ASSERT((duration[DUR_MESMERISED] > 0) == !beholders.empty()) in 'behold.cc' at line 66 failed. Version: Dungeon Crawl Stone Soup 0.26-a0-962-g9b92081034 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 391643009584747704, deterministic pregen: 1 Command line: /usr/games/crawl-git-9b92081034 -name Zarkath -rc /dgldir/rcfiles/crawl-git/Zarkath.rc -macro /dgldir/rcfiles/crawl-git/Zarkath.macro -morgue /dgldir/morgue/Zarkath/ -webtiles-socket /crawl-master/webserver/sockets/Zarkath:2020-12-02.11:26:02.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 30 stack frames. /usr/games/crawl-git-9b92081034(_Z17write_stack_traceP8_IO_FILE+0x28) [0x55bb5f4aaa58]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-9b92081034(_Z13do_crash_dumpv+0x47c) [0x55bb5f4b2d3c]: do_crash_dump() /usr/games/crawl-git-9b92081034(_Z20crash_signal_handleri+0x7e) [0x55bb5f4aad5e]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x33060) [0x7fa69c7cf060]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0xcf) [0x7fa69cb4bf9f]: /usr/games/crawl-git-9b92081034(+0x36e4f6) [0x55bb5f4b24f6]: /usr/games/crawl-git-9b92081034(+0x36e662) [0x55bb5f4b2662]: /usr/games/crawl-git-9b92081034(+0x1d01e4) [0x55bb5f3141e4]: /usr/games/crawl-git-9b92081034(+0x3306eb) [0x55bb5f4746eb]: /usr/games/crawl-git-9b92081034(_Z16fill_status_infoiR11status_info+0x1104) [0x55bb5f965bc4]: fill_status_info(int, status_info&) /usr/games/crawl-git-9b92081034(_ZN14TilesFramework12_send_playerEb+0x1360) [0x55bb5fa63440]: TilesFramework::_send_player(bool) /usr/games/crawl-git-9b92081034(_ZN14TilesFramework6redrawEv+0x9f) [0x55bb5fa66b4f]: TilesFramework::redraw() /usr/games/crawl-git-9b92081034(_ZN14TilesFramework17update_input_modeE10mouse_mode+0x1a) [0x55bb5fa66c6a]: TilesFramework::update_input_mode(mouse_mode) /usr/games/crawl-git-9b92081034(+0x610d20) [0x55bb5f754d20]: /usr/games/crawl-git-9b92081034(_ZN14message_window4moreEbb+0x192) [0x55bb5f7561d2]: message_window::more(bool, bool) /usr/games/crawl-git-9b92081034(_ZN14message_window8add_itemENSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEE11prefix_typeb+0x3fb) [0x55bb5f75691b]: message_window::add_item(std::__cxx11::basic_string, std::allocator >, prefix_type, bool) /usr/games/crawl-git-9b92081034(_ZN13message_store9store_msgERK12message_line+0x116) [0x55bb5f7574c6]: message_store::store_msg(message_line const&) /usr/games/crawl-git-9b92081034(_ZN13message_store10flush_prevEv+0x1a2) [0x55bb5f7576d2]: message_store::flush_prev() /usr/games/crawl-git-9b92081034(+0x60dbac) [0x55bb5f751bac]: /usr/games/crawl-git-9b92081034(_Z16do_message_print16msg_channel_typeibbPKcP13__va_list_tag+0x8a) [0x55bb5f75216a]: do_message_print(msg_channel_type, int, bool, bool, char const*, __va_list_tag*) /usr/games/crawl-git-9b92081034(_Z4mprf16msg_channel_typePKcz+0xa2) [0x55bb5f752562]: mprf(msg_channel_type, char const*, ...) /usr/games/crawl-git-9b92081034(+0x7267a3) [0x55bb5f86a7a3]: /usr/games/crawl-git-9b92081034(+0x727c80) [0x55bb5f86bc80]: /usr/games/crawl-git-9b92081034(_Z13player_reactsv+0x15d) [0x55bb5f86cddd]: player_reacts() /usr/games/crawl-git-9b92081034(_Z12world_reactsv+0x725) [0x55bb5fa6f205]: world_reacts() /usr/games/crawl-git-9b92081034(+0x92cdfc) [0x55bb5fa70dfc]: /usr/games/crawl-git-9b92081034(+0x92d9a5) [0x55bb5fa719a5]: /usr/games/crawl-git-9b92081034(main+0x345) [0x55bb5f40e3f5]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf1) [0x7fa69c7bc2e1]: /usr/games/crawl-git-9b92081034(_start+0x2a) [0x55bb5f40ed8a]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 6.3.0 20170516 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-9b92081034/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-9b92081034/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-9b92081034/data/web/" -D_GNU_SOURCE -D_DEFAULT_SOURCE -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 5, depth = 1 Level id: Lair:1 Level build method = [rock_wall], level layout type = city, absdepth0 = 10 Level vaults: layout_chaotic_city infiniplex_staircase_pool_2 grunt_megastairs_4 serial_bayou_shore_b uniq_maggie Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 0 at (61, 24): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The magic dart hits the two-headed ogre. The two-headed ogre is lightly wounded. The two-headed ogre shouts in stereo! