Zaque Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (9, -16, D:1) a +0 flail (9, -14, D:1) a +0 whip (11, -4, D:1) a bat skeleton (14, -12, D:1) a +0 ring mail (14, -4, D:1) 4 stones (14, 7, D:1) 2 stones (16, -24, D:1) 5 stones (18, -9, D:1) a +0 dagger (19, -22, D:1) a +0 robe (20, -8, D:1) a +0 dagger a kobold corpse (skeletalised by now) (22, -19, D:1) 4 stones (29, -19, D:1) a +2 whip of distortion 4 stones a kobold corpse (skeletalised by now) (29, -17, D:1) a hobgoblin corpse (skeletalised by now) (29, -2, D:1) a +0 short sword (32, 4, D:1) a +2 dagger Level 2 of the Dungeon [Shop] Faoptov's Assorted Antiques a scroll of enchant weapon (142 gold) a scarf of invisibility (228 gold) a scroll of teleportation (57 gold) 2 potions of magic (304 gold) a scroll of identify (38 gold) a scroll of teleportation (57 gold) a +0 dagger (38 gold) a +0 robe (13 gold) [Shop] Yxiaga Cavi's Antique Armour Emporium a +0 pair of boots (126 gold) a +0 chain mail (126 gold) a +2 ring mail of positive energy (504 gold) a +1 scale mail of cold resistance (448 gold) a +0 scale mail (112 gold) a +0 robe (19 gold) the +1 robe of the Untouchables {-Tele Rampage Str+7 Stlth+} (649 gold) Str+7: It affects your strength (+7). -Tele: It prevents most forms of teleportation. Rampage: It bestows one free step when moving towards enemies. Stlth+: It makes you more stealthy. a +0 scale mail (112 gold) a +0 robe (19 gold) a +0 ring mail (112 gold) [Shop] Piossakli's Magic Scroll Emporium 3 scrolls of identify (72 gold) a scroll of enchant armour (90 gold) a scroll of teleportation (36 gold) a scroll of teleportation (36 gold) a scroll of poison (48 gold) a scroll of torment (114 gold) a scroll of torment (114 gold) a scroll of fog (48 gold) [Shop] Ryppetz's Weapon Boutique a +0 mace (42 gold) a +0 war axe (49 gold) 3 stones (4 gold) 7 stones (9 gold) 2 poisoned darts (16 gold) a +0 mace (42 gold) a +0 short sword (42 gold) a +0 mace (42 gold) a +0 dagger (28 gold) [Shop] Kuaf's Weapon Shop the +7 captain's cutlass {speed, disarm} (648 gold) a +0 long sword (42 gold) a +0 mace (36 gold) 5 stones (6 gold) a +0 quarterstaff (48 gold) 2 stones (2 gold) the +5 morningstar of Breach {freeze, Fly MP+9 Int-4 SInv} (672 gold) Int-4: It affects your intelligence (-4). MP+9: It affects your magic capacity (+9). SInv: It lets you see invisible. Fly: It grants you flight. a +1 mace of protection (127 gold) (0, 0, D:2) a +2 whip of freezing 3 stones a kobold corpse (skeletalised by now) (17, 5, D:2) a +0 club (19, -9, D:2) a +4 short sword a kobold skeleton (25, 0, D:2) 3 stones (33, 23, D:2) a +1 short sword of draining (45, -10, D:2) a hobgoblin skeleton (46, -13, D:2) a +0 spear (46, -11, D:2) a +0 club (48, -11, D:2) a +0 flail (48, 24, D:2) a bat corpse (skeletalised by now) (54, -20, D:2) a +0 spear (54, 9, D:2) a +0 club (54, 13, D:2) a +0 short sword an orc skeleton (57, 0, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a staff of cold (1, -2, D:3) a +0 halberd (3, 29, D:3) 7 stones (9, 21, D:3) a +0 quarterstaff (12, -13, D:3) a +0 spear a poisoned dart (12, 31, D:3) a +0 dagger a +0 robe a +0 hand axe (12, 32, D:3) a +0 hand axe an orc corpse (13, 2, D:3) a +0 flail (13, 31, D:3) a +0 dagger an orc corpse (17, -13, D:3) a poisoned dart (25, 1, D:3) a hobgoblin corpse (skeletalised by now) (37, 35, D:3) an adder corpse (skeletalised by now) (46, 1, D:3) a +0 scale mail (61, 3, D:3) a +0 hand axe