Dungeon Crawl Stone Soup version 0.32-a0-1541-gbc0a3b031a (webtiles) character file. Game seed: 14441242201834270901 2362 Zaque the Trooper (level 9, -6/79 HPs) Began as a Grey Draconian Monk on June 26, 2024. Was a Priest of Vehumet. Mangled by a gargoyle ... wielding a +0 flail (15 damage) ... on level 7 of the Dungeon. The game lasted 00:13:44 (6334 turns). Zaque the Trooper(Grey Draconian Monk) Turns: 6334, Time: 00:13:44 Health: -6/79 AC: 13 Str: 19 XL: 9 Next: 21% Magic: 4/17 EV: 11 Int: 26 God: Vehumet [***...] Gold: 356 SH: 0 Dex: 14 Spells: 17/19 levels left rFire . . . z - +2 mace rCold . . . c - orb {light} rNeg . . . (body armour unavailable) rPois . I - +1 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth x - +6 ring of intelligence HPRegen 0.33/turn E - ring "Weulifal" {Str+6 Int+5 Stlth-} MPRegen 0.15/turn %: no passive effects @: glowing A: mud breath, mud-swimmer, AC +12, amphibious, unfitting armour, cold-blooded a: Mud Breath, Renounce Religion You were on level 7 of the Dungeon. You worshipped Vehumet. Vehumet was most pleased with you. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 356 gold pieces. Inventory: Hand Weapons a - a +0 mace z - a +2 mace (weapon) Missiles d - 14 stones (quivered) Armour c - an orb of light (worn) I - a +1 hat (worn) Jewellery t - an amulet of guardian spirit x - a +6 ring of intelligence (left hand) A - a ring of flight E - the ring "Weulifal" (right hand) {Str+6 Int+5 Stlth-} (You found it on level 7 of the Dungeon) [ring of strength] Str+6: It affects your strength (+6). Int+5: It affects your intelligence (+5). Stlth-: It makes you less stealthy. H - a ring of ice Wands F - a wand of polymorph (11) G - a wand of iceblast (11) Scrolls g - 2 scrolls of teleportation {unknown} h - 3 scrolls of enchant weapon {unknown} i - a scroll of fear {unknown} m - a scroll of silence {unknown} n - a scroll of acquirement {unknown} q - 2 scrolls of poison {unknown} r - 3 scrolls of identify u - a scroll of immolation {unknown} v - a scroll of noise {unknown} y - a scroll of butterflies {unknown} B - a scroll of vulnerability {unknown} C - a scroll of fog {unknown} J - a scroll of enchant armour {unknown} Potions b - a potion of ambrosia e - 7 potions of curing f - a potion of heal wounds {unknown} j - a potion of lignification {unknown} k - 2 potions of enlightenment {unknown} l - a potion of mutation {unknown} o - a potion of brilliance {unknown} p - a potion of attraction {unknown} s - 2 potions of cancellation {unknown} w - 2 potions of degeneration {unknown} D - 2 potions of haste {unknown} Skills: + Level 7.6 Fighting + Level 6.9 Maces & Flails - Level 2.6 Dodging + Level 5.5 Spellcasting + Level 5.9 Conjurations You had 17 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 74% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 14% 2d5 3% 2 Magic Dart Conj 100% 1d8 1% 1 Sting Conj/Alch 88% 1d8 1% 1 Stone Arrow Conj/Erth 44% 3d9 1% 3 Sandblast Erth 14% 2d6 2% 1 Mephitic Cloud Conj/Alch/Air 17% N/A 2% 3 Fulminant Prism Conj/Alch 11% 3d8 6% 4 Apportation Tloc 14% N/A 8% 1 Necrotise Necr 28% 1d5 8% 1 Summon Small Mammal Summ 28% N/A 8% 1 Arcjolt Conj/Air 11% 1d21 16% 5 Passwall Erth 7% N/A 22% 3 Lee's Rapid Deconstruct Erth 3% 3d5* 45% 5 Leda's Liquefaction Alch/Erth 3% N/A 58% 4 Vhi's Electric Charge Tloc/Air 14% N/A 58% 4 Curse of Agony Necr 7% N/A 90% 5 Permafrost Eruption Ice/Erth 3% 2x4d2 93% 6 Plasma Beam Fire/Air 3% 2x1d13 93% 6 Infestation Necr 3% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:5 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Makhleb Nemelex Xobeh Qazlal Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:1 * Innate Abilities, Weirdness & Mutations You can breathe torrents of mud. You are unimpeded by mud. Your dull iron-grey scales are very hard. (AC +12) You are amphibious. You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History (Press . to maintain the ray.) The gargoyle hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The searing ray hits the gargoyle but does no damage. The gargoyle is heavily damaged. The gargoyle closely misses you. The searing ray hits the gargoyle but does no damage. The gargoyle is heavily damaged. The gargoyle hurls a stone arrow at you. The stone arrow misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gargoyle Aim: a gargoyle, wielding a +0 flail (heavily damaged, haloed, 93% to hit) The searing ray hits the gargoyle but does no damage. The gargoyle is heavily damaged. (Press . to maintain the ray.) * * * LOW MAGIC WARNING * * * The gargoyle hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The searing ray hits the gargoyle. The gargoyle is severely damaged. * * * LOW MAGIC WARNING * * * The gargoyle barely misses you. The searing ray hits the gargoyle. The gargoyle is almost destroyed. * * * LOW MAGIC WARNING * * * The gargoyle misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gargoyle Aim: a gargoyle, wielding a +0 flail (almost destroyed, haloed, 93% to hit) The searing ray hits the gargoyle but does no damage. The gargoyle is almost destroyed. (Press . to maintain the ray.) * * * LOW MAGIC WARNING * * * The gargoyle hits you with a +0 flail! You die... #.