Dungeon Crawl Stone Soup version 0.25-a0-528-g6b7c99946c (webtiles) character file. Game seed: 457862495690264836, levelgen mode: deterministic 4 Zaque the Vexing (level 1, 0/14 HPs) Began as a Barachi Enchanter on Feb 19, 2020. Slain by a ball python (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:39 (199 turns). Zaque the Vexing (Barachi Enchanter) Turns: 199, Time: 00:01:39 Health: 0/14 AC: 2 Str: 9 XL: 1 Next: 70% Magic: 3/3 EV: 9 Int: 15 God: Gold: 16 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: constricted, slow A: +LOS, swims, slowness 1, strong legs 1 a: Hop You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles e - 10 stones (quivered) Armour b - a +0 robe (worn) Scrolls c - a scroll of amnesia {unknown} Potions f - a potion of might {unknown} Comestibles d - a ration Skills: + Level 0.4 Fighting + Level 1.2 Short Blades - Level 2.1 Dodging - Level 2.6 Stealth + Level 2.2 Spellcasting * Level 3.4 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 5% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Ensorcelled Hibernation Hex/Ice #..... 16% 2 ###.... Confusing Touch Hex ##...... 16% 3 ###.... Tukima's Dance Hex ##...... 16% 3 ###.... Dazzling Flash Conj/Hex #..... 32% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can be seen from farther away. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Message History * * * LOW HITPOINT WARNING * * * The ball python misses you. The ball python misses you. The ball python closely misses you. You barely miss the ball python. The ball python completely misses you. The ball python grabs you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. You hit the ball python. The ball python is moderately wounded. The ball python barely misses you. The ball python constricts you. You closely miss the ball python. The ball python is moderately wounded. The ball python bites you but does no damage. * * * LOW HITPOINT WARNING * * * The ball python constricts you. You barely miss the ball python. The ball python is moderately wounded. You are ready to hop once more. The ball python barely misses you. You die... ##.##.....................## ##....(##.###...............# ....(...K......####.##......# ........#..##.#####.##......#### ...........K.........#.........## .........###..#####.............# .........###.## #.##......##### ###.#....##..######.........# ......#.....#.KS@...##......# ###.###...##..#####)#..(....# ....# #......## #.#.####### ....####....## #...# .............## #.### .....##.......## #.# .....#.........# #.# ##.#.#.........# #.# #.#.#.........# #.# You could see a ball python and a kobold. Vanquished Creatures A dart slug (D:1) A hobgoblin (D:1) A kobold (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zaque the Barachi Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 199 | D:1 | Slain by a ball python Levels and vault maps discovered: D:1: dpeg_arrival_tiny_k, layout_rooms, serial_rivers, chequers_serial_rivers_small_a, chequers_serial_rivers_micro_d, chequers_serial_rivers_room_b, chequers_serial_rivers_micro_c, chequers_serial_rivers_micro_d, chequers_serial_rivers_small_b Action || total -------------------------++------- Melee: Dagger || 14 Cast: Corona || 6 Abil: Hop || 1 Armor: Robe || 3 Dodge: Dodged || 12 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 7 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 7 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------