Zaque Level 1 of the Dungeon (15, -11, D:1) a staff of cold (16, 2, D:1) a +0 dagger (17, 28, D:1) a +0 leather armour (23, 14, D:1) a +0 robe (25, 5, D:1) a +0 club (26, 5, D:1) a +0 dagger (30, -9, D:1) a +2 falchion of holy wrath (32, 3, D:1) a +0 dagger (45, 1, D:1) a +0 dagger (46, 2, D:1) a +0 dagger (47, -6, D:1) a +0 club Level 2 of the Dungeon (5, -23, D:2) a +0 club (8, -30, D:2) a +0 whip (9, -20, D:2) a +0 robe (24, -37, D:2) a +0 leather armour (35, -35, D:2) a +0 short sword (42, -35, D:2) a +0 club a +0 dagger (46, -22, D:2) a +0 dagger (51, -32, D:2) a +0 dagger (59, -23, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Xinedac's Weapon Boutique 15 sling bullets (105 gold) a +0 rapier (56 gold) a +0 club (14 gold) 11 stones (15 gold) a +0 short sword (42 gold) a +0 dagger (28 gold) a +1 glaive of venom (207 gold) a +0 mace (42 gold) a +0 hand axe (42 gold) the +2 trident "Ogrebane" {vorpal, Contam *Noise Will+ Int+5} (408 gold) It inflicts extra damage upon your enemies. Int: It affects your intelligence (+5). *Noise: It may make noises in combat. Contam: It causes magical contamination when unequipped. Will: It increases your willpower. a +0 mace (42 gold) (20, -13, D:3) a +0 leather armour a +0 hand axe (22, 22, D:3) a +0 dagger (27, 27, D:3) a +0 hunting sling (40, 7, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 18 bolts (4, -5, D:4) a +0 hunting sling (7, 17, D:4) a +0 robe (12, 18, D:4) a +0 club (15, 25, D:4) 26 bolts (28, 23, D:4) a +0 club a gnoll corpse (29, 21, D:4) a +0 halberd a hobgoblin corpse (30, 21, D:4) a +0 spear (41, 26, D:4) a +0 club a +0 whip a gnoll corpse (42, 26, D:4) a +0 spear (still there?) a stone (still there?) (44, 26, D:4) a poisoned dart (45, 26, D:4) a poisoned dart (46, 26, D:4) a poisoned dart (47, 26, D:4) 2 poisoned darts