Zaque Level 1 of the Dungeon (0, 0, D:1) a +0 chain mail (0, 6, D:1) a +0 hunting sling (10, -2, D:1) a +0 short sword (12, -26, D:1) a +0 mace (12, -17, D:1) a +0 hunting sling (17, 5, D:1) 19 arrows (18, 15, D:1) a +0 ring mail a +0 animal skin (22, 20, D:1) a +0 short sword (28, -14, D:1) a +0 whip (31, -7, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (2, 13, D:2) a +1 dagger of protection (3, 9, D:2) a +0 club (6, 12, D:2) a +0 spear (6, 23, D:2) 15 sling bullets (9, 17, D:2) a +0 dagger (30, 20, D:2) a +0 dagger (30, 21, D:2) a +0 dagger (31, 18, D:2) a +0 dagger (31, 19, D:2) a +0 mace a +0 animal skin a +0 helmet (31, 20, D:2) a +0 club a +0 club (32, 20, D:2) a cursed -1 club (37, 17, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) an uncursed amulet of inaccuracy a -5 ring of strength (5, 30, D:3) a +0 club (7, 19, D:3) a +0 hand axe a +0 leather armour (7, 20, D:3) a +0 short sword a +0 chain mail (9, 1, D:3) a poisoned needle (10, 0, D:3) a poisoned needle (10, 19, D:3) a +0 hand axe a +0 leather armour (11, -2, D:3) a poisoned needle a +2 dagger of venom (12, -3, D:3) a poisoned needle (13, 33, D:3) a +0 dagger (14, -5, D:3) a +0 dagger a +0 blowgun 9 poisoned needles (18, -6, D:3) 15 sling bullets (20, -4, D:3) a cursed +0 glaive (25, 29, D:3) a +0 leather armour (42, 4, D:3) a +0 club (42, 11, D:3) a +0 club (52, 3, D:3) a +0 club (52, 7, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 falchion (5, 29, D:4) a +0 club a +0 chain mail (13, 17, D:4) 13 arrows (24, 26, D:4) a +0 flail (24, 29, D:4) a +0 giant club (27, 10, D:4) 5 arrows (43, 4, D:4) a +0 leather armour (46, -10, D:4) a +2 shield of fire resistance Level 5 of the Dungeon (3, -6, D:5) a +0 dagger (5, -25, D:5) a +0 long sword (8, -9, D:5) a +0 robe (10, -21, D:5) 4 large rocks (12, -40, D:5) 26 bolts (14, 3, D:5) an arrow (15, 4, D:5) an arrow (16, 5, D:5) an arrow (18, 5, D:5) a +0 shortbow 19 arrows (26, -35, D:5) a +0 dagger a cursed +0 robe (27, -34, D:5) a +0 dagger a +0 leather armour a +0 club (28, -34, D:5) a cursed -3 flail (29, -23, D:5) a +0 club (33, -36, D:5) a +0 leather armour (34, -13, D:5) a +0 rapier (37, -32, D:5) a +0 dagger a +0 robe (38, -3, D:5) 6 sling bullets (39, -37, D:5) a +1 whip of electrocution a +0 robe (41, -35, D:5) a +0 rapier a +0 ring mail (49, -12, D:5) 4 poisoned needles (49, -3, D:5) a scroll of random uselessness Level 6 of the Dungeon (0, 0, D:6) a +0 whip (2, 2, D:6) a +0 spear (2, 5, D:6) a +0 great sword (19, 22, D:6) a +0 leather armour (23, 17, D:6) a +0 hunting sling (40, 32, D:6) 21 sling bullets (43, 5, D:6) a +0 robe (49, 42, D:6) a +0 leather armour (50, 34, D:6) a +0 falchion Level 7 of the Dungeon (16, -11, D:7) a +0 mace (28, -7, D:7) a +0 club (32, 1, D:7) a +0 dagger (32, 2, D:7) a +0 leather armour (34, 1, D:7) a +0 leather armour a +0 club (39, 16, D:7) a +0 mace (41, -15, D:7) a +0 dire flail (53, 4, D:7) a +0 ring mail (53, 9, D:7) a cursed +0 giant club (54, 8, D:7) 19 arrows (64, -6, D:7) a +2 robe of positive energy Level 8 of the Dungeon (0, 0, D:8) a +0 falchion (2, 19, D:8) a +0 robe a +0 dagger (3, 23, D:8) a +0 long sword (4, 18, D:8) a +0 ring mail a +0 falchion (4, 23, D:8) a +0 dagger a +0 robe a +0 trident a +0 dagger a +0 robe (5, 22, D:8) a +0 short sword (11, 37, D:8) a +0 dagger a +0 leather armour (15, 28, D:8) a +1 hand crossbow of flaming (16, 28, D:8) a +0 flail (16, 29, D:8) a +0 spear (32, 