Zaque Level 1 of the Dungeon [Shop] Zeppeq's Distillery a potion of flight (36 gold) a potion of attraction (36 gold) a potion of brilliance (48 gold) 2 potions of invisibility (192 gold) 2 potions of attraction (72 gold) a potion of resistance (120 gold) a potion of attraction (36 gold) (20, -19, D:1) a +0 short sword (25, 2, D:1) a +0 dagger (26, -25, D:1) a +0 robe (27, -34, D:1) a +0 robe (27, -16, D:1) a +0 scale mail (27, 18, D:1) a +0 morningstar (37, -11, D:1) a +0 quarterstaff (39, -9, D:1) a +0 robe (52, -32, D:1) a +0 dagger (52, -14, D:1) a +0 leather armour Level 2 of the Dungeon (1, 8, D:2) a +1 scale mail of cold resistance (11, 3, D:2) a +0 dagger (11, 40, D:2) a +0 leather armour (17, 5, D:2) a +0 whip (18, 43, D:2) a +0 dagger (25, 8, D:2) a +0 mace (32, 25, D:2) a +0 club (36, 0, D:2) a +0 pair of gloves Level 3 of the Dungeon (0, 0, D:3) a +0 scythe a +0 robe (8, -8, D:3) a +0 leather armour (9, 10, D:3) a +4 flail (15, -19, D:3) a +0 club (22, 1, D:3) a +0 scale mail a +0 club a +0 flail a +0 short sword (23, 0, D:3) a +0 robe a +0 dagger (30, 3, D:3) a +0 dagger (33, 7, D:3) a +0 dagger Level 4 of the Dungeon (7, 22, D:4) a +0 leather armour (19, 23, D:4) a +0 dagger (28, -2, D:4) a +0 long sword Level 5 of the Dungeon [Shop] Kueh's Firing Range a +0 triple crossbow (150 gold) a manual of Slings (1200 gold) 4 poisoned darts (24 gold) a +0 longbow (67 gold) 5 boomerangs (37 gold) a +0 hunting sling (22 gold) a +0 triple crossbow of freezing (300 gold) a manual of Crossbows (1200 gold) a +3 shortbow (300 gold) (5, -4, D:5) a +0 hand axe (5, -3, D:5) a +0 club (6, -2, D:5) a +0 club a +0 ring mail (7, -2, D:5) a +0 club (9, 17, D:5) a +1 chain mail of fire resistance (10, -21, D:5) a +0 falchion (32, 0, D:5) a +0 trident (33, -28, D:5) a +0 short sword a +0 dagger a +0 robe (34, -26, D:5) a +0 club a +0 leather armour (35, 8, D:5) a +0 leather armour a +2 dire flail of holy wrath (39, 10, D:5) a +0 falchion (56, 0, D:5) a +0 spear (56, 1, D:5) a +0 halberd (56, 2, D:5) a +0 club (56, 3, D:5) a +0 club a +0 spear Level 6 of the Dungeon (0, 0, D:6) a +1 whip of electrocution (still there?) a +0 robe (still there?) a +0 club (still there?) the kobold corpse of Pikel (still there?) (3, -6, D:6) a water moccasin corpse the Ecumenical Temple