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (dangerous; 14% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 dire flail and a +0 giant club (lightly wounded) The fireball explodes! The fireball engulfs the two-headed ogre! The two-headed ogre is heavily wounded. You hear a shout! Casting: Fireball (dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 dire flail and a +0 giant club (moderately wounded) The searing ray hits the two-headed ogre! The two-headed ogre is severely wounded. (Press . to maintain the ray.) The searing ray hits the two-headed ogre! The two-headed ogre is almost dead. An ogre comes into view. It is wielding a +0 giant club. The searing ray hits the two-headed ogre! You kill the two-headed ogre! Dithmenos accepts your kill. Your life force feels restored. Your Spellcasting skill increases to level 8! Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (0% to evade) The magic dart hits the ogre. The ogre is lightly wounded. An eye of draining comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (lightly wounded, 0% to evade) The magic dart hits the ogre. The ogre is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (moderately wounded, umbra) The searing ray hits the ogre! The ogre is heavily wounded. (Press . to maintain the ray.) The searing ray hits the ogre! The ogre is almost dead. The searing ray hits the ogre! You kill the ogre! Dithmenos accepts your kill. The eye of draining gazes at you. You feel your power leaking away. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - eye of draining Aim: an eye of draining (umbra) The searing ray hits the eye of draining! The eye of draining is moderately wounded. (Press . to maintain the ray.) Without enough magic to sustain it, your searing ray dissipates. You climb upwards. There is a stone staircase leading down here. You start resting. HP restored. You start resting. Magic restored. You climb downwards. There is a stone staircase leading up, spattered with blood here. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - eye of draining Aim: an eye of draining (lightly wounded, umbra) The searing ray hits the eye of draining! The eye of draining is heavily wounded. (Press . to maintain the ray.) The eye of draining gazes at you. You feel your power leaking away. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - eye of draining Aim: an eye of draining (moderately wounded, umbra, 0% to evade) The sticky flame hits the eye of draining! The eye of draining is heavily wounded. The eye of draining is covered in liquid flames! The eye of draining burns! Casting: Sticky Flame (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - eye of draining Aim: an eye of draining (heavily wounded, covered in liquid flames, umbra) The searing ray hits the eye of draining! The eye of draining is almost dead. (Press . to maintain the ray.) The eye of draining burns! The eye of draining gazes at you. You feel your power leaking away. The searing ray hits the eye of draining! The eye of draining is almost dead. The eye of draining burns! You kill the eye of draining! Dithmenos accepts your kill. You start resting. Magic restored. You start waiting. A shadow imp comes into view. A shadow imp is nearby! A shadow imp is nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - shadow imp Aim: a shadow imp (wandering, hasn't noticed you, 0% to evade) The magic dart hits the shadow imp. The shadow imp is heavily wounded. The shadow imp gestures at you. Pain shoots through your body! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - shadow imp Aim: a shadow imp (heavily wounded, 0% to evade) The magic dart hits the shadow imp but does no damage. The shadow imp is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - shadow imp Aim: a shadow imp (heavily wounded, umbra, 0% to evade) The magic dart hits the shadow imp. The shadow imp is almost dead. The shadow imp lashes its tail. The shadow imp gestures at you. You struggle to resist. