Zaque Level 1 of the Dungeon [Shop] Wiofol's Weapon Emporium a +2 glaive of protection (237 gold) a +0 dagger (24 gold) a +0 spear (36 gold) a +0 spear (36 gold) a +0 dagger (24 gold) the +8 mace of Distant Shores {heavy, Int+3} (704 gold) Int+3: It affects your intelligence (+3). a +0 dagger (24 gold) a +0 club (12 gold) (0, 0, D:1) a +0 dagger (6, 26, D:1) a +0 dagger (8, 37, D:1) a +0 dagger (12, -18, D:1) a +0 club (13, -2, D:1) a +0 dagger (19, 0, D:1) a +0 dagger (32, 1, D:1) a +0 club (34, 4, D:1) a +0 dagger (36, 16, D:1) a +0 dagger (37, -17, D:1) a +0 dagger (42, 13, D:1) a staff of poison Level 2 of the Dungeon (4, -17, D:2) a +2 short sword of draining (4, -15, D:2) a +0 short sword (4, -14, D:2) a +0 dagger (4, -10, D:2) a +0 dagger (4, -7, D:2) a +0 dagger (5, -16, D:2) a +0 club (5, -12, D:2) a +0 dagger (6, -18, D:2) a +0 dagger (6, -7, D:2) a +0 whip (7, -18, D:2) a +0 dagger (8, 0, D:2) 2 boomerangs (11, -19, D:2) a +0 club (12, -2, D:2) a +0 club (20, -6, D:2) a +0 club (22, 10, D:2) 2 boomerangs (24, -14, D:2) a +0 dagger (27, 12, D:2) a +0 robe (32, -9, D:2) a +0 long sword Level 3 of the Dungeon [Shop] Mocad's General Store a potion of lignification (33 gold) a +0 short sword (33 gold) a blade talisman (440 gold) a +1 broad axe of pain (187 gold) a +0 robe (7 gold) a +0 robe (7 gold) (0, 0, D:3) a +0 trident (3, -17, D:3) a +0 dagger (14, -37, D:3) a +0 spear (15, -36, D:3) a +0 spear (16, -35, D:3) a +0 club (19, -34, D:3) a +0 club (21, -33, D:3) a +0 dagger (23, -34, D:3) a potion of degeneration (26, 3, D:3) a +0 leather armour (28, -21, D:3) a +0 leather armour (33, -17, D:3) a +0 hand axe (36, -6, D:3) a +0 whip (40, -8, D:3) a +0 flail (41, -8, D:3) a +0 flail (45, -7, D:3) a +0 club (51, 11, D:3) a +0 helmet Level 4 of the Dungeon [Shop] Jead's Jewellery Emporium a ring of ice (275 gold) a ring of protection from fire (275 gold) an amulet of the acrobat (330 gold) a +6 ring of intelligence (396 gold) the amulet "Leapizxieff" {Spirit rN+ Dex+3} (522 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Dex+3: It affects your dexterity (+3). rN+: It protects you from negative energy. a ring of flight (192 gold) a storm talisman (1250 gold) a beast talisman (220 gold) a ring of fire (275 gold) a ring of resist corrosion (220 gold) an amulet of the acrobat (330 gold) (14, 0, D:4) a +0 club (14, 14, D:4) a +0 pair of boots (15, -1, D:4) a +0 quarterstaff (15, 2, D:4) a +1 sling of draining a +0 scale mail a +0 hand axe (16, -2, D:4) a +0 club (17, 0, D:4) a +0 dagger (20, -8, D:4) a +0 short sword (21, -7, D:4) a +0 club a +0 scale mail a +0 whip (23, -7, D:4) a +0 club (38, -18, D:4) a +0 giant spiked club (40, 11, D:4) a +0 long sword (41, -4, D:4) a +0 club (42, -5, D:4) a +0 rapier (43, -3, D:4) a +0 hand axe (43, -1, D:4) a +2 falchion of holy wrath (45, -1, D:4) a potion of degeneration (46, -5, D:4) 4 poisoned darts Level 5 of the Dungeon (0, 0, D:5) 5 datura-tipped darts (14, -39, D:5) a +0 chain mail (24, -33, D:5) a +0 giant club (36, -17, D:5) a +0 club (40, -23, D:5) a +1 dagger of venom (41, -44, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 rapier a +0 leather armour the human corpse of Eustachio (19, 10, D:6) a +0 dagger a +0 robe a +0 dagger a +0 leather armour a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (24, 10, D:6) an adder corpse (skeletalised by now) (27, 7, D:6) a +0 whip an orc corpse (skeletalised by now) (32, -6, D:6) a +0 helmet