Zarkath Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (8, 16, D:1) 4 stones (18, 20, D:1) a +0 club (18, 22, D:1) a +0 leather armour (27, 5, D:1) 21 stones (27, 26, D:1) a +0 club (34, -15, D:1) a +0 leather armour (37, -12, D:1) a +0 club (42, 16, D:1) a +0 short sword (51, -7, D:1) a +0 robe (53, -8, D:1) a +0 club (54, 4, D:1) a +0 club (57, -5, D:1) a +0 club (58, -9, D:1) a +0 robe Level 2 of the Dungeon (0, 11, D:2) a -2 hunting sling a potion of curing a +0 dagger 11 stones (7, -36, D:2) a +0 spear (7, -33, D:2) a +0 leather armour (10, -1, D:2) a +0 ring mail (10, 23, D:2) a +0 robe (19, 15, D:2) a +0 hand axe (24, -18, D:2) a +0 dagger (25, -2, D:2) a +0 whip (28, -3, D:2) a +1 mace of protection (28, -2, D:2) a +0 whip (31, -1, D:2) a +0 short sword (31, 16, D:2) a +0 pair of gloves (38, 11, D:2) a +0 scythe a +0 robe (43, 21, D:2) 17 stones (53, 24, D:2) a +0 dagger a +0 hunting sling 14 sling bullets (56, -14, D:2) 26 arrows Level 3 of the Dungeon (2, -4, D:3) a +0 dagger (11, -38, D:3) 29 arrows (23, -12, D:3) a +0 club (27, -38, D:3) a +0 short sword a cursed +0 leather armour a +0 club (27, -10, D:3) a +0 hunting sling (32, 3, D:3) a +0 ring mail (50, -31, D:3) a +0 dagger a cursed -2 whip Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 whip a +0 leather armour (0, 1, D:4) a +0 flail (3, 0, D:4) 13 bolts (26, -33, D:4) a +0 dagger (28, -25, D:4) a +0 spear (37, -15, D:4) 18 bolts (50, -14, D:4) a +0 robe (56, -10, D:4) a scarf of cloud immunity Level 5 of the Dungeon (0, 0, D:5) 17 stones (36, 37, D:5) a +0 spear Level 6 of the Dungeon (0, 0, D:6) a +0 mace (3, -24, D:6) a +0 giant club (4, -30, D:6) a +0 quarterstaff (6, -12, D:6) a +0 giant club (6, -1, D:6) 28 bolts (8, 0, D:6) a +0 giant spiked club (11, -1, D:6) a +0 robe (12, -5, D:6) a +0 leather armour (21, -5, D:6) 14 stones (22, -7, D:6) a cursed -2 dagger (45, -12, D:6) a +0 dagger (47, -21, D:6) a +0 rapier (63, -39, D:6) a +0 shortbow 11 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (0, 8, D:7) a +0 hand axe (3, -7, D:7) 16 stones (12, -35, D:7) a +0 pair of boots (12, -25, D:7) a +0 shortbow 3 arrows (16, -29, D:7) a cursed -1 club a cursed +0 leather armour (16, -28, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe (18, -29, D:7) a +0 short sword (21, -39, D:7) a +0 shortbow (32, -4, D:7) a +0 arbalest (38, -25, D:7) 17 stones (43, -40, D:7) a +0 dagger a +0 robe (44, -41, D:7) 25 stones (45, -23, D:7) a +0 robe (50, -41, D:7) 26 stones Level 8 of the Dungeon [Shop] Omack's General Store 6 javelins (72 gold) 20 stones (30 gold) 21 stones (31 gold) a +0 robe (10 gold) a ration (75 gold) 8 bolts (24 gold) a +0 chain mail (67 gold) a scroll of amnesia (52 gold) a +0 blowgun (37 gold) a wand of flame (20) (165 gold) 19 sling bullets (142 gold) (0, 0, D:8) a +0 giant club a +0 dire flail (14, -8, D:8) a cursed +0 dagger a +0 robe (16, -7, D:8) a +0 robe (17, -7, D:8) a +3 battleaxe of freezing a +0 robe (18, -7, D:8) a +5 long sword (21, -7, D:8) a +0 morningstar a +0 robe (24, -34, D:8) a +0 giant spiked club (44, 8, D:8) 16 stones (55, 7, D:8) a +0 rapier Level 9 of the Dungeon (0, 0, D:9) 13 poisoned needles (14, -9, D:9) an arrow (16, -12, D:9) a +0 shortbow 12 arrows (16, -8, D:9) an arrow (16, -7, D:9) an arrow (17, -8, D:9) an arrow (19, -15, D:9) a cursed +0 hand axe a +0 ring mail (20, -12, D:9) a +0 whip a +0 leather armour (33, 