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - shadow imp Aim: a shadow imp (almost dead, umbra, 0% to evade) The magic dart hits the shadow imp. You kill the shadow imp! Dithmenos accepts your kill. HP restored. Magic restored. Items here: ))) †. Things that are here: a +0 chain mail; a +0 short sword; an orc skeleton You now have 661 gold pieces (gained 18). You see here 4 stones. Things that are here: a +0 leather armour; a +0 hand axe Found 11 gold pieces. Things that are here: a +0 robe; a +0 dagger Things that are here: a +0 dagger; an orc skeleton A wraith comes into view. A wraith is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wraith Aim: a wraith (wandering, hasn't noticed you, 0% to evade) The magic dart hits the wraith but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wraith Aim: a wraith (0% to evade) The magic dart hits the wraith. The wraith is lightly damaged. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (dangerous; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wraith Aim: a wraith (lightly damaged) The fireball explodes! The fireball engulfs the wraith! The wraith is severely damaged. You hear a howl! Unknown command. Casting: Fireball (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wraith Aim: a wraith (severely damaged, umbra) The searing ray misses the wraith. (Press . to maintain the ray.) The searing ray hits the wraith. The wraith is severely damaged. The searing ray hits the wraith! The wraith is almost destroyed. The searing ray hits the wraith but does no damage. The wraith is almost destroyed. You finish channeling your searing ray. The wraith hits you! An eye of draining comes into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wraith Aim: a wraith (almost destroyed, umbra) The searing ray hits the wraith! You destroy the wraith! Dithmenos accepts your kill. (Press . to maintain the ray.) Your Fire Magic skill increases to level 4! Things that are here: a +0 dagger; an orc skeleton Unknown command. Things that are here: a +0 chain mail; a +0 short sword; an orc skeleton You start resting. Magic restored. You start resting. HP restored. An eye of draining is nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - eye of draining Aim: an eye of draining (wandering, hasn't noticed you, umbra, 0% to evade) The sticky flame hits the eye of draining! The eye of draining is moderately wounded. The eye of draining turns its gaze towards you. The eye of draining is covered in liquid flames! The eye of draining burns! Casting: Sticky Flame (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - eye of draining Aim: an eye of draining (moderately wounded, covered in liquid flames, umbra) The searing ray hits the eye of draining! The eye of draining is severely wounded. (Press . to maintain the ray.) The eye of draining burns! The searing ray hits the eye of draining! You kill the eye of draining! Dithmenos accepts your kill. Magic restored. Found an escape hatch in the ceiling. You now have 672 gold pieces (gained 11). A warg comes into view. The warg moves out of view. Found a hunting sling and a rapier. You see here a hunting sling. A warg is nearby! Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - warg Aim: a warg (wandering, hasn't noticed you, umbra) The searing ray misses the warg. (Press . to maintain the ray.) The warg howls! The searing ray hits the warg! The warg is moderately wounded. The searing ray hits the warg! The warg is heavily wounded. The warg closely misses you. The searing ray hits the warg. The warg is severely wounded. You finish channeling your searing ray. The warg completely misses you. The warg barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - warg Aim: a warg (severely wounded, umbra, 0% to evade) The sticky flame hits the warg. The warg is almost dead. The warg is covered in liquid flames! The warg burns! You kill the warg! Dithmenos accepts your kill. There is a staircase to the Orcish Mines here. A wight comes into view. It is wielding a +4 flail. Casting: Sticky Flame (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding a +4 flail and wearing a +0 robe (wandering, hasn't noticed you, 0% to evade) The magic dart hits the wight but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +4 flail and wearing a +0 robe (0% to evade) The magic dart hits the wight. The wight is moderately damaged. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +4 flail and wearing a +0 robe (moderately damaged, 0% to evade) The magic dart hits the wight. The wight is moderately damaged. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +4 flail and wearing a +0 robe (moderately damaged, umbra) The searing ray hits the wight. The wight is heavily damaged. (Press . to maintain the ray.) The searing ray misses the wight. The searing ray hits the wight! The wight is almost destroyed. The searing ray hits the wight! You destroy the wight! Dithmenos accepts your kill. You finish channeling your searing ray. A wight comes into view. It is wielding a +0 battleaxe. