Zaque Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 26, D:1) a +4 short sword of holy wrath (3, -4, D:1) a +0 ring mail (6, 27, D:1) a +0 short sword (14, 29, D:1) a +0 dagger (25, 21, D:1) a +0 short sword (26, 21, D:1) a +0 club (33, 34, D:1) a +0 ring mail (42, 5, D:1) a +0 club (47, 31, D:1) a +0 club (52, 33, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, 0, D:2) a +0 club (2, 19, D:2) a +2 vampiric short sword (3, 11, D:2) a +0 flail (5, -3, D:2) a +0 flail a +0 flail a +0 club (5, 10, D:2) a +0 dagger (10, 9, D:2) a +0 robe (12, 11, D:2) a +0 leather armour (20, -25, D:2) a +0 dagger (25, -13, D:2) 6 poisoned darts (26, 0, D:2) a +0 club (27, 1, D:2) a +0 dagger a +0 hunting sling (27, 3, D:2) a +0 club (28, 0, D:2) a +0 dagger (28, 2, D:2) a +0 ring mail a +0 short sword a +0 dagger a +0 dagger a +0 club a +0 helmet a +0 animal skin a +0 mace (29, 3, D:2) a +0 dagger a +0 hunting sling (37, -14, D:2) 5 silver boomerangs Level 3 of the Dungeon [Shop] Ycaoq's Antique Armour Emporium the +2 pair of gloves "Oxisak" {rPois Will+ Int-4} (664 gold) Int: It affects your intelligence (-4). rPois: It protects you from poison. Will: It increases your willpower. the +2 cloak of the Thief {*Fog Slay-2 SInv Stlth+} (582 gold) It may release a thick cloud of smoke when the wearer is hurt. Slay: It affects your accuracy & damage with ranged weapons and melee (-2). SInv: It lets you see invisible. Stlth: It makes you more stealthy. a +0 leather armour (58 gold) a +1 pair of gloves of hurling (478 gold) a +0 ring mail (116 gold) a +0 robe (20 gold) (0, 0, D:3) a +0 club (1, 22, D:3) a +0 leather armour (17, -10, D:3) a +0 flail a +0 ring mail (31, -1, D:3) a +0 mace (39, -4, D:3) a +0 robe (41, -15, D:3) a +0 whip (42, 13, D:3) a +0 dagger a +0 hunting sling Level 4 of the Dungeon (0, 0, D:4) a +0 whip a +0 leather armour a +0 short sword (1, 0, D:4) a +0 flail a +0 club a +0 leather armour a +0 club (10, -1, D:4) a +0 spear a +0 club a +0 flail a +0 halberd (10, 8, D:4) 6 poisoned darts (11, -1, D:4) a +0 rapier a +0 leather armour a +0 dagger (12, -1, D:4) a +2 dagger of speed (16, 16, D:4) a +0 club (17, 11, D:4) a +0 dagger (18, 15, D:4) a +0 trident a +0 plate armour (20, -22, D:4) a +0 club a +0 leather armour (20, 12, D:4) a +0 club (22, 15, D:4) a +0 spear 4 poisoned darts a +0 ring mail (26, 3, D:4) a +0 dagger (43, 10, D:4) a +0 ring mail (51, -3, D:4) a +0 flail (59, 10, D:4) a +0 whip a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (5, 3, D:5) a +0 leather armour (26, -16, D:5) a +0 robe (41, -18, D:5) a +0 giant spiked club (43, -7, D:5) a +0 ring mail a +2 hand axe of freezing (49, -19, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) the +4 short sword "Mot Bot" {chaos, rN+ Will- SInv} Each time it hits an enemy it has a different, random effect. rN: It protects you from negative energy. SInv: It lets you see invisible. Will: It decreases your willpower. 5 curare-tipped darts a +0 scale mail (0, 22, D:6) a +0 short sword (1, -8, D:6) a +0 robe (1, 4, D:6) a +0 whip of chaos (2, 4, D:6) a +2 short sword of chaos a +0 whip of chaos (2, 5, D:6) a +1 rapier of chaos (8, 9, D:6) a +0 scale mail (17, -14, D:6) a +0 trident (27, 8, D:6) a +0 leather armour (40, 3, D:6) a +0 pair of gloves (45, -35, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (7, -7, D:7) a +0 robe (8, -4, D:7) a +0 giant club (32, 17, D:7) a +0 club (still there?) 6 poisoned darts (still there?) a +0 chain mail (still there?) (32, 20, D:7) a +0 leather armour (32, 21, D:7) a +0 whip