Dungeon Crawl Stone Soup version 0.31-a0-867-g9b2fd80f0c (webtiles) character file. Game seed: 5964196522374118736 55 Zaque the Conjurer (level 3, -1/26 HPs) Began as a Draconian Conjurer on Oct 11, 2023. Slain by a gnoll ... wielding a +0 halberd of protection (12 damage) ... on level 2 of the Dungeon. The game lasted 00:04:59 (1508 turns). Zaque the Conjurer (Draconian Conjurer) Turns: 1508, Time: 00:05:00 Health: -1/26 AC: 6 Str: 9 XL: 3 Next: 67% Magic: 0/7 EV: 12 Int: 20 God: Gold: 48 SH: 0 Dex: 9 Spells: 4/7 levels left rFire . . . b - +0 dagger rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . k - +0 pair of gloves SInv . (no boots) Will ..... h - amulet of regeneration Stlth ++ (no ring) HPRegen 1.04/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 48 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Missiles i - 5 stones Armour k - a +0 pair of gloves (worn) Magical Staves e - a staff of fire Jewellery f - a ring of ice h - an amulet of regeneration (around neck) Scrolls c - a scroll of noise {unknown} d - a scroll of teleportation {unknown} g - a scroll of identify {unknown} j - a scroll of enchant weapon {unknown} l - a scroll of vulnerability {unknown} m - a scroll of poison {unknown} Potions a - a potion of magic n - a potion of haste {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.7 Spellcasting * Level 5.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 16% 3 Scorch Fire 4% 2d5 22% 2 Flame Wave Conj/Fire 12% 2d6 45% 4 Fulminant Prism Conj/Hex 6% 3d6 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Summon Cactus Giant Summ 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The gnoll shouts! You hit the gnoll but do no damage. Your tail-slap misses the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 halberd of protection! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll hits you with a +0 halberd of protection. * * * LOW HITPOINT WARNING * * * You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll barely misses you. You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll hits you but does no damage. You barely miss the gnoll. You tail-slap the gnoll, but do no damage. The gnoll is severely wounded. The gnoll closely misses you. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll misses you. x2 You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll closely misses you. The gnoll barely misses you. You closely miss the gnoll. The gnoll is severely wounded. The gnoll misses you. The gnoll hits you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 halberd of protection (severely wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is severely wounded. * * * LOW MAGIC WARNING * * * The gnoll hits you with a +0 halberd of protection! You die... #### ...# ##### ...# # #.... #### ...... ..#.... #...## ###### #...... #...... .# #..... ....... ..# #.... ....... .>##### ###....#####....... ###.... ........@g†)....... .....# #########g.......## .....# ######...#..##### .....#####..........## ...........#####.##.# ........# #......# ....###.#### #.#.#### #..## #....###.#.# ...## ####.......# You could see 2 gnolls. Vanquished Creatures A gnoll (D:2) A worm (D:2) 5 endoplasms 2 giant cockroaches (D:1) 4 goblins 4 hobgoblins (D:1) 4 jackals (D:1) A quokka (D:1) 6 ball pythons 3 bats 4 frilled lizards 2 kobolds 2 rats (D:1) 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zaque the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 165 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 168 | D:1 | Learned a level 2 spell: Searing Ray 709 | D:1 | Reached XP level 3. HP: 26/26 MP: 0/6 1495 | D:2 | Reached skill level 5 in Conjurations 1508 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_shortcut, layout_rooms, minmay_tromino_v4_b D:2: layout_rooms, grunt_ministairs_6 Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.0 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.7 Action || total ---------------------------++------- Melee: Dagger || 39 Tailslap || 4 Punch || 1 Cast: Magic Dart || 74 Searing Ray || 1 Armour: Skin || 28 Dodge: Dodged || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1507 | 1436 | 71 | 121 | 1073 | 2 | 753.5 | Dungeon | 1507 | 1436 | 71 | 121 | 1073 | 2 | 753.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1073 daAuts D:2: 433 daAuts