Dungeon Crawl Stone Soup version 0.33-a0-1358-g30b3e4ad61 (webtiles) character file. Game seed: 14863914378132318883 804 Zaque the Conjurer (level 7, -16/36 HPs) Began as a Tengu Air Elementalist on Apr 9, 2025. Was an Initiate of Vehumet. Demolished by a two-headed ogre ... wielding a +0 giant spiked club (27 damage) ... on level 5 of the Dungeon on Apr 11, 2025. The game lasted 00:13:30 (4508 turns). Zaque the Conjurer (Tengu Air Elementalist) Turns: 4508, Time: 00:13:30 Health: -16/36 AC: 7 Str: 9 XL: 7 Next: 91% Magic: 9/14 EV: 13 Int: 17 God: Vehumet [......] Gold: 257 SH: 0 Dex: 14 Spells: 9/14 levels left rFire . . . o - +2 quarterstaff (speed) rCold . . . [offhand occupied] rNeg . . . f - +0 ring mail rPois . (no helmet) rElec . n - +0 cloak rCorr . t - +0 pair of gloves SInv . (no amulet) Will ..... d - ring of wizardry Stlth + (no ring) HPRegen 0.26/turn MPRegen 0.14/turn %: acrobat, wizardry (x1) @: flying A: beak, talons 3, evasive flight, acrobatic a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 257 gold pieces. Inventory: Hand Weapons o - a +2 quarterstaff of speed (weapon) Armour a - a +0 robe f - a +0 ring mail (worn) n - a +0 cloak (worn) r - a +0 buckler t - a +0 pair of gloves (worn) Jewellery d - a ring of wizardry (worn) Wands e - a wand of polymorph (10) Scrolls g - 2 scrolls of enchant weapon {unknown} h - 4 scrolls of identify {unknown} j - a scroll of poison {unknown} l - a scroll of silence {unknown} m - 2 scrolls of blinking {unknown} q - 2 scrolls of noise {unknown} s - a scroll of teleportation {unknown} u - a scroll of amnesia {unknown} v - a scroll of vulnerability {unknown} Potions b - a potion of magic c - a potion of curing {unknown} i - a potion of mutation {unknown} k - a potion of might {unknown} p - a potion of haste {unknown} Skills: + Level 2.4 Armour - Level 2.1 Dodging - Level 2.0 Stealth + Level 4.1 Spellcasting + Level 7.2 Conjurations + Level 1.6 Fire Magic + Level 6.6 Air Magic You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 100% 1d9 1% 1 b - Airstrike Air 13% 2d(2-18) 11% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 54% 3-6/arc 1% 2 Swiftness Air 26% N/A 3% 3 Poisonous Vapours Alch/Air 56% 1d3 4% 1 Apportation Tloc 6% N/A 16% 1 Kinetic Grapnel Frge 12% 1d4 16% 1 Summon Small Mammal Summ 12% N/A 16% 1 Construct Spike Launche Frge 6% 2d3 26% 2 Launch Clockwork Bee Frge 3% N/A 43% 3 Sigil of Binding Hex 3% N/A 43% 3 Forge Blazeheart Golem Fire/Frge 6% N/A 71% 4 Diamond Sawblades Frge 1% 4d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Okawaru Qazlal Ru Sif Muna Uskayaw Vehumet Xom Yredelemnul Zin Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Your magical flight helps you evade attacks. (EV +4) You can magically evade attacks while moving or waiting. Message History The zap hits the two-headed ogre. The two-headed ogre is lightly wounded. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a two-headed ogre, wielding a +0 giant spiked club and a +1 heavy dire flail (lightly wounded, 88% to hit) The zap hits the two-headed ogre. The two-headed ogre is lightly wounded. An orc wizard comes into view. It is wielding a +0 dagger. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the two-headed ogre. The two-headed ogre is lightly wounded. The zap hits the two-headed ogre. The two-headed ogre is moderately wounded. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the two-headed ogre. The two-headed ogre is moderately wounded. The zap hits the two-headed ogre. The two-headed ogre is moderately wounded. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the two-headed ogre. The two-headed ogre is moderately wounded. The zap hits the two-headed ogre. The two-headed ogre is heavily wounded. The two-headed ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The two-headed ogre hits you with a +1 heavy dire flail!! Ouch! That really hurt! You die... ##....# ### ... #....# ##...# ... #....#####...#.. .. #....'