Zaque Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, 33, D:1) a +0 dagger (14, 21, D:1) a +0 dagger (35, 21, D:1) a +0 pair of gloves (41, 11, D:1) a +0 dagger (41, 13, D:1) a +0 club (48, 34, D:1) a +0 club (52, 7, D:1) a +0 dagger (56, 23, D:1) a +0 dagger (57, 6, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 8, D:2) a +0 club (10, 17, D:2) a +0 whip (17, 30, D:2) 24 arrows (18, 26, D:2) a +0 club (19, 7, D:2) a +0 dagger (32, 3, D:2) a +0 leather armour (41, 7, D:2) a +0 short sword (44, 9, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) 2 sling bullets (0, 1, D:3) a sling bullet (0, 40, D:3) a +0 leather armour (4, 7, D:3) 7 sling bullets a +0 hunting sling (15, 45, D:3) a +0 dagger (16, 10, D:3) a +0 club (23, 14, D:3) a +0 dagger (38, 13, D:3) a +0 leather armour (51, 44, D:3) a +0 hand axe (51, 52, D:3) a +0 club (60, 9, D:3) a +0 chain mail Level 4 of the Dungeon [Shop] Idwoff's Antique Weapon Shop the +7 short sword of Joyful Slaughter {speed, rF+++ rN+ Dex+4} (1972 gold) Attacks with this weapon are significantly faster. It affects your dexterity (+4). It renders you almost immune to fire. It protects you from negative energy. a +1 spear of venom (212 gold) a +1 short sword of protection (212 gold) a +0 scimitar (80 gold) a +0 dagger (40 gold) a +0 spear (60 gold) (0, 0, D:4) a +0 robe (6, 3, D:4) a +0 mace a +0 leather armour (8, 3, D:4) a +0 flail (9, 3, D:4) a +0 dagger a +0 robe a +0 flail (11, 9, D:4) a +0 club a +0 leather armour (12, -3, D:4) 15 arrows (15, 21, D:4) a +0 mace (19, 14, D:4) a +0 club (20, -15, D:4) a +0 leather armour (44, -14, D:4) a +0 dagger (47, -18, D:4) a +0 pair of boots (50, -1, D:4) a +0 club (50, 1, D:4) a +0 leather armour a +0 trident (50, 2, D:4) a +0 leather armour a +0 hand axe a +0 leather armour a cursed -3 club a +0 leather armour a +0 whip Level 5 of the Dungeon (1, 14, D:5) 24 arrows (4, -9, D:5) 18 bolts (7, -21, D:5) a +0 robe (10, 3, D:5) a +0 falchion a +0 scale mail (10, 11, D:5) a cursed +0 leather armour a +0 rapier of venom (11, 3, D:5) a +0 club (11, 4, D:5) a +0 dagger a +0 robe (20, -21, D:5) the ring of Rinuoxam {*Tele rN+ Int+2 SInv} [ring of teleportation] It may teleport you next to monsters. It affects your intelligence (+2). It protects you from negative energy. It lets you see invisible. (37, 17, D:5) a +0 hand crossbow (43, -1, D:5) a +0 whip (46, 6, D:5) 20 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 robe (0, 1, D:6) a +0 mace (0, 15, D:6) 24 bolts (1, -1, D:6) a +0 hand axe a +0 leather armour (15, -1, D:6) a +0 robe a +0 dagger (19, -4, D:6) a +0 leather armour a +0 dagger (31, 28, D:6) a +0 arbalest (38, 30, D:6) a +0 whip (still there?) a killer bee corpse (still there?) (43, -6, D:6) a +0 chain mail (46, 5, D:6) a +0 hand axe a +0 leather armour (48, 14, D:6) a +0 chain mail a +0 dire flail (48, 33, D:6) a +4 quarterstaff of chaos a +0 cloak (51, 32, D:6) a +0 mace Level 7 of the Dungeon (0, 0, D:7) a +0 pair of gloves (12, 16, D:7) 15 stones (12, 22, D:7) a +0 leather armour (13, 19, D:7) a poisoned dart (13, 21, D:7) a +0 plate armour (13, 23, D:7) a +0 war axe (14, -1, D:7) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (14, 22, D:7) a +0 leather armour a +0 trident a +0 trident (16, 14, D:7) a poisoned dart (19, 26, D:7) a +0 dagger the Ecumenical Temple