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding a +0 battleaxe and wearing a +0 robe (wandering, hasn't noticed you, 0% to evade) The magic dart hits the wight. The wight is lightly damaged. A wight comes into view. It is wielding a +0 flail. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +0 battleaxe and wearing a +0 robe (lightly damaged, 0% to evade) The magic dart hits the wight but does no damage. The wight is lightly damaged. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (dangerous; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +0 battleaxe and wearing a +0 robe (lightly damaged) The fireball explodes! The fireball engulfs the wight. The wight is moderately damaged. The fireball engulfs the wight!! You destroy the wight! Dithmenos accepts your kill. Casting: Fireball (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +0 battleaxe and wearing a +0 robe (moderately damaged, umbra) The searing ray hits the wight! You destroy the wight! Dithmenos accepts your kill. (Press . to maintain the ray.) A wight comes into view. It is wielding a +0 spear. A wight comes into view. It is wielding a +4 great sword. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding a +4 great sword and wearing a +0 robe (0% to evade) The magic dart hits the wight. The wight is moderately damaged. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (dangerous; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, p - wight The fireball explodes! The fireball engulfs the wight! The wight is almost destroyed. You hear a shout! Unknown command. Casting: Fireball (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (dangerous; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding a +4 great sword and wearing a +0 robe (almost destroyed) The fireball explodes! The fireball engulfs the wight! You destroy the wight! Dithmenos accepts your kill. The fireball engulfs the wight! The wight is almost destroyed. Casting: Fireball (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding a +0 spear and wearing a +0 robe (almost destroyed, umbra, 0% to evade) The magic dart hits the wight. You destroy the wight! Dithmenos accepts your kill. Things that are here: a cursed +4 flail; a +0 robe You start resting. A centaur comes into view. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow. The arrow barely misses you. The centaur unwields a +0 shortbow. The centaur misses you. The centaur hits you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur, quivering 26 arrows (umbra, 0% to evade) The sticky flame hits the centaur. The centaur is lightly wounded. The centaur is covered in liquid flames! The centaur burns! The centaur misses you. You hit the centaur. The centaur is poisoned. You squeeze the centaur, but do no damage. The centaur is heavily wounded. The centaur burns! The centaur barely misses you. x2 You hit the centaur. The centaur looks as sick as possible! The centaur is almost dead. You kill the centaur! Dithmenos accepts your kill. Things that are here: a +0 shortbow; 26 arrows Items here: )) [[. Things that are here: a +4 great sword; a +0 robe Things that are here: a cursed +0 flail; a +0 robe You start resting. HP restored. You start resting. Magic restored. Found a stone staircase leading down. There is a stone staircase leading down here. An electric eel comes into view. Casting: Sticky Flame (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Sticky Flame (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (dangerous; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f - electric eel Aim: an electric eel (water, wandering, hasn't noticed you) You miscast Fireball. You are very lightly contaminated with residual magic. The air around you crackles with energy! Casting: Fireball (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (dangerous; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - electric eel Aim: an electric eel (water, umbra) The fireball explodes! The fireball engulfs the electric eel!! You kill the electric eel! Dithmenos accepts your kill. Unknown command. Your magical contamination has completely faded