Zaque Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (24, 18, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (10, -22, D:2) a +0 hunting sling (14, -17, D:2) a +0 robe (18, 3, D:2) a +0 leather armour (19, -22, D:2) a +0 leather armour (20, -14, D:2) a +0 whip (25, -12, D:2) a +0 club (28, -38, D:2) a +0 club (35, -46, D:2) a +0 dagger (43, -46, D:2) a +0 club a +0 hand axe (44, -39, D:2) a +0 whip (45, -40, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling (1, -16, D:3) a +0 robe (11, -18, D:3) a +0 dagger 7 poisoned darts (12, -35, D:3) a +0 dagger (20, -3, D:3) a +0 leather armour (31, 0, D:3) a +0 halberd (37, 9, D:3) a +0 flail (still there?) a +0 spear (still there?) (38, 9, D:3) a +0 flail (45, -2, D:3) a +0 robe (still there?) a +0 dagger (still there?) (46, -35, D:3) a +0 whip (46, -2, D:3) a +0 short sword (still there?) a +0 leather armour (still there?) a +0 club (still there?) (56, -30, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (3, -26, D:4) a +0 dagger (11, -12, D:4) a +0 club (29, -39, D:4) a +0 plate armour (39, -15, D:4) a +0 short sword (42, -36, D:4) a +0 leather armour (53, -34, D:4) a +0 dagger (56, -37, D:4) a +0 ring mail (57, -24, D:4) a +0 chain mail (58, 2, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 club (1, 0, D:5) a +0 mace (2, 1, D:5) 3 boomerangs a +0 whip (3, -12, D:5) a +0 short sword (4, -12, D:5) a +0 flail (4, -11, D:5) a +0 club (6, 4, D:5) a +0 leather armour a +0 dagger of freezing (8, -46, D:5) a +2 hand axe of electrocution (11, 5, D:5) a +0 leather armour (12, -33, D:5) a +0 flail (13, -33, D:5) a +0 club (14, -33, D:5) a +0 halberd (25, -42, D:5) a +0 dagger a +0 robe (30, -15, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +4 hand axe a +0 robe a +5 long sword a +0 robe (0, 13, D:6) a +0 robe a +0 short sword (7, 3, D:6) an amulet of regeneration (9, 1, D:6) a potion of attraction (9, 8, D:6) a potion of haste (9, 9, D:6) a potion of attraction (12, -6, D:6) a +0 robe a +0 dagger (13, -7, D:6) a +0 hand axe (13, -6, D:6) a +0 mace (14, -7, D:6) a +0 robe a +0 dagger (14, -6, D:6) a +4 hand axe (45, 17, D:6) a +2 vorpal scythe a +0 robe Level 7 of the Dungeon (2, 11, D:7) a staff of earth (11, 35, D:7) a +0 rapier (16, 26, D:7) a +0 whip (16, 28, D:7) a +0 falchion (16, 29, D:7) a +0 hand axe a boomerang (17, 30, D:7) a +0 whip 2 boomerangs a +0 dagger a +0 robe (20, 1, D:7) 4 large rocks (22, 23, D:7) the +12 trident of Severance {speed, Fly} Attacks with this weapon are significantly faster. Fly: It grants you flight. (30, -6, D:7) a +0 short sword a +0 dagger a curare-tipped dart (31, -6, D:7) a +0 short sword 7 poisoned darts (34, 9, D:7) a +0 short sword (37, 11, D:7) a +1 vorpal falchion (45, 24, D:7) a +0 ring mail (46, 29, D:7) a +0 quarterstaff Level 8 of the Dungeon (0, 0, D:8) 6 boomerangs (2, 10, D:8) a wand of paralysis (3) (2, 16, D:8) 15 gold pieces (6, 21, D:8) a +0 long sword (7, 19, D:8) a +0 whip (still there?) a +0 leather armour (still there?) (7, 21, D:8) a +0 dagger (8, 6, D:8) a +0 leather armour (8, 19, D:8) a +0 war axe a +0 leather armour (9, 16, D:8) a +1 spear a +0 animal skin (25, 31, D:8) an electric eel corpse (38, 20, D:8) a yak corpse (skeletalised by now) the Ecumenical Temple