Zaque Level 1 of the Dungeon (0, 0, D:1) a +0 whip (1, -37, D:1) a +0 hand axe (5, -19, D:1) a +0 club (15, -38, D:1) a +0 short sword (15, -37, D:1) a cursed -2 dagger (21, -9, D:1) a +0 club a +0 dagger (21, -7, D:1) a +0 club (23, -4, D:1) a +0 ring mail (24, -22, D:1) a +0 club (26, -24, D:1) a +0 dagger (32, -31, D:1) 20 bolts (55, -49, D:1) a +0 dagger (55, -48, D:1) a +0 animal skin (55, -47, D:1) a +0 helmet a +0 leather armour a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 rapier (15, 5, D:2) a +0 dagger (16, 2, D:2) a +0 mace (17, 5, D:2) a cursed -2 dagger (17, 6, D:2) a +0 hunting sling (20, 6, D:2) a +0 club a +0 club (22, 41, D:2) a cursed -3 hand axe (25, 26, D:2) a +0 hunting sling (28, -5, D:2) a +0 hunting sling (29, -4, D:2) a +0 dagger (33, 22, D:2) a +0 dagger (36, 41, D:2) a cursed -3 club (37, 5, D:2) 17 poisoned needles (39, 13, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe a +0 ring mail a +0 club (0, 1, D:3) a +0 club (1, 14, D:3) a +0 dagger (3, 16, D:3) a +0 spear (5, 19, D:3) 18 sling bullets (8, 23, D:3) a +0 robe (13, 10, D:3) a +0 short sword (16, 9, D:3) a +0 short sword (17, 9, D:3) a +0 dagger (30, 24, D:3) 17 arrows (38, 1, D:3) a +0 quarterstaff (38, 15, D:3) a +0 rapier Level 4 of the Dungeon (0, 0, D:4) a +0 whip (10, 11, D:4) 28 arrows (12, 17, D:4) 12 bolts (25, 23, D:4) 19 sling bullets (41, -18, D:4) 23 sling bullets Level 5 of the Dungeon (0, 0, D:5) a +0 robe (1, 4, D:5) the +10 mace "Kamal" {drain, MR+} A truly terrible weapon, it drains the life of those it strikes. It affects your resistance to hostile enchantments. The Shining One disapproves of the use of such an item. (5, 6, D:5) a +0 quarterstaff (7, 1, D:5) 25 arrows (7, 12, D:5) 2 needles of sleeping (14, -14, D:5) a +0 mace (17, -13, D:5) a +4 quarterstaff of chaos a +0 cloak (23, -13, D:5) a +0 mace (23, -12, D:5) a +1 mace of draining (24, -14, D:5) a +0 mace (24, -13, D:5) a +0 mace (24, -12, D:5) a +0 mace (24, -2, D:5) a +0 robe a +0 dagger (25, -14, D:5) a +0 mace (25, -13, D:5) a +0 mace (25, -12, D:5) a +0 mace (25, -11, D:5) a +0 mace (26, -14, D:5) a +0 mace (26, -13, D:5) a +0 mace (26, -12, D:5) a +0 mace (26, -11, D:5) a +0 mace (27, -14, D:5) a +0 mace (27, -12, D:5) a +0 mace (35, 38, D:5) a +0 hand axe (45, 33, D:5) a +0 quarterstaff (50, 11, D:5) a +0 leather armour (51, 7, D:5) a +0 leather armour Level 6 of the Dungeon [Shop] Ducoiq's Food Emporium a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) (0, 0, D:6) a +0 leather armour (1, 20, D:6) a +0 mace a +0 scale mail (1, 21, D:6) a +0 morningstar (1, 22, D:6) a +0 falchion a +0 leather armour (2, 20, D:6) a +0 dagger a +0 robe (4, -3, D:6) 15 arrows (6, 11, D:6) a +0 chain mail (6, 23, D:6) a +0 spear (10, 0, D:6) 10 bolts (16, 1, D:6) a +0 falchion (17, 21, D:6) 5 curare-tipped needles (17, 31, D:6) a +0 robe (18, 16, D:6) a +0 dagger a +0 robe a +0 long sword a +0 chain mail a +1 robe of fire resistance a +0 dagger (19, 14, D:6) an arrow (19, 15, D:6) a +0 flail a +0 leather armour a +0 whip a +0 chain mail (19, 16, D:6) a +0 mace 24 arrows a +0 shortbow (24, 17, D:6) a +0 whip of holy wrath (24, 23, D:6) an arrow (25, 3, D:6) a +0 hand axe (25, 4, D:6) a +0 hand axe a +0 leather armour (25, 5, D:6) a +0 ring mail (25, 23, D:6) a +0 shortbow 19 arrows (26, 5, D:6) a +0 dagger a +0 robe (26, 10, D:6) a +0 scythe a +0 robe a +0 scythe a +0 robe a +0 scythe a +0 robe a +0 scythe a +0 robe a cursed +0 scythe a +0 robe a +0 scythe a +0 robe (26, 22, D:6) an arrow (30, 27, D:6) a +0 dagger (31, 20, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) 8 poisoned needles (5, 14, D:7) a +0 antimagic spear (9, 15, D:7) a book of Callings (10, 29, D:7) a +0 dagger (14, 5, D:7) 27 sling bullets (22, 10, D:7) a +0 giant club (30, 11, D:7) a cursed +0 flail a +0 ring mail a +0 dagger (30, 12, D:7) a +0 dagger a +0 ring mail (34, 20, D:7) 12 bolts Level 8 of the Dungeon (0, 0, D:8) a +0 cloak (2, -15, D:8) a +0 giant club a +0 giant spiked club (5, -9, D:8) a +0 leather armour (5, 7, D:8) a +0 giant spiked club (10, -8, D:8) a +0 hunting sling (10, 15, D:8) 3 arrows (19, -10, D:8) a +0 trident a +0 plate armour (24, -4, D:8) a +0 club (25, -17, D:8) a +2 helmet (26, -17, D:8) 2 potions of degeneration 3 potions of invisibility (26, 17, D:8) a +0 robe (27, 21, D:8) a +0 giant club a +0 dire flail (37, 1, D:8) a +0 scale mail a +0 hand axe (38, -17, D:8) 18 arrows (38, 3, D:8) a +0 giant club (39, 7, D:8) a +0 club (44, 19, D:8) a +0 giant spiked club (45, 17, D:8) a +0 club a +0 plate armour (45, 18, D:8) a +0 dagger a +0 scale mail (46, 23, D:8) a +0 ring mail (47, 18, D:8) a +0 dagger of venom a +0 robe (49, 18, D:8) a +0 short sword a cursed +0 leather armour a +0 flail (51, 15, D:8) a +0 dagger a +0 ring mail (51, 19, D:8) a +0 trident a +0 leather armour Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 club (17, -11, Lair:1) a bullfrog skeleton (19, -23, Lair:1) a +0 quarterstaff of draining (46, -9, Lair:1) a +0 arbalest (49, -24, Lair:1) a water moccasin corpse (skeletalised by now) (49, -20, Lair:1) 33 sling bullets (51, -17, Lair:1) a +0 whip (55, -18, Lair:1) a +0 short sword