Dungeon Crawl Stone Soup version 0.22-a0-402-ga933591907 (webtiles) character file. 53 Zaque the Vexing (level 3, -5/36 HPs) Began as an Ogre Arcane Marksman on May 7, 2018. Slain by a worm (9 damage) ... on level 2 of the Dungeon. The game lasted 00:06:05 (1932 turns). Zaque the Vexing (Ogre Arcane Marksman) Turns: 1932, Time: 00:06:05 Health: -5/36 AC: 3 Str: 14 XL: 3 Next: 89% Magic: 3/6 EV: 10 Int: 15 God: Gold: 91 SH: 0 Dex: 9 Spells: 5/6 levels left rFire . . . SeeInvis . k - +1 short sword (venom) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.12/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 91 gold pieces. Inventory: Hand Weapons e - a +0 dagger h - a +0 club k - a +1 short sword of venom (weapon) Missiles c - 4 large rocks d - 2 throwing nets g - 24 stones (quivered) Armour a - a +0 robe (worn) Scrolls b - 2 scrolls of identify {unknown} j - a scroll of noise {unknown} l - a scroll of magic mapping {unknown} Comestibles f - 2 rations i - 11 chunks of flesh Skills: + Level 2.4 Fighting * Level 2.9 Throwing - Level 1.7 Dodging + Level 2.0 Spellcasting + Level 3.0 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 6% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History Casting: Corona (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (hasn't noticed you, chance to defeat MR: 63%) The jackal barks! The jackal is outlined in light. * * * LOW MAGIC WARNING * * * You hear a bark! You see here a stone. You hit the jackal. The jackal is poisoned. The jackal is lightly wounded. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal is lightly wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The worm bites you! You die... ...... ##(.#.##.# ...#.##.# .!#(##.#### ##...##.##.. ### ((.(##.##.# ... #(.##.##.# #.#+## #####(##.##.########....### ...((((.......lw@h........ ...###.#.##.#######.....# .. #.#.##.............# . #.#.##.............#### #.#l##................# #..............#...##.# ##.###..............#.# #..##########.####.#.# .#... ..........# You could see a worm, a jackal and a frilled lizard. Vanquished Creatures An adder (D:2) A dart slug (D:1) 2 leopard geckos (D:1) 5 giant cockroaches 3 goblins 7 hobgoblins 2 jackals (D:2) 4 kobolds 2 bats (D:2) 6 frilled lizards 4 rats (D:1) 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zaque the Ogre Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 2/2 331 | D:1 | Reached XP level 2. HP: 8/28 MP: 4/4 976 | D:1 | Reached XP level 3. HP: 29/35 MP: 5/5 1705 | D:2 | Reached skill level 3 in Hexes 1932 | D:2 | Slain by a worm Vault maps used: D:1: minmay_arrival_checkered_box D:2: chequers_ecumenical_altar_simple, kennysheep_nub, minmay_statues_item Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 2 | 2.4 Hexes | 3 | 3.0 Spellcasting | 2 | 2.0 Throwing | | 2.9 Dodging | | 1.7 Action || total -------------------------++------- Melee: Club || 98 Dagger || 6 Unarmed || 3 Short sword || 31 Throw: Stone || 59 Large rock || 2 Cast: Corona || 33 Eat: Chunk || 4 Armor: Robe || 40 Dodge: Dodged || 89 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 77 | 0.0 | 0 | 37 | 0.0 | 1932 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 45 | 0.0 | 0 | 25 | 0.0 | 1691 D:2 | 0 | 32 | 0.0 | 0 | 12 | 0.0 | 241 +---------+---------+-------+---------+---------+-------+---------