Zaque Level 1 of the Dungeon (0, 0, D:1) a +0 mace (10, 18, D:1) 23 sling bullets (24, 1, D:1) a +0 robe (26, -13, D:1) 17 stones (26, 12, D:1) a +0 hunting sling (31, 20, D:1) 25 stones (34, -15, D:1) 4 stones (36, -6, D:1) a +0 dagger (36, 26, D:1) 11 stones (38, 0, D:1) a +0 spear (44, 2, D:1) a +0 dagger (49, -10, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (2, -41, D:2) a +0 dagger (2, -29, D:2) a +0 club (8, -5, D:2) a +0 dagger (14, -38, D:2) a +0 ring mail (16, 0, D:2) a +0 dagger a +0 robe a +0 robe a +2 dagger of venom a +0 club (18, 0, D:2) a +0 dagger a cursed +0 robe a +0 robe a +0 dagger (24, -38, D:2) a +0 dagger (24, 4, D:2) a +0 short sword (26, -40, D:2) a +0 short sword (29, -35, D:2) a +0 ring mail (29, 12, D:2) 14 poisoned darts (32, -9, D:2) a +0 naga barding (33, 0, D:2) a +2 quarterstaff of chaos (34, -3, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) 21 arrows (1, 4, D:3) a +0 short sword a +0 chain mail (2, 3, D:3) a +0 dagger a +0 dagger (2, 4, D:3) a +0 flail a +0 hand axe (2, 5, D:3) a +0 short sword 3 stones (9, -8, D:3) a +0 club (9, 14, D:3) a +0 war axe (12, 11, D:3) a cursed +0 ring mail (13, -16, D:3) a +0 club (15, -12, D:3) a +0 hand axe (15, -7, D:3) 24 stones (16, -13, D:3) a +0 flail a +2 ring mail of cold resistance (16, -12, D:3) a +0 club (18, 1, D:3) a +0 club (18, 2, D:3) a +0 flail a +0 trident (19, 1, D:3) a +0 club (20, 18, D:3) 18 sling bullets (21, 13, D:3) a stone (21, 14, D:3) a stone (22, 18, D:3) a stone (36, -1, D:3) a +0 whip (42, -17, D:3) 23 arrows Level 4 of the Dungeon (17, -25, D:4) a +0 falchion (30, -12, D:4) a +0 whip (32, -23, D:4) a +0 whip (35, -19, D:4) a cursed +0 ring mail (39, -2, D:4) a +0 falchion (39, 4, D:4) an uncursed amulet of faith (39, 5, D:4) 4 potions of degeneration (40, 13, D:4) a +0 short sword (43, -2, D:4) a +0 spear (55, 0, D:4) 12 sling bullets Level 5 of the Dungeon [Shop] Qumn's Magic Scroll Boutique a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of immolation (45 gold) a scroll of random uselessness (13 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of enchant weapon (97 gold) a scroll of identify (26 gold) [Shop] Ferema's Antique Weapon Boutique a +0 trident (98 gold) a +0 quarterstaff (112 gold) a +2 flail of venom (453 gold) a +1 scimitar of protection (330 gold) a +0 spear (84 gold) the +7 quarterstaff of Poverty {venom, rElec Str+5} (1800 gold) It poisons the flesh of those it strikes. It affects your strength (+5). It insulates you from electricity. a +0 broad axe (112 gold) a +4 vampiric broad axe (952 gold) the +6 hand axe of the Vaults {flame, Str+4} (1422 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+4). a +0 hand crossbow (98 gold) a +2 dagger of flaming (436 gold) a +0 war axe (98 gold) (0, 0, D:5) 24 sling bullets (1, 16, D:5) a +0 giant spiked club (2, 16, D:5) a +0 leather armour (9, 32, D:5) a +0 robe a +0 long sword (23, 29, D:5) a +0 spear (23, 30, D:5) a +0 whip (24, 28, D:5) a +0 vorpal spear a +0 ring mail a +0 buckler (25, 28, D:5) a +0 halberd (31, 2, D:5) a +0 club (41, 8, D:5) a +0 long sword Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail (2, -5, D:6) a cursed +0 leather armour (2, -4, D:6) a ration (23, -6, D:6) a +0 club an orc skeleton (23, -5, D:6) a +0 hand axe a +0 leather armour (23, 6, D:6) a +0 shortbow 22 arrows a centaur skeleton (23, 7, D:6) a +0 arbalest (24, 11, D:6) a +0 shortbow 20 arrows (30, 9, D:6) 12 poisoned darts