Dungeon Crawl Stone Soup version 0.30-a0-586-g23e55c9e0a (webtiles) character file. Game seed: 10705933525017134663 100 Zaque the Conjurer (level 4, 0/29 (33) HPs) Began as a Draconian Conjurer on Jan 3, 2023. Slain by Edmund ... wielding a +5 flail of draining (8 damage) ... on level 4 of the Dungeon. The game lasted 00:08:55 (3688 turns). Zaque the Conjurer (Draconian Conjurer) Turns: 3688, Time: 00:08:56 HP: 0/29 (33) AC: 5 Str: 10 XL: 4 Next: 46% MP: 3/8 EV: 12 Int: 20 God: Gold: 91 SH: 0 Dex: 9 Spells: 6/9 levels left rFire . . . SeeInvis . u - +1 hand axe (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn (no ring) @: heavily drained A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 91 gold pieces. Inventory: Hand Weapons n - a +0 flail u - a +1 hand axe of venom (weapon) Missiles c - 30 stones s - 5 boomerangs of dispersal t - 8 boomerangs Scrolls d - 3 scrolls of identify {unknown} i - a scroll of fog {unknown} o - a scroll of magic mapping {unknown} p - 2 scrolls of teleportation {unknown} q - a scroll of immolation {unknown} r - a scroll of noise {unknown} Potions a - 2 potions of magic b - 2 potions of curing {unknown} e - a potion of attraction {unknown} f - a potion of heal wounds {unknown} g - 3 potions of degeneration {unknown} h - 2 potions of haste {unknown} j - 2 potions of berserk rage {unknown} k - a potion of mutation {unknown} l - 2 potions of flight {unknown} m - 3 potions of lignification {unknown} v - a potion of brilliance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.0 Spellcasting * Level 5.4 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 14% 3 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History There is a stone staircase leading down here. You climb downwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! The walls and floor vibrate strangely for a moment. Edmund shouts! There is a stone staircase leading up here. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Edmund Aim: Edmund, wielding a +5 flail of draining and wearing a +0 leather armour (79% to hit) The searing ray hits Edmund. Edmund is lightly wounded. (Press . to maintain the ray.) The searing ray misses Edmund. The searing ray hits Edmund. Edmund is lightly wounded. Edmund hits you with a +5 flail of draining. You feel drained. The searing ray hits Edmund! Edmund is moderately wounded. * * * LOW MAGIC WARNING * * * You finish channelling your searing ray. Edmund misses you. You hit Edmund. Your tail-slap misses Edmund. Edmund is moderately wounded. Edmund hits you with a +5 flail of draining! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * Edmund hits you with a +5 flail of draining. * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * Unknown command. You hit Edmund but do no damage. Edmund is poisoned. Edmund is moderately wounded. Edmund hits you with a +5 flail of draining! You die... ....###.#.# ..........# ....#......)# .<....#.###.# ....#.#.# # ......#.. #.#.###### #.#.# ####.# ..... #@@..# ...... ###...... ....... ##### You could see Edmund (poisoned). Vanquished Creatures 2 adders (D:2) 2 worms A dart slug (D:3) 2 orcs (D:3) 5 ball pythons 6 bats An endoplasm (D:3) A giant cockroach (D:3) 5 goblins 10 hobgoblins 12 jackals A quokka (D:1) 4 frilled lizards 3 kobolds 9 rats 64 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zaque the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 177 | D:1 | Reached XP level 2. HP: 16/20 MP: 1/5 308 | D:1 | Learned a level 2 spell: Searing Ray 892 | D:1 | Reached XP level 3. HP: 26/26 MP: 0/6 1687 | D:2 | Reached skill level 5 in Conjurations 1846 | D:2 | You fall into a shaft and drop 2 floors! 2108 | D:2 | Reached XP level 4. HP: 33/33 MP: 0/8 2784 | D:2 | Found a faded altar of an unknown god. 3312 | D:3 | Found a broken altar of Ashenzari. 3682 | D:4 | Noticed Edmund 3688 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_solitude, layout_loops_corners D:2: layout_loops_ring, ebering_ecumenical_altar_hall, st_stairs_11, chequers_avenue D:3: layout_loops_ring, lemuel_tele_altar D:4: layout_basic, nemelex_diamond_rough_becter, portal_sewer_entry_e, patterned_corridor, uniq_edmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.4 Spellcasting | 3 | 3.0 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 41 | || 41 Short sword | 34 | || 34 Tailslap | 10 | 3 || 13 Punch | 3 | || 3 Hand axe | | 21 || 21 Cast: Magic Dart | 51 | 7 || 58 Searing Ray | 9 | 13 || 22 Stab: Sleeping | | 1 || 1 Armor: Skin | 25 | 5 || 30 Dodge: Dodged | 76 | 16 || 92 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3693 | 3498 | 195 | 186 | 2843 | 4 | 923.2 | Dungeon | 3693 | 3498 | 195 | 186 | 2843 | 4 | 923.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1679 daAuts D:2: 1036 daAuts D:3: 959 daAuts D:4: 17 daAuts