.......... #....#....#..... #....#.....o.... ####.#.#.....#. #.#.......... #@#..O.#..... #O#.......... #.#.#.....#.. #............ ####...#.... ##...... #...#. ##.. # You could see a two-headed ogre. Vanquished Creatures Sigmund (D:3) An ogre (D:4) A kobold brigand (D:4) A scorpion (D:5) A hound (D:5) An orc priest (D:5) Crazy Yiuf (D:3) 2 sleepcaps Terence (D:2) 3 iguanas (D:5) An orc wizard (D:5) 7 adders 3 ufetubi 4 dart slugs 2 ribbon worms 8 orcs 2 bats 4 endoplasms 3 giant cockroaches 3 goblins A hobgoblin (D:3) 5 quokkas 5 ball pythons 2 frilled lizards 9 kobolds 6 rats 78 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zaque the Tengu Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 120 | D:1 | Upgraded the game from 0.33-a0-1320-g83d59caeef to | 0.33-a0-1358-g30b3e4ad61 217 | D:1 | Reached skill level 2 in Conjurations 239 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/6 823 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/7 916 | D:2 | Reached skill level 3 in Conjurations 1170 | D:2 | Noticed Terence 1182 | D:2 | Killed Terence 1183 | D:2 | Reached XP level 4. HP: 16/24 MP: 0/8 1410 | D:2 | Reached skill level 4 in Conjurations 1957 | D:3 | Found a runed translucent door. 1958 | D:3 | Noticed Crazy Yiuf 2031 | D:3 | Found a snail-covered altar of Cheibriados. 2268 | D:3 | Found a hazy altar of Hepliaklqana. 2285 | D:3 | Reached skill level 5 in Air Magic 2339 | D:3 | Found a blossoming altar of Fedhas. 2380 | D:3 | Reached XP level 5. HP: 28/28 MP: 4/10 2468 | D:3 | Found a burning altar of Makhleb. 2552 | D:3 | Noticed Sigmund 2571 | D:3 | Killed Sigmund 2572 | D:3 | Reached skill level 5 in Conjurations 2572 | D:3 | Reached XP level 6. HP: 22/32 MP: 8/12 2817 | D:3 | Killed Crazy Yiuf 2921 | D:4 | Reached skill level 6 in Conjurations 3044 | D:4 | Found a staircase to the Ecumenical Temple. 3052 | Temple | Entered the Ecumenical Temple 3145 | D:4 | Reached skill level 1 in Armour 3145 | D:4 | Gained mutation: Your magical flight helps you evade | attacks. (EV +4) [Tengu growth] 3145 | D:4 | Reached XP level 7. HP: 36/36 MP: 5/13 3311 | D:4 | Found a faded altar of an unknown god. 3311 | D:4 | Found the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} 3322 | D:4 | Got the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} 3325 | D:4 | Identified the +2 spear "Melehic" {drain, *Noise rElec rC+ | Str+2} 3922 | D:4 | Learned a level 4 spell: Airstrike 3941 | D:5 | Entered Level 5 of the Dungeon 4044 | D:5 | Found a radiant altar of Vehumet. 4051 | D:5 | Reached skill level 7 in Conjurations 4051 | D:5 | Reached skill level 1 in Fire Magic 4141 | D:5 | Became a worshipper of Vehumet 4497 | D:5 | Noticed a two-headed ogre 4508 | D:5 | Demolished by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_6, layout_rooms D:2: layout_rooms, uniq_terence D:3: layout_loops_ring, mainiacjoe_overflow_catch_the_wave, slow_altar_1, mainiacjoe_overflow_surrounded_room, uniq_crazy_yiuf_cottage, uniq_sigmund D:4: layout_basic, minmay_temple_entry_mini_moons, hellmonk_guarded_unrand_hermit D:5: layout_basic, fiery_altar_vehumet, mainiacjoe_overflow_tiny_flanked, minmay_misc_feat_secret_circle, kennysheep_doodads Temple: nicolae_temple_bog_church Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 2 3 4 5 6 7 | 7.2 Air Magic | 5 6 | 6.6 Spellcasting | 3 4 | 4.1 Armour | 1 2 | 2.4 Fire Magic | 1 | 1.6 Dodging | | 2.1 Stealth | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 11 | | || 11 Kick | 3 | | 1 || 4 Peck | 3 | | 2 || 5 Quarterstaff | | | 3 || 3 Cast: Shock | 53 | 94 | 83 || 230 Armour: Robe | 7 | 14 | 6 || 27 Ring mail | | | 7 || 7 Dodge: Dodged | 7 | 15 | 11 || 33 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4470 | 4390 | 80 | 190 | 3623 | 6 | 745.0 | Dungeon | 4468 | 4388 | 80 | 190 | 3623 | 5 | 893.6 | Temple | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1205 daAuts D:3: 1066 daAuts D:4: 1039 daAuts D:1: 590 daAuts D:5: 565 daAuts Temple: 1 daAuts