11, D:9) a phial of floods (45, 2, D:9) a +1 cloak (51, -6, D:9) a +0 shortbow 16 arrows (67, -14, D:9) a +0 ring mail Level 10 of the Dungeon (9, -4, D:10) a +0 glaive a +0 animal skin Level 11 of the Dungeon [Shop] Tatinleng's Antique Armour Shop a +0 shield (139 gold) a +2 shield (511 gold) a cursed -2 robe (3 gold) a +0 leather armour (62 gold) a +0 leather armour (62 gold) a +0 ring mail (124 gold) a +0 leather armour (62 gold) a +2 leather armour of cold resistance (589 gold) the +2 leather armour "Murapea" {Dex+3} (784 gold) It affects your dexterity (+3). a +0 scale mail (124 gold) a +0 pair of gloves (139 gold) a +0 buckler (139 gold) a +0 plate armour (713 gold) a +0 leather armour (62 gold) (0, 0, D:11) a +0 scale mail (2, -2, D:11) 18 bolts (2, -1, D:11) a +0 shortbow 21 arrows (3, 17, D:11) a +0 giant spiked club (10, 0, D:11) a cursed -3 flail (13, -2, D:11) a +0 dagger a +0 robe a +5 spear of piercing a cursed +0 ring mail (13, -1, D:11) a +0 mace a +0 robe (14, 0, D:11) 16 stones (22, -34, D:11) a +0 flail (22, 9, D:11) an arrow (26, 12, D:11) a +0 robe (26, 16, D:11) a +0 shortbow 6 arrows (50, -33, D:11) a +0 war axe (59, 10, D:11) a +0 triple sword Level 12 of the Dungeon (0, 0, D:12) a +0 hand axe a +0 flail a +0 leather armour (0, 1, D:12) a +0 mace a +0 leather armour (24, -6, D:12) a +0 club a +0 ring mail (43, -4, D:12) a +0 vampiric rapier a +0 scale mail Level 13 of the Dungeon [Shop] Fipuwev's Book Boutique a book of the Dragon (900 gold) a book of the Tempests (700 gold) a book of Flames (350 gold) the Handbook of Lucky Flight (433 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Charms/Air 2 c - Regeneration Charms/Necromancy 3 d - Mephitic Cloud Conjuration/Poison/Air 3 e - Airstrike Air 4 f - Freezing Cloud Conjuration/Ice/Air 6 a book of Frost (350 gold) a book of Annihilations (1104 gold) (0, 0, D:13) a +0 longbow 23 arrows (17, -18, D:13) 10 stones (17, -17, D:13) an uncursed staff of conjuration (25, -10, D:13) 2 large rocks (53, 8, D:13) a +0 longbow 20 arrows Level 14 of the Dungeon [Shop] Recuab's Weapon Shoppe a +0 trident (45 gold) a +0 executioner's axe (130 gold) a +0 falchion (39 gold) a +0 hand crossbow (45 gold) 2 needles of confusion (13 gold) a +1 scythe of venom (137 gold) 2 needles of sleeping (13 gold) 17 arrows (44 gold) a +0 trident (45 gold) a +1 scimitar of draining (184 gold) a +0 mace (39 gold) (2, -32, D:14) a +0 dagger (2, -31, D:14) a +0 plate armour (2, -25, D:14) a bolt (3, -32, D:14) a +0 trident a +0 short sword (5, -25, D:14) 2 bolts (10, 4, D:14) a +1 dagger of venom a +1 dagger of protection (16, 0, D:14) a lamp of fire a +0 robe a +0 dagger (30, -41, D:14) a +0 hand axe a +0 ring mail (30, -21, D:14) a +0 scale mail (36, -44, D:14) a +0 scale mail (52, -42, D:14) 12 arrows Level 15 of the Dungeon [Shop] Dove's Food Boutique a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) (15, -18, D:15) a +0 giant spiked club a +0 giant club a +0 club (24, 1, D:15) an arrow (25, 0, D:15) 3 arrows (28, 9, D:15) a +2 spear a +0 robe (28, 10, D:15) a +0 robe (29, 3, D:15) a +0 dagger a +0 robe (29, 4, D:15) a +0 flail (29, 5, D:15) a +0 leather armour (29, 9, D:15) a +0 falchion a +0 dire flail a +1 robe of magic resistance a cursed +0 robe (30, 4, D:15) a +0 long sword a cursed +0 scale mail (30, 5, D:15) a +0 short sword (30, 8, D:15) a +0 hand axe (34, -31, D:15) 2 large rocks (34, -25, D:15) 4 large rocks (41, -38, D:15) a large rock the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Weavun's Armour Shoppe a +0 ring mail (52 gold) the +1 scale mail of Indecent Exposure {Str+4 Int-5} (180 gold) It affects your strength (+4). It affects your intelligence (-5). a cursed +0 chain mail (19 gold) a +1 helmet (149 gold) the +0 pair of boots of Marbles {Str+4 Stlth+} (295 gold) It affects your strength (+4). It makes you more stealthy. a +0 chain mail (58 gold) a +0 chain mail (58 gold) a +0 leather armour (26 gold) a +0 plate armour (299 gold) a +0 plate armour (299 gold) a +2 robe of positive energy (191 gold) (0, 0, Orc:1) a +0 halberd (0, 1, Orc:1) a +0 robe a +0 dagger (0, 2, Orc:1) a +0 trident (2, 0, Orc:1) a +0 plate armour a +0 war axe (3, -1, Orc:1) a +0 chain mail Level 2 of the Orcish Mines [Shop] Jeofac's Weapon Emporium a +0 quarterstaff (60 gold) a +0 mace (45 gold) the +5 bardiche of Disharmony {drain, rF+ rC+ MP+9} (1216 gold) A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. It protects you from cold. It affects your magic capacity (+9). a +0 war axe of venom (93 gold) a +5 great sword of draining (580 gold) a +0 giant club (25 gold) a +0 spear of venom (84 gold) a +1 short sword of venom (159 gold) a +0 arbalest (67 gold) a +0 whip (37 gold) [Shop] Ruzxuff's Book Shop a book of the Sky (1170 gold) a book of Clouds (810 gold) a book of Changes (450 gold) a book of the Earth (1170 gold) a Grand Grimoire (1987 gold) a book of Air (630 gold) a book of Enchantments (900 gold) a book of Maledictions (450 gold) Ihit's Grimoire of Bewitchment and Fire (756 gold) Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Confusing Touch Hexes 1 c - Slow Hexes 2 d - Fulminant Prism Conjuration/Hexes 4 e - Ring of Flames Charms/Fire 7 [Shop] Dide's Food Boutique a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) [Shop] Pixzy's Food Emporium a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 scale mail (1, 3, Lair:1) 19 arrows (11, -29, Lair:1) a +0 ring mail (13, 14, Lair:1) a crystal ball of energy (13, 16, Lair:1) 27 arrows (32, 9, Lair:1) a +0 hunting sling (46, -11, Lair:1) 16 arrows Level 2 of the Lair of Beasts (10, -17, Lair:2) a +0 ring mail (28, -18, Lair:2) a scroll of immolation (37, -41, Lair:2) a +0 hand crossbow (39, -47, Lair:2) a +0 robe Level 3 of the Lair of Beasts (0, 0, Lair:3) 17 stones (3, 12, Lair:3) a +0 pair of gloves (5, 19, Lair:3) a +0 robe (7, 1, Lair:3) an uncursed amulet of harm (12, 8, Lair:3) a +0 leather armour (14, 5, Lair:3) a +0 scale mail 6 javelins a +2 vampiric battleaxe (42, 25, Lair:3) a +0 falchion (52, 11, Lair:3) a +0 buckler (61, -2, Lair:3) a ration Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 falchion (31, -13, Lair:4) a +0 ring mail Level 5 of the Lair of Beasts (0, 0, Lair:5) 11 stones (11, -1, Lair:5) 12 stones (26, -7, Lair:5) the +2 leather armour of Gouz {Str-4 Int+8} It affects your strength (-4). It affects your intelligence (+8). (53, -16, Lair:5) 17 bolts Level 6 of the Lair of Beasts (5, 51, Lair:6) the +1 robe of the Land of Plenty {+Blink rF+} It protects you from fire. It lets you blink. (5, 53, Lair:6) a +0 buckler (7, 15, Lair:6) 19 arrows (21, 19, Lair:6) a +0 ring mail Level 1 of the Shoals [Shop] Extal's Armour Shoppe a +0 chain mail (81 gold) a +0 robe (12 gold) a +0 leather armour (36 gold) a +0 plate armour (414 gold) a scarf