##.# ##### #.##.#####.... #.##)##....... #............. ######### #..#.##.##.#.# ........# #.....#.##.#.# ........###..###).##.#.# ........##.........#.#.# ....!..@#...###....#.#.# .......9~~#.....#..).... .......~~~##...##....#.# .......~~~###.###......# .......###. #.##.###.### ....... #.#.#.###..... .........####.####...### .............⌠........# ........####.####...... You could see a gargoyle. Vanquished Creatures Grinder (D:4) Prince Ribbit (D:5) A black bear (D:5) A sky beast (D:7) An ice beast (D:6) A centaur (D:7) A gnoll sergeant (D:5) 5 scorpions 9 wights (D:6) 4 killer bees (D:6) 5 bombardier beetles 2 hounds A jelly (D:6) An orc priest (D:7) A sleepcap (D:6) 3 iguanas 2 orc wizards 9 adders 3 gnolls (D:5) A shadow imp (D:7) 3 white imps (D:7) A dart slug (D:1) 3 ribbon worms 13 orcs 5 bats 3 endoplasms (D:1) 3 giant cockroaches 2 goblins (D:2) 4 hobgoblins A quokka (D:2) 6 ball pythons A frilled lizard (D:2) 3 kobolds 10 rats 111 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zaque the Draconian Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 161 | D:1 | Reached XP level 2. HP: 26/26 MP: 1/3 440 | D:1 | Found Houfom's Assorted Antiques. 497 | D:1 | Reached skill level 1 in Spellcasting 818 | D:2 | Found a sparkling altar of Nemelex Xobeh. 847 | D:2 | Reached XP level 3. HP: 28/33 MP: 4/4 958 | D:2 | Reached skill level 1 in Conjurations 1887 | D:3 | Reached skill level 4 in Fighting 1887 | D:3 | Reached XP level 4. HP: 24/40 MP: 6/6 2080 | D:3 | Got the Compendium of Battling and Malignant Spells 2186 | D:3 | Found a faded altar of an unknown god. 2289 | D:4 | Reached XP level 5. HP: 43/47 MP: 6/8 2344 | D:4 | Noticed Grinder 2377 | D:4 | Paralysed by Grinder for 2 turns 2385 | D:4 | Paralysed by Grinder for 2 turns 2393 | D:4 | Killed Grinder 2394 | D:4 | Reached XP level 6. HP: 5/55 MP: 8/10 2835 | D:4 | Reached skill level 5 in Fighting 3010 | D:5 | Entered Level 5 of the Dungeon 3154 | D:5 | Found a staircase to the Ecumenical Temple. 3164 | Temple | Entered the Ecumenical Temple 3183 | Temple | Reached * piety under Vehumet 3183 | Temple | Offered knowledge of Shock by Vehumet. 3183 | Temple | Reached ** piety under Vehumet 3183 | Temple | Became a worshipper of Vehumet 3225 | D:5 | Your scales start taking on a dull iron-grey colour. 3225 | D:5 | Reached XP level 7. HP: 48/61 MP: 11/11 3228 | D:5 | Learned a level 2 spell: Searing Ray 3454 | D:5 | Offered knowledge of Momentum Strike by Vehumet. 3492 | D:5 | Noticed Prince Ribbit 3502 | D:5 | Killed Prince Ribbit 3503 | D:5 | Reached skill level 5 in Maces & Flails 3951 | D:5 | Reached skill level 6 in Fighting 4306 | D:5 | Reached XP level 8. HP: 68/70 MP: 12/14 4878 | D:6 | Reached skill level 5 in Conjurations 4931 | D:6 | Reached skill level 7 in Fighting 4941 | D:6 | Reached skill level 5 in Spellcasting 5162 | D:6 | Reached XP level 9. HP: 75/79 MP: 16/16 5244 | D:6 | Offered knowledge of Scorch by Vehumet. 5723 | D:7 | Identified the ring "Weulifal" {Str+6 Int+5 Stlth-} 6314 | D:7 | Noticed a gargoyle 6318 | D:7 | Reached *** piety under Vehumet 6334 | D:7 | Mangled by a gargoyle Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_loops_ring, serial_shops, shop, serial_bayou_pond_d, chequers_mini_garden D:2: layout_basic, basic_altar, lightli_corner_chamber D:3: layout_rooms, ebering_ecumenical_altar_rust, minmay_misc_feat_nine_boxes, minmay_strange_pillars D:4: layout_rooms, uniq_grinder D:5: layout_gridville, temple_statues, uniq_prince_ribbit1 D:6: layout_loops_ring D:7: layout_basic, kb_rosetta Temple: mainiacjoe_temple_bowtie_tessellation Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 1 2 3 4 5 | 5.5 Conjurations | 1 2 3 4 5 | 5.9 Fighting | 4 5 6 7 | 7.6 Maces & Flails | 4 5 6 | 6.9 Dodging | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Mace | 100 | 90 | 130 || 320 Tailslap | 15 | 14 | 34 || 63 Cast: Searing Ray | | | 30 || 30 Ability: Mud Breath | | | 5 || 5 Use: Potion | | | 3 || 3 Scroll | | | 1 || 1 Armour: Skin | 51 | 59 | 145 || 255 Dodge: Dodged | 47 | 57 | 116 || 220 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6393 | 6029 | 364 | 266 | 4752 | 8 | 799.1 | Dungeon | 6353 | 6007 | 346 | 266 | 4752 | 7 | 907.6 | Temple | 39 | 21 | 18 | 0 | 0 | 1 | 39.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1411 daAuts D:6: 1272 daAuts D:2: 895 daAuts D:1: 839 daAuts D:4: 745 daAuts D:7: 617 daAuts D:3: 573 daAuts Temple: 39 daAuts