30, D:8) a +0 war axe (33, 44, D:8) a +0 robe (34, 7, D:8) a +0 giant club (35, 9, D:8) a book of Frost Level 9 of the Dungeon [Shop] Betann's General Store 18 bolts (36 gold) a scroll of blinking (75 gold) the cursed +2 rapier "Killer Bee's Curse" {vamp, *Drain +Blink +Rage MR+ Str+3} (428 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+3). It affects your resistance to hostile enchantments. It lets you blink. It lets you go berserk. It causes draining when unequipped. It has a curse placed upon it. the cursed +1 ring mail of Lifelessness {rF+ rC- Str+4 Slay+3} (340 gold) It affects your strength (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from fire. It makes you vulnerable to cold. It has a curse placed upon it. a +0 mace of holy wrath (74 gold) 27 stones (27 gold) a ration (50 gold) a phial of floods (400 gold) a +0 whip (25 gold) a +0 plate armour (230 gold) an uncursed staff of wizardry (250 gold) a ration (50 gold) (0, 0, D:9) a cursed +0 giant spiked club a +0 giant club (0, 38, D:9) a +0 dagger (2, 29, D:9) a +0 ring mail (13, 21, D:9) 15 sling bullets (17, 34, D:9) a +0 robe (21, -8, D:9) a large rock (22, -8, D:9) a large rock (23, 11, D:9) a +0 chain mail a +0 flail (24, -8, D:9) a large rock (25, 17, D:9) a +0 club a +0 blowgun 5 poisoned needles a +0 club (25, 18, D:9) a +0 giant spiked club a +0 giant club a +0 plate armour a +0 whip (26, -9, D:9) a +0 giant club (26, 17, D:9) a +0 flail a +0 dagger a cursed +0 leather armour (30, 35, D:9) a +0 falchion (41, 20, D:9) a +0 troll leather armour (41, 30, D:9) a +0 short sword (41, 31, D:9) a +0 club (44, 6, D:9) the cursed +0 long sword of Xom's Vengeance {freeze, +Blink +Inv Int+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+2). It lets you turn invisible. It lets you blink. It has a curse placed upon it. (47, -7, D:9) a +0 flail (51, 8, D:9) a cursed +0 dire flail Level 10 of the Dungeon (0, 0, D:10) a +0 club (14, 9, D:10) a +0 falchion (18, -4, D:10) a +0 club (19, 23, D:10) a +0 shortbow 17 arrows (22, 23, D:10) an arrow (33, -2, D:10) a +0 hand axe a cursed -2 hand axe (33, 5, D:10) a -1 spear of piercing a cursed +0 animal skin (34, -2, D:10) a +0 hand axe (35, -4, D:10) 2 potions of degeneration (35, -2, D:10) a +0 hand axe (44, 3, D:10) 10 potions of degeneration (45, 0, D:10) a +0 long sword a +0 ring mail a +0 long sword a +0 ring mail Level 11 of the Dungeon (0, 0, D:11) an arrow (0, 1, D:11) an arrow (0, 2, D:11) a +0 shortbow 27 arrows (0, 3, D:11) a cursed -1 shortbow a +0 shortbow 28 arrows (1, -15, D:11) a scroll of random uselessness (1, 1, D:11) a +0 shortbow 24 arrows (1, 2, D:11) a +0 shortbow 23 arrows (1, 3, D:11) a +0 shortbow 15 arrows (2, 2, D:11) a +0 dagger a +0 robe (9, 8, D:11) a +0 robe (10, -12, D:11) a +0 flail (16, -15, D:11) +0 acid dragon scales (17, 4, D:11) 2 large rocks (33, 13, D:11) a +0 giant spiked club (36, -4, D:11) a +0 club a +0 chain mail a +0 battleaxe a +0 chain mail a +0 dagger a hydra corpse (42, 11, D:11) a +0 scimitar a +0 chain mail (42, 12, D:11) a +0 giant spiked club a +0 whip a +0 trident a +0 ring mail a cursed +0 mace (45, -12, D:11) a wyvern corpse (45, 12, D:11) a +0 halberd a +1 plate armour of fire resistance (47, 10, D:11) a +0 club a +0 scale mail (48, -13, D:11) a potion of curing (48, 10, D:11) a +0 dagger (48, 11, D:11) a +0 short sword a +0 chain mail (49, -9, D:11) 15 gold pieces (53, -9, D:11) a scroll of identify