of spirit shield (162 gold) a +0 ring mail (72 gold) a +0 ring mail (72 gold) a +2 plate armour of cold resistance (720 gold) the +3 leather armour of Vyren {Dex+3 Stlth+} (595 gold) It affects your dexterity (+3). It makes you more stealthy. the +3 leather armour "Put-Me-On" {rN+} (507 gold) It protects you from negative energy. a +0 ring mail (72 gold) [Shop] Tugguf's Armour Emporium a +0 chain mail (45 gold) the +6 chain mail "Pirhua Leuwk" {*Drain MP+9 Str+6} (674 gold) It affects your strength (+6). It affects your magic capacity (+9). It causes draining when unequipped. the cursed +0 pair of boots of Sehielos {rPois Str+5} (232 gold) It affects your strength (+5). It protects you from poison. It has a curse placed upon it. a +0 leather armour (20 gold) a +0 helmet (45 gold) a +0 robe (7 gold) a +0 scale mail (40 gold) a +3 chain mail of poison resistance (235 gold) (0, 0, Shoals:1) a +0 trident (22, 4, Shoals:1) the +3 Elemental Staff {rElec rF++ rC++ MR++ AC+5} It affects your AC (+5). It greatly protects you from fire. It greatly protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. (34, 31, Shoals:1) a +0 trident of piercing (35, 32, Shoals:1) a +0 leather armour Level 2 of the Shoals (0, 0, Shoals:2) a +4 trident (2, 0, Shoals:2) 5 large rocks (4, -5, Shoals:2) a +0 rapier of protection a +0 robe (4, 2, Shoals:2) a throwing net (16, 4, Shoals:2) the +9 shortbow "Cerikhle" {velocity, rElec rPois} Any arrow fired from it inflicts extra damage. It insulates you from electricity. It protects you from poison. (18, 17, Shoals:2) a +1 longbow of velocity (23, 3, Shoals:2) a +0 longbow a +0 spear 3 arrows (31, 17, Shoals:2) 2 silver javelins (51, 1, Shoals:2) a cursed -2 spear a +0 hunting sling 17 stones (52, -15, Shoals:2) a +2 spear of venom (52, 1, Shoals:2) a stone (53, 1, Shoals:2) a +0 hunting sling a +0 club a +0 hunting sling 24 stones a +0 spear (53, 2, Shoals:2) a +0 spear (54, 1, Shoals:2) a stone (59, 1, Shoals:2) 2 stones Level 3 of the Shoals (0, 0, Shoals:3) the -1 pair of gloves of the Cooper {Str+2 SInv} It affects your strength (+2). It lets you see invisible. (5, -30, Shoals:3) a cursed -2 club a +0 hunting sling 20 stones (5, -29, Shoals:3) a +0 spear a +0 hunting sling 10 stones (32, 5, Shoals:3) a scroll of torment Level 4 of the Shoals (0, 0, Shoals:4) a +0 trident (2, 0, Shoals:4) a merfolk corpse (skeletalised by now) (8, 2, Shoals:4) a +1 ring mail of poison resistance (15, -3, Shoals:4) a sea snake corpse (skeletalised by now) (24, 10, Shoals:4) a ration (24, 17, Shoals:4) 4 sling bullets a large rock (25, 17, Shoals:4) a sling bullet (26, 17, Shoals:4) a large rock a harpy corpse (31, 17, Shoals:4) a large rock (33, 12, Shoals:4) 14 gold pieces (33, 17, Shoals:4) a sling bullet (34, 17, Shoals:4) a sling bullet (35, -5, Shoals:4) a stone (36, -1, Shoals:4) a stone Level 5 of the Pits of Slime (0, 0, Slime:5) the +2 helmet "Jekh" {rN+} It protects you from negative energy. (7, -3, Slime:5) the +1 ring mail of Myekhlaixi {rC+++ MR+ Str+2 Stlth-} It affects your strength (+2). It renders you almost immune to cold. It affects your resistance to hostile enchantments. It makes you less stealthy. (10, -10, Slime:5) the +11 quarterstaff "Xymyimn" {distort, +Inv rC- Stlth+} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It makes you vulnerable to cold. It lets you turn invisible. It makes you more stealthy.