book of Debilitation (560 gold) a book of Necromancy (420 gold) Sif Muna's Volume of Transmigration (714 gold) Spells Type Level a - Sticks to Snakes Transmutation 2 b - Spider Form Transmutation/Poison 3 c - Irradiate Conjuration/Transmutation 5 d - Yara's Violent Unravelling Hexes/Transmutation 5 e - Alistair's Intoxication Transmutation/Poison 5 [Shop] Ommeoc's Armour Emporium a +1 pair of boots of running (511 gold) the +3 plate armour of the Sea {+Inv +Fly rPois} (816 gold) It protects you from poison. It lets you turn invisible. It lets you fly. a +0 robe (9 gold) a +0 leather armour (28 gold) a cursed +0 scale mail (14 gold) a +0 leather armour (28 gold) a +0 leather armour (28 gold) a +0 robe (9 gold) a +0 leather armour (28 gold) a +0 pair of gloves (63 gold) [Shop] Vatwadosch's General Store a ration (60 gold) a scroll of identify (24 gold) a potion of heal wounds (60 gold) 19 arrows (45 gold) 3 steel tomahawks (54 gold) 22 stones (26 gold) a ration (60 gold) a scroll of teleportation (36 gold) [Shop] Veikluzei's Gadget Shoppe a lightning rod (4/4) (600 gold) a wand of random effects (20) (165 gold) a wand of iceblast (6) (150 gold) a lamp of fire (600 gold) a wand of digging (14) (540 gold) a wand of flame (12) (105 gold) a phantom mirror (450 gold) a fan of gales (600 gold) a wand of scattershot (5) (405 gold) a wand of flame (21) (172 gold) a box of beasts (300 gold) a wand of paralysis (9) (165 gold) (2, -18, D:7) a +4 ring mail (8, -10, D:7) a +0 leather armour (28, 16, D:7) a +0 war axe (29, -12, D:7) 25 arrows (32, 11, D:7) a +0 club (33, 11, D:7) a +0 whip (39, 9, D:7) a +0 spear (44, -10, D:7) a +0 war axe a +0 plate armour (50, -10, D:7) a +2 halberd of protection a +0 plate armour (52, -24, D:7) a +0 short sword (52, -10, D:7) a +0 chain mail a +0 scimitar (53, -24, D:7) a +0 dagger (53, -23, D:7) a +0 flail (53, -15, D:7) a +0 giant club a throwing net (63, -10, D:7) a +0 falchion Level 8 of the Dungeon (0, 0, D:8) an uncursed staff of wizardry 2 arrows (0, 1, D:8) a +0 hand axe (0, 2, D:8) a +0 mace (1, -1, D:8) a +0 shortbow 14 arrows (1, 5, D:8) a +0 pair of gloves (5, -1, D:8) a +0 whip a +0 leather armour (5, 9, D:8) a +0 blowgun (6, -12, D:8) a +0 club (unseen) (6, -1, D:8) a +0 hand axe (15, 6, D:8) a +0 leather armour a +0 club (16, 6, D:8) a +0 club a +0 scale mail a +0 flail a +2 leather armour of poison resistance (17, 6, D:8) a +0 leather armour a +0 dagger a +0 scale mail (18, -7, D:8) a cursed -1 trident (19, -13, D:8) a +0 hunting sling (20, -7, D:8) a +0 scale mail a cursed -2 club (20, 2, D:8) a +4 ring of intelligence (20, 25, D:8) the cursed +1 hand crossbow of Growth {freeze, Dex+4} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+4). It has a curse placed upon it. (26, -3, D:8) a +0 dagger of protection a +0 trident a +0 trident a +0 leather armour (27, -2, D:8) a +0 flail a +0 leather armour a +0 dagger (33, -5, D:8) a +0 leather armour a +0 mace (33, -4, D:8) a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 chain mail a +0 mace a +0 dagger (41, -5, D:8) a +0 war axe (43, 2, D:8) an uncursed staff of cold Level 9 of the Dungeon (0, 0, D:9) a +0 chain mail (3, -26, D:9) 25 bolts (3, -9, D:9) a quokka skeleton (6, -3, D:9) a black bear skeleton (7, -31, D:9) a ration (7, 1, D:9) a +0 glaive (11, -15, D:9) 11 gold pieces (29, -3, D:9) a +0 robe