away. HP restored. Found an escape hatch in the floor. An electric eel comes into view. Found 17 poisoned darts. Casting: Fireball (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Fireball (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (dangerous; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f - electric eel Aim: an electric eel (wandering, hasn't noticed you, umbra) The fireball explodes! The fireball engulfs the electric eel!! You kill the electric eel! Dithmenos accepts your kill. Unknown command. s - 54 poisoned darts (gained 17) You start resting. Magic restored. There is an escape hatch in the floor here. Found a stone staircase leading down. You set off the alarm! A sentinel's mark forms upon you. There is a stone staircase leading down here. You now have 684 gold pieces (gained 12). The sentinel's mark upon you fades away. Things that are here: a +0 leather armour; a +0 hand axe Things that are here: a +0 chain mail; a +0 short sword Things that are here: a +0 giant club; a +0 giant club; a +0 dire flail Done exploring. (D) Dungeon (T) Temple (L) Lair (O) Orcish Mines Where to? (Enter - D:9 @ (x,y), ? - help) What level of the Lair of Beasts? (default 1, ? - help) There is a stone staircase leading up, spattered with blood here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You see here a +0 dagger. There is a staircase to the Lair here. You climb downwards. Welcome to the Lair of Beasts! A bullfrog and a cane toad come into view. There is a staircase back to the Dungeon here. Unknown command. Casting: Fireball (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - cane toad Aim: a cane toad (asleep, umbra) The searing ray hits the cane toad! The cane toad is moderately wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits the cane toad! The cane toad is moderately wounded. The cane toad stings you! You are poisoned. The cane toad poisons you! The searing ray hits the cane toad! The cane toad is heavily wounded. You feel sick. The cane toad stings you!! The searing ray hits the cane toad. The cane toad is severely wounded. You finish channeling your searing ray. You feel sick. The cane toad stings you!! You are lethally poisoned! The cane toad poisons you! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - cane toad Aim: a cane toad (severely wounded, umbra, 0% to evade) The sticky flame hits the cane toad. The cane toad is severely wounded. The cane toad is covered in liquid flames! You feel very sick. The cane toad burns! The cane toad stings you! * * * LOW HITPOINT WARNING * * * The cane toad closely misses you. * * * LOW HITPOINT WARNING * * * You feel sick. The cane toad burns! Unknown command. You feel better. The cane toad burns! You kill the cane toad! Dithmenos accepts your kill. There is a staircase back to the Dungeon, spattered with blood here. You climb upwards. Welcome back to the Dungeon! There is a staircase to the Lair here. You start resting. Magic restored. You start resting. HP restored. You climb downwards. Welcome back to the Lair of Beasts! There is a staircase back to the Dungeon, spattered with blood here. Unknown command. Found 11 gold pieces. Casting: Sticky Flame (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bullfrog Aim: a bullfrog (asleep, 0% to evade) The magic dart hits the bullfrog! The bullfrog is moderately wounded. The bullfrog gives a loud, deep croak! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bullfrog Aim: a bullfrog (moderately wounded, umbra, 0% to evade) The magic dart hits the bullfrog! The bullfrog is severely wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bullfrog Aim: a bullfrog (severely wounded, umbra, 0% to evade) The magic dart hits the bullfrog! You kill the bullfrog! Dithmenos accepts your kill. Unknown command. You start resting. A cane toad comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - cane toad Aim: a cane toad (wandering, hasn't noticed you, 0% to evade) The magic dart hits the cane toad but does no damage. Found 11 gold pieces. Found an escape hatch in the floor. You now have 695 gold pieces (gained 11). A cane toad is nearby! A cane toad is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - cane toad Aim: a cane toad (0% to evade) The magic dart hits the cane toad. The cane toad is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - cane toad Aim: a cane toad (lightly wounded, 0% to evade) The magic dart hits the cane toad. The cane toad is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - cane toad Aim: a cane toad (moderately wounded, umbra) The searing ray hits the cane toad! The cane toad is heavily wounded. (Press . to maintain the ray.) The searing ray hits the cane toad! The cane toad is almost dead. The searing ray hits the cane toad! You kill the cane toad! Dithmenos accepts your kill. Magic restored. You now have 706 gold pieces (gained 11). Found a quarterstaff. You open the door. There is an open door here. Found a stone staircase leading down. Found a stone staircase leading down. Found a heavily runed scale mail. Found 13 arrows. You now have 720 gold pieces (gained 14). A yak comes into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (asleep, 0% to evade) The magic dart hits the yak but does no damage. The yak bellows! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (0% to evade) The magic dart hits the yak. The yak is lightly wounded. A yak comes into view. Unknown command. Found 8 gold pieces. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (0% to evade) The magic dart hits the yak. The yak is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (lightly wounded, umbra) The searing ray hits the yak! The yak is moderately wounded. (Press . to maintain the ray.) The searing ray hits the yak! The yak is heavily wounded. The searing ray hits the yak! The yak is almost dead. The searing ray hits the yak! You kill the yak! Dithmenos accepts your kill. You finish channeling your searing ray. You start resting. Magic restored. You see here a yak corpse. A yak comes into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (dangerous; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (wandering, hasn't noticed you) The fireball explodes! The fireball engulfs the yak! The yak is moderately wounded. The yak bellows! The fireball engulfs the yak! The yak is moderately wounded. The yak bellows! You hear a bellow! You see here a yak corpse. Casting: Fireball (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Fireball (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (moderately wounded, 0% to evade) The magic dart hits the yak but does no damage. The yak is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - yak, p - yak Aim: a yak (moderately wounded, umbra) The searing ray hits the yak. The yak is moderately wounded. (Press . to maintain the ray.) The searing ray hits the yak! The yak is severely wounded. The searing ray hits the yak! The yak is almost dead. The searing ray hits the yak. The yak is moderately wounded. The searing ray hits the yak! You kill the yak! Dithmenos accepts your kill. The searing ray hits the yak! The yak is severely wounded. You finish channeling your searing ray. A yak comes into view. x2 Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the yak! The yak is almost dead. (Press . to maintain the ray.) The yak bellows! The yak barely misses you. The searing ray hits the yak! You kill the yak! Dithmenos accepts your kill. A yak comes into view. The searing ray hits the yak! The yak is moderately wounded. You finish channeling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (dangerous; 10% risk of failure) Press: ? - help, Shift-Dir - straight line The fireball explodes! The fireball engulfs the yak!! The yak is almost dead. The fireball engulfs the fungus!! The fungus begins to die. The fungus is lightly damaged. The fireball engulfs the yak!! The yak is heavily wounded. You hear a croak. Casting: Fireball (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (heavily wounded, umbra) The searing ray hits the yak! You kill the yak! Dithmenos accepts your kill. The searing ray hits the yak! The yak is severely wounded. (Press . to maintain the ray.) The searing ray hits the yak! The yak is almost dead. The searing ray hits the yak! You kill the yak! Dithmenos accepts your kill. Your shadow now sometimes tangibly mimics your actions. Unknown command. A nearby fungus withers and dies. The yak misses you. You hit the yak but do no damage. The yak is poisoned. The yak completely misses you. You hit the yak. The yak looks as sick as possible! The yak is lightly wounded. The yak barely misses you. You completely miss the yak. The yak is lightly wounded. The yak gores you! You