Zaque Level 1 of the Dungeon (0, 0, D:1) a +0 falchion (3, -3, D:1) a +0 robe (9, -7, D:1) a +0 hand axe (10, -16, D:1) a +0 robe (11, 1, D:1) a +0 short sword a +0 dagger (18, -38, D:1) a +0 dagger (30, -24, D:1) a +0 dagger (43, -37, D:1) a +1 whip of venom (43, -16, D:1) a +0 pair of gloves (45, -30, D:1) a +0 club (49, -6, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 pair of gloves (5, 22, D:2) a +0 dagger (10, 3, D:2) a +0 club (13, -10, D:2) a +0 club (23, 8, D:2) a +0 spear (31, 16, D:2) a +0 pair of boots (37, 14, D:2) a +0 whip (44, 20, D:2) a +0 scale mail Level 3 of the Dungeon (11, -14, D:3) a +0 quarterstaff (15, -5, D:3) a +0 club (15, 13, D:3) a +0 whip (20, 15, D:3) a +0 dagger (27, 6, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Hith's Weapon Emporium a +1 mace of protection (148 gold) the +2 mace of Okawaru, Gnashing {flame, MP+9} (578 gold) MP: It affects your magic capacity (+9). a +0 club (14 gold) 3 stones (4 gold) a +3 halberd of venom (305 gold) a +2 morningstar of draining (268 gold) 6 poisoned darts (50 gold) 3 stones (4 gold) a +2 whip of electrocution (254 gold) a +0 spear (42 gold) the +7 great mace "Firestarter" {flame, inner flame, rFlCloud rF++} (996 gold) rFlCloud: It grants immunity to clouds of flame. rF: It greatly protects you from fire. (0, 0, D:4) a +0 mace (4, -2, D:4) a +2 dagger of venom (15, -12, D:4) a +0 whip (19, 16, D:4) a +0 club (20, -8, D:4) a +0 short sword a +0 club (20, -6, D:4) a +0 club (20, -4, D:4) a +0 robe (24, 18, D:4) a +0 short sword a +0 leather armour (27, 8, D:4) a +0 dagger (32, 5, D:4) a +0 leather armour (38, -11, D:4) a +0 spear (39, -15, D:4) a +0 club (39, 14, D:4) the +12 spear of Noxtukekh {freeze, MP+9} MP: It affects your magic capacity (+9). (41, -17, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) 3 poisoned darts (7, -18, D:5) a +0 sling (11, -16, D:5) a +0 long sword (15, -14, D:5) a +0 ring mail (26, -6, D:5) a +0 trident (27, -17, D:5) a +0 leather armour (28, -30, D:5) a +0 leather armour a +0 mace Level 6 of the Dungeon [Shop] Otilukho's Distillery a potion of lignification (33 gold) a potion of invisibility (88 gold) 2 potions of mutation (176 gold) a potion of curing (33 gold) (7, -10, D:6) a +0 club an orc corpse (skeletalised by now) (8, -8, D:6) a +0 short sword 5 poisoned darts a +0 leather armour an orc corpse (skeletalised by now) (9, -8, D:6) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (13, 10, D:6) a +0 short sword a +0 leather armour (14, 11, D:6) a +0 club a +0 dagger (15, 4, D:6) a +0 chain mail (28, 4, D:6) a +0 leather armour (30, 10, D:6) a +0 quarterstaff (38, -24, D:6) a +0 ring mail (39, -2, D:6) a +0 robe (45, -7, D:6) a +0 short sword (50, 3, D:6) a +0 trident (53, 5, D:6) a +0 falchion Level 7 of the Dungeon [Shop] Kexoal's Antique Armour Shoppe (Shop contents are unknown) (0, 0, D:7) a sky beast corpse (6, -11, D:7) a +0 broad axe (13, 3, D:7) a +0 rapier (17, -8, D:7) a +0 hand axe (20, 2, D:7) a +0 dagger (20, 3, D:7) a +0 short sword of flaming a curare-tipped dart a +0 short sword (21, 3, D:7) a +4 whip (28, 2, D:7) a potion of curing (31, -11, D:7) a scorpion corpse (32, -12, D:7) a +0 dagger 5 stones 15 gold pieces a kobold corpse