Zaque Level 1 of the Dungeon (14, 13, D:1) a +0 short sword a kobold skeleton (16, -22, D:1) a rat corpse (skeletalised by now) (22, 7, D:1) a quokka skeleton (28, 13, D:1) a +0 spear (33, -16, D:1) a +0 dagger (33, 23, D:1) a scarab talisman (34, 22, D:1) a +0 spear Level 2 of the Dungeon (7, -6, D:2) a +0 mace (7, 6, D:2) a ball python skeleton (8, -16, D:2) a rat skeleton (9, -10, D:2) a +0 trident (9, 6, D:2) an adder skeleton (10, -14, D:2) a +0 whip (11, 7, D:2) a +0 club a frilled lizard skeleton (14, 8, D:2) a +0 pair of boots (15, -4, D:2) a +0 plate armour (17, -16, D:2) an adder skeleton (17, 0, D:2) a +0 chain mail (27, -16, D:2) a rat corpse (skeletalised by now) (32, -7, D:2) a +0 mace a +0 scale mail the human skeleton of Terence (33, 9, D:2) a rat corpse (skeletalised by now) (34, 10, D:2) a ball python corpse (skeletalised by now) (37, 6, D:2) a +0 dagger a kobold corpse (skeletalised by now) (43, 4, D:2) a quokka skeleton (45, -6, D:2) a ball python corpse (skeletalised by now) (53, -7, D:2) a +0 club (54, -22, D:2) a +0 short sword a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 robe (2, 30, D:3) a +0 sling a +0 dagger (5, -4, D:3) a +0 sling (6, 15, D:3) a +0 scale mail (12, -9, D:3) a quill talisman (13, 2, D:3) a +0 long sword (24, -20, D:3) a +0 scythe a +0 robe (29, -9, D:3) a +0 dagger (35, -3, D:3) a +0 hammer (37, 29, D:3) a frilled lizard skeleton (39, -4, D:3) a +4 quarterstaff of chaos 21 stones (53, 16, D:3) a +0 ring mail Level 4 of the Dungeon (3, -10, D:4) a +0 club 3 stones a kobold corpse (skeletalised by now) (5, -7, D:4) a +0 dagger (6, -9, D:4) a +0 short sword 6 poisoned darts (13, -17, D:4) a +0 whip 2 stones a kobold corpse (skeletalised by now) (13, 11, D:4) a ball python skeleton (14, -11, D:4) 3 flux baubles (14, 14, D:4) a +0 short sword (15, 10, D:4) a +0 club a +0 scale mail (15, 12, D:4) a +0 flail an orc skeleton (18, -10, D:4) a +0 trident (22, 34, D:4) the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). (22, 36, D:4) a +0 hand axe an orc corpse (skeletalised by now) (24, 34, D:4) the +2 spear "Melehic" {drain, *Noise rElec rC+ Str+2} *Noise: It may make a loud noise when swung. rElec: It insulates you from electricity. rC+: It protects you from cold. Str+2: It affects your strength (+2). (27, 5, D:4) a +0 scale mail (30, -16, D:4) a +0 short sword a stone a kobold corpse (skeletalised by now) (30, 18, D:4) a +0 giant spiked club an ogre skeleton (32, -2, D:4) an adder skeleton (32, 23, D:4) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (39, 7, D:4) a +0 short sword (41, 26, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (6, 2, D:5) a +0 robe (17, -21, D:5) 6 stones (19, -16, D:5) an iguana corpse (skeletalised by now) (22, 3, D:5) a +0 whip (27, 15, D:5) a +0 dagger an orc corpse (skeletalised by now) (28, 7, D:5) a +0 dagger a +0 robe a +1 dagger of venom a +0 ring mail an orc corpse (skeletalised by now) (28, 12, D:5) a +0 club a +0 chain mail a +0 short sword (32, -13, D:5) a +0 mace 2 boomerangs an orc corpse (skeletalised by now) the Ecumenical Temple