hit the yak. You squeeze the yak, but do no damage. The yak is moderately wounded. The yak closely misses you. You hit the yak. The yak looks as sick as possible! You squeeze the yak, but do no damage. The yak is moderately wounded. The yak gores you! You closely miss the yak. The yak is moderately wounded. The yak misses you. You hit the yak. The yak is heavily wounded. The yak closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (heavily wounded, extremely poisoned, umbra, 0% to evade) The sticky flame hits the yak. The yak is heavily wounded. The yak is covered in liquid flames! The yak burns! The yak gores you! Unknown command. The yak burns! The yak burns! You kill the yak! Dithmenos accepts your kill. You see here a yak corpse. You start resting. Magic restored. You start resting. HP restored. You now have 728 gold pieces (gained 8). Found a rapier. Found a plate armour. You see here a rapier. A five-headed hydra comes into view. Casting: Sticky Flame (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (dangerous; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - five-headed hydra Aim: a five-headed hydra (asleep, umbra) The fireball explodes! The fireball engulfs the five-headed hydra! The five-headed hydra is moderately wounded. The five-headed hydra roars! Casting: Fireball (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the five-headed hydra! The five-headed hydra is heavily wounded. The five-headed hydra is knocked back by the mystic blast. Unknown command. Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - five-headed hydra Aim: a five-headed hydra (heavily wounded, umbra) The searing ray hits the five-headed hydra! The five-headed hydra is heavily wounded. (Press . to maintain the ray.) The searing ray misses the five-headed hydra. The searing ray hits the five-headed hydra! The five-headed hydra is severely wounded. The five-headed hydra bites you! x2; The five-headed hydra misses you. The five-headed hydra closely misses you. x2 Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the five-headed hydra! The five-headed hydra is almost dead. The five-headed hydra is knocked back by the mystic blast. Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the five-headed hydra! The five-headed hydra is almost dead. Unknown command. Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the five-headed hydra!! You kill the five-headed hydra! Dithmenos accepts your kill. Your Dodging skill increases to level 7! You start resting. Magic restored. You start resting. HP restored. A bullfrog comes into view. Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bullfrog Aim: a bullfrog (asleep, 0% to evade) The magic dart hits the bullfrog! The bullfrog is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bullfrog Aim: a bullfrog (moderately wounded, umbra) The searing ray hits the bullfrog! The bullfrog is severely wounded. (Press . to maintain the ray.) The searing ray hits the bullfrog!! You kill the bullfrog! Dithmenos accepts your kill. Magic restored. A five-headed hydra comes into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (dangerous; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - five-headed hydra Aim: a five-headed hydra (asleep, umbra) The fireball explodes! The fireball engulfs the five-headed hydra!! The five-headed hydra is moderately wounded. The five-headed hydra roars! You hear a loud, deep croak! Casting: Fireball (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the five-headed hydra! The five-headed hydra is moderately wounded. The five-headed hydra is knocked back by the mystic blast. Unknown command. Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - five-headed hydra Aim: a five-headed hydra (moderately wounded, umbra) The searing ray hits the five-headed hydra! The five-headed hydra is heavily wounded. (Press . to maintain the ray.) Maggie the Vainglorious comes into view. She is wielding a +1 scimitar of flaming. The searing ray hits the five-headed hydra! The five-headed hydra is severely wounded. Maggie mumbles some strange words. Maggie attempts to bespell you! You easily resist. Unknown command. The searing ray hits the five-headed hydra!! You kill the five-headed hydra! Dithmenos accepts your kill. Your Fighting skill increases to level 9! Your Fire Magic skill increases to level 5! You have reached level 12! