Zaque Level 1 of the Dungeon (0, 0, D:1) a +0 robe (2, 4, D:1) a +0 dagger (5, 17, D:1) 2 poisoned darts (14, 20, D:1) a +0 ring mail (17, -19, D:1) a +0 robe (17, 14, D:1) 5 poisoned darts (37, -7, D:1) 3 poisoned darts (37, -6, D:1) a +0 dagger (41, 18, D:1) a +0 ring mail (42, 5, D:1) a +0 club (43, 2, D:1) a +0 robe (53, 5, D:1) a +0 dagger (61, 8, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 robe (1, -5, D:2) a +0 ring mail (25, 2, D:2) the +0 barding of Kemil {+Inv Int+4} Int+4: It affects your intelligence (+4). +Inv: It lets you turn invisible. Level 3 of the Dungeon [Shop] Cuopt's Antique Weapon Shoppe a +0 scimitar (84 gold) a +0 trident (73 gold) a +1 mace of holy wrath (260 gold) a +0 whip (52 gold) a +0 dagger (42 gold) a +0 spear (63 gold) a +0 hand axe of flaming (155 gold) the +7 arbalest "Mosk" {speed, rElec Dex-5 SInv} (1180 gold) Dex-5: It affects your dexterity (-5). rElec: It insulates you from electricity. SInv: It lets you see invisible. (0, 0, D:3) a +0 short sword (7, -39, D:3) a +0 club (10, -20, D:3) a +0 leather armour (18, -33, D:3) a +0 robe a +0 mace (18, -31, D:3) a +0 spear (19, -33, D:3) a +0 great sword (20, -33, D:3) a +0 dagger (20, -31, D:3) a +0 hand axe (21, -15, D:3) a +0 dagger (22, -15, D:3) a +0 dagger (24, -33, D:3) a +0 falchion (26, -31, D:3) a +0 dagger (29, -17, D:3) a +0 short sword (29, -15, D:3) the +8 long sword of Impatience {drain, rF+ rN+} rF+: It protects you from fire. rN+: It protects you from negative energy. (29, -13, D:3) a +0 dagger (32, -17, D:3) a +0 club a +0 dagger of protection a +0 club (34, -17, D:3) a +0 club a +0 dagger a +0 dagger the +0 helmet of the Gloaming {Int+3} Int+3: It affects your intelligence (+3). a +0 animal skin a +0 short sword (35, -17, D:3) a +0 dagger a +0 sling (35, -5, D:3) a +0 robe (39, -34, D:3) a +1 long sword of electrocution (44, -10, D:3) a +0 club (45, -49, D:3) a staff of death (45, -10, D:3) a +0 falchion (47, -35, D:3) a +0 ring mail (47, -15, D:3) a +0 hand axe (58, -28, D:3) a +0 dagger (64, -30, D:3) a +0 club a +0 scale mail Level 4 of the Dungeon (3, -12, D:4) a +0 robe (5, -14, D:4) a +0 spear (13, -44, D:4) a +0 club (18, -21, D:4) a +0 short sword (24, -50, D:4) a +0 whip (25, -49, D:4) a +0 leather armour a +0 flail (26, -51, D:4) a +0 trident (26, -8, D:4) a +0 chain mail a +0 flail (32, -7, D:4) a +0 leather armour a +0 dagger a +0 robe a +0 dagger (33, -7, D:4) a +0 leather armour a +0 club a +0 ring mail a +0 war axe (34, -24, D:4) a +0 whip (40, -20, D:4) a +0 ring mail a +0 club (48, -53, D:4) a +0 falchion (48, -36, D:4) a +0 dagger (48, -31, D:4) a +0 dagger (49, -52, D:4) a +0 leather armour a +0 short sword (50, -40, D:4) a +0 ring mail a +0 club (50, -16, D:4) a +0 falchion (55, -26, D:4) a +0 helmet Level 5 of the Dungeon (0, 0, D:5) a jackal corpse (skeletalised by now) (1, 8, D:5) a +0 short sword of draining (6, 10, D:5) a +0 mace (9, 22, D:5) a scroll of identify (16, 12, D:5) 8 stones