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. Maggie mumbles some strange words. Maggie attempts to bespell you! You are mesmerised by Maggie! You cannot move away from Maggie! Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (dangerous; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Maggie Aim: Maggie, wielding a +1 scimitar of flaming and wearing +0 steam dragon scales (mesmerising) Okay, then. Casting: Fireball (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Fireball (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Maggie Aim: Maggie, wielding a +1 scimitar of flaming and wearing +0 steam dragon scales (mesmerising, 0% to evade) The magic dart hits Maggie but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Maggie Aim: Maggie, wielding a +1 scimitar of flaming and wearing +0 steam dragon scales (mesmerising, umbra) The searing ray hits Maggie. Maggie is lightly wounded. (Press . to maintain the ray.) The searing ray hits Maggie. Maggie is lightly wounded. The searing ray hits Maggie. Maggie is lightly wounded. The searing ray hits Maggie! Maggie is moderately wounded. You finish channeling your searing ray. Maggie casts a spell at you. The bolt of fire misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits Maggie but does no damage. Maggie is moderately wounded. Maggie completely misses you. Unknown command. Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits Maggie!! Maggie is severely wounded. Maggie is knocked back by the mystic blast. Unknown command. Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Maggie Aim: Maggie, wielding a +1 scimitar of flaming and wearing +0 steam dragon scales (severely wounded, mesmerising, umbra) The searing ray hits Maggie. Maggie is severely wounded. (Press . to maintain the ray.) >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.26-a0-962-g9b92081034 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_CAST_SPELL repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Zarkath] Species: Octopode Job: Conjurer HP: 85/85; mods: 0/0 MP: 2/24; mod: 0 Stats: 6 (6) 25 (25) 11 (11) Position: (26, 46), god: Dithmenos (19), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 20 | 9 | 2278 | 28/550 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 0 | 0 | 0 | 0 | 0/50 Axes | X | 0 | 0 | 0 | 0 | 0/50 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/50 Polearms | X | 0 | 0 | 0 | 0 | 0/50 Staves | X | 0 | 0 | 0 | 0 | 0/50 Slings | X | 0 | 0 | 0 | 0 | 0/50 Bows | X | 0 | 0 | 0 | 0 | 0/50 Crossbows | X | 0 | 0 | 0 | 0 | 0/50 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Dodging | X | 1 | 20 | 7 | 1472 | 72/400 Stealth | X | 0 | 0 | 8 | 948 | 48/225 Shields | X | 0 | 0 | 0 | 0 | 0/50 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 1 | 20 | 8 | 2469 | 329/535 Conjurations | X | 1 | 20 | 9 | 2796 | 546/550 Hexes | X | 0 | 0 | 0 | 0 | 0/50 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 0 | 0 | 0/50 Translocations | X | 0 | 0 | 4 | 500 | 0/250 Transmutations | X | 0 | 0 | 0 | 0 | 0/50 Fire Magic | X | 1 | 20 | 5 | 780 | 30/300 Ice Magic | X | 0 | 0 | 0 | 0 | 0/50 Air Magic | X | 0 | 0 | 0 | 0 | 0/50 Earth Magic | X | 0 | 0 | 0 | 0 | 0/50 Poison Magic | X | 0 | 0 | 0 | 0 | 0/35 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/42 Spell bugs: Durations: Attributes: #12: 728 #23: 12862 #24: 722803900 #27: 19088 #36: 1 #49: 762 #59: 1 Mutations: camouflage: 1 (innate) gelatinous body: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #24: +4 dagger of venom eq slot #9, inv slot #8: amulet of magic regeneration }}}}}}}}}}} Webtiles message buffer: {"msg":"player" Webtiles JSON stack: start: 0 end: 15 type: } Screenshot: #.#........ .+ #.#......... . #.#.......... #.# #.#.......... #.# ##..........P. # #.# #P.#.......... . #.# #.@.........# . #.# #..#........+. . #.# ##@#.......... .######.# #####...#.######. ........####.P##............ ............................ ..[......................... ....).........................### ................................. ...................#.##########.. ....#######.###....### #.. clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< ice_cave_hard: false bailey_type: bailey_polearm >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> ASSERT((duration[DUR_MESMERISED] > 0) == !beholders.empty()) in 'behold.cc' at line 66